Player Matchup

Baron Samedi
Baron Samedi
AnakinCrywater
Baron Samedi
Level 4
God Stats
3W - 3L
1,701 SR
Queue Stats
14W - 20L
1,665 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Belldaens
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,551 Elo+
Party 1
Neith
Neith
BlackBlizzarD08
Neith
Level 13
God Stats
1W - 1L
1,504 SR
Queue Stats
45W - 49L
1,551 Elo+
Party 1
Apollo
Apollo
QualitySpooks
Apollo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 56L
1,665 Elo+
Party 2
Vamana
Vamana
Skyrrel13
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,551 Elo+
Party 1
Team Averages
Level 36
1,541 SR
1,597 Elo+

VS

Team Averages
Level 27
1,651 SR
1,655 Elo+
Neith
Neith
IDebo
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LordeBasePlate
Anubis
Level 26
God Stats
10W - 3L
1,653 SR
Queue Stats
12W - 10L
1,694 Elo+
Party 3
Cthulhu
Cthulhu
Puckface
Cthulhu
Level 7
God Stats
7W - 2L
1,465 SR
Queue Stats
15W - 7L
1,694 Elo+
Party 3
Bellona
Bellona
SabreRunner
Bellona
Level 25
God Stats
12W - 17L
1,906 SR
Queue Stats
112W - 137L
1,694 Elo+
Party 3
Hel
Hel
VoidHoe
Hel
Level 63
God Stats
4W - 1L
1,733 SR
Queue Stats
20W - 17L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnakinCrywater
Baron Samedi
16
4 / 6 / 3
11,131
928
7,854
15,689
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Belldaens
Kumbhakarna
17
2 / 11 / 7
11,120
927
14,943
29,792
23,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 4 / 7
10,272
856
21,988
16,406
5,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 10 / 4
10,594
883
18,459
24,255
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Skyrrel13
Vamana
17
1 / 8 / 5
10,316
860
7,428
25,288
13,506
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IDebo
Neith
18
1 / 4 / 26
11,350
946
15,238
13,453
8,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 2 / 17
14,956
1,246
26,494
16,547
13,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Puckface
Cthulhu
19
5 / 1 / 25
12,490
1,041
22,491
15,947
26,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SabreRunner
Bellona
19
8 / 3 / 22
12,161
1,013
19,778
17,952
18,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hel
19
8 / 0 / 23
13,739
1,145
21,105
12,735
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
152
10
Kills
39
39
Deaths
10
26
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnakinCrywater
Baron Samedi
4
6
3
0.92
L
Kumbhakarna
Belldaens
Kumbhakarna
2
11
7
0.5
L
0
4
7
0.88
W
Neith
IDebo
Neith
1
4
26
3.5
W
17
2
17
12.75
W
Cthulhu
Puckface
Cthulhu
5
1
25
17.5
L
3
10
4
0.5
W
Bellona
SabreRunner
Bellona
8
3
22
6.33
L
Vamana
Skyrrel13
Vamana
1
8
5
0.44
W
Hel
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,672
Damage
105,106
111,430
Taken
76,634
55,944
Mitigated
80,520
12,435
Healing
43,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnakinCrywater
Baron Samedi
7,854
171
3,114
566
15,689
5,780
0
9,530
6,009
18,350
0
L
Kumbhakarna
Belldaens
Kumbhakarna
14,943
1,294
0
0
29,792
23,497
0
14,399
14,818
35,469
0
L
21,988
11,200
0
2,227
16,406
5,131
0
11,601
4,605
0
45,977
W
Neith
IDebo
Neith
15,238
7,063
0
3,386
13,453
8,118
0
4,058
9,395
0
33,991
W
26,494
2,495
0
9,873
16,547
13,900
0
6,176
10,371
64,359
0
W
Cthulhu
Puckface
Cthulhu
22,491
1,423
648
702
15,947
26,090
0
4,432
11,515
31,551
0
L
18,459
7,541
0
2,467
24,255
8,030
0
17,243
6,687
0
36,289
W
Bellona
SabreRunner
Bellona
19,778
11,223
0
5,438
17,952
18,659
0
3,952
14,000
0
32,785
L
Vamana
Skyrrel13
Vamana
7,428
1,954
0
4,061
25,288
13,506
0
16,309
8,621
0
21,440
W
Hel
21,105
4,031
13,752
9,531
12,735
13,753
0
4,179
8,556
27,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
64,696
180
Minions Killed
228
2
Camps Cleared
4
1,069,485
Distance Traveled
960,397
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,131
928
20
2
1
204,220
0
L
Kumbhakarna
11,120
927
43
4
1
214,207
1
L
Neith
10,272
856
55
5
0
186,810
0
W
Neith
11,350
946
44
4
0
147,990
0
W
Anubis
14,956
1,246
105
9
1
197,993
2
W
Cthulhu
12,490
1,041
30
3
1
223,174
1
L
Apollo
10,594
883
39
3
0
212,962
0
W
Bellona
12,161
1,013
30
3
0
165,209
1
L
Vamana
10,316
860
23
2
0
251,286
2
W
Hel
13,739
1,145
19
2
2
226,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role