Player Matchup

Kukulkan
Kukulkan
ChronicCS
Kukulkan
Level 67
God Stats
9W - 4L
1,500 SR
Queue Stats
136W - 139L
1,240 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KamiloACV
Ah Muzen Cab
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 184L
1,500 Elo+
Party 1
Cerberus
Cerberus
Orphenzx
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
SHAWCITO
Hun Batz
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,240 Elo+
Party 3
Hercules
Hercules
дссеlегдтфг
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,396 Elo+

VS

Team Averages
Level 79
1,500 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ISRaug
Sun Wukong
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 78L
1,675 Elo+
Party 2
Neith
Neith
lucasM357352
Neith
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 4
Awilix
Awilix
nicolaslewi586
Awilix
Level 53
God Stats
0W - 4L
1,500 SR
Queue Stats
249W - 298L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChronicCS
Kukulkan
7
0 / 1 / 1
3,816
636
1,961
2,170
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
KamiloACV
Ah Muzen Cab
6
0 / 0 / 0
3,517
586
575
749
213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Orphenzx
Cerberus
5
0 / 0 / 0
3,311
552
380
2,221
1,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
SHAWCITO
Hun Batz
6
2 / 0 / 1
4,011
669
1,495
2,652
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 1 / 0
3,979
663
1,675
2,905
1,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 1 / 1
3,860
643
1,691
3,282
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
 
Sylvanus
7
0 / 0 / 0
3,724
621
1,272
2,269
1,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
ISRaug
Sun Wukong
6
0 / 0 / 1
3,787
631
1,501
3,308
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
2,619
437
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 2 / 0
3,992
665
788
2,813
636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Kukulkan
ChronicCS
Kukulkan
0
1
1
0.5
L
Sun Wukong
ISRaug
Sun Wukong
0
0
1
0.5
W
Ah Muzen Cab
KamiloACV
Ah Muzen Cab
0
0
0
0
W
Cerberus
Orphenzx
Cerberus
0
0
0
0
W
Hun Batz
SHAWCITO
Hun Batz
2
0
1
2.5
L
0
0
0
0
L
2
2
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,086
Damage
5,252
10,697
Taken
11,672
4,282
Mitigated
4,461
5,150
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,691
334
0
1,018
3,282
853
0
1,866
1,416
15,399
0
L
Sylvanus
 
Sylvanus
1,272
675
0
1,097
2,269
1,120
0
380
1,889
13,897
0
W
Kukulkan
ChronicCS
Kukulkan
1,961
498
0
250
2,170
663
0
1,292
776
14,731
0
L
Sun Wukong
ISRaug
Sun Wukong
1,501
329
0
1,737
3,308
1,852
0
0
3,193
0
13,413
W
Ah Muzen Cab
KamiloACV
Ah Muzen Cab
575
165
0
450
749
213
0
368
381
0
9,975
W
Cerberus
Orphenzx
Cerberus
380
0
70
1,398
2,221
1,243
0
904
1,317
10,695
0
W
Hun Batz
SHAWCITO
Hun Batz
1,495
607
0
1,423
2,652
627
0
265
2,355
0
14,210
L
0
0
0
0
0
0
0
0
0
0
0
L
788
452
0
632
2,813
636
0
95
2,693
0
8,395
W
1,675
669
0
1,559
2,905
1,536
0
0
2,721
0
14,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,634
Gold Earned
17,982
162
Minions Killed
108
0
Camps Cleared
0
562,224
Distance Traveled
439,763
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,860
643
34
6
0
101,191
1
L
Sylvanus
3,724
621
33
6
0
85,999
2
W
Kukulkan
3,816
636
27
5
0
109,873
1
L
Sun Wukong
3,787
631
20
3
0
113,576
1
W
Ah Muzen Cab
3,517
586
23
4
0
102,710
0
W
Cerberus
3,311
552
40
7
0
105,130
2
W
Hun Batz
4,011
669
39
7
0
121,624
0
L
Neith
2,619
437
0
0
0
6,982
0
L
Awilix
3,992
665
21
4
0
132,015
0
W
Hercules
3,979
663
33
6
0
122,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role