Player Matchup

Hun Batz
Hun Batz
Dewg0ng
Hun Batz
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,686 Elo+
Party 1
Medusa
Medusa
JunkyardMutt
Medusa
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,686 Elo+
Party 1
Guan Yu
Guan Yu
Onehairycootr
Guan Yu
Level 108
God Stats
9W - 7L
1,715 SR
Queue Stats
497W - 465L
1,785 Elo+
Party 1
Cerberus
Cerberus
P0liwrath
Cerberus
Level 32
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 1L
1,928 Elo+
Party 1
Zeus
Zeus
Wags1018
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,928 Elo+
Party 1
Team Averages
Level 102
1,586 SR
1,802 Elo+

VS

Team Averages
Level 68
1,574 SR
1,561 Elo+
Pele
Pele
ABottleofLean
Pele
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
153W - 155L
1,680 Elo+
Party 3
Hercules
Hercules
ATeddyRuxpin
Hercules
Level 39
God Stats
10W - 11L
1,500 SR
Queue Stats
127W - 95L
1,522 Elo+
Solo
Chernobog
Chernobog
DonkeyKongSuh
Chernobog
Level 64
God Stats
4W - 6L
1,685 SR
Queue Stats
31W - 29L
1,461 Elo+
Party 2
Scylla
Scylla
Lilnate1219
Scylla
Level 40
God Stats
14W - 10L
1,500 SR
Queue Stats
187W - 171L
1,680 Elo+
Party 3
Cerberus
Cerberus
ghosted42
Cerberus
Level 49
God Stats
2W - 10L
1,685 SR
Queue Stats
31W - 31L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dewg0ng
Hun Batz
6
0 / 0 / 0
3,327
665
0
2,563
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
6
0 / 0 / 0
3,381
676
629
1,626
354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
6
0 / 0 / 0
3,423
685
1,035
2,996
1,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
P0liwrath
Cerberus
5
0 / 0 / 0
3,142
628
511
1,603
405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Zeus
7
0 / 0 / 0
3,795
759
390
1,214
411
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,552
510
73
306
46
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
ATeddyRuxpin
Hercules
5
0 / 0 / 0
3,021
604
376
1,957
533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
DonkeyKongSuh
Chernobog
1
0 / 0 / 0
912
182
0
0
0
Scylla
6
0 / 0 / 0
3,115
623
264
779
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ghosted42
Cerberus
6
0 / 0 / 0
3,462
692
1,926
2,433
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Hercules
ATeddyRuxpin
Hercules
0
0
0
0
W
Hun Batz
Dewg0ng
Hun Batz
0
0
0
0
L
Chernobog
DonkeyKongSuh
Chernobog
0
0
0
0
W
Medusa
0
0
0
0
L
Scylla
0
0
0
0
W
Guan Yu
0
0
0
0
W
Cerberus
P0liwrath
Cerberus
0
0
0
0
W
Zeus
0
0
0
0
L
Cerberus
ghosted42
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,565
Damage
2,639
10,002
Taken
5,475
3,287
Mitigated
1,862
5,503
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
73
0
0
240
306
46
0
0
306
0
1,487
L
Hercules
ATeddyRuxpin
Hercules
376
154
0
750
1,957
533
0
511
1,446
0
7,544
W
Hun Batz
Dewg0ng
Hun Batz
0
0
0
1,969
2,563
599
0
0
2,563
0
13,320
L
Chernobog
DonkeyKongSuh
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
629
267
0
839
1,626
354
0
0
1,626
0
15,704
L
Scylla
264
0
0
250
779
201
0
390
389
9,935
0
W
Guan Yu
1,035
298
0
1,206
2,996
1,518
0
1,926
1,070
0
12,327
W
Cerberus
P0liwrath
Cerberus
511
0
0
600
1,603
405
0
0
1,603
3,367
0
W
Zeus
390
39
0
889
1,214
411
0
222
950
19,877
0
L
Cerberus
ghosted42
Cerberus
1,926
187
0
1,416
2,433
1,082
0
0
2,283
15,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,068
Gold Earned
13,062
160
Minions Killed
100
0
Camps Cleared
0
465,496
Distance Traveled
276,229
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
2,552
510
6
1
0
29,221
0
L
Hercules
3,021
604
13
3
0
97,481
2
W
Hun Batz
3,327
665
45
9
0
101,625
0
L
Chernobog
912
182
0
0
0
0
0
W
Medusa
3,381
676
32
6
0
79,201
0
L
Scylla
3,115
623
20
4
0
70,085
1
W
Guan Yu
3,423
685
26
5
0
91,955
0
W
Cerberus
3,142
628
5
1
0
96,970
0
W
Zeus
3,795
759
52
10
0
95,745
0
L
Cerberus
3,462
692
61
12
0
79,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role