Player Matchup

Ao Kuang
Ao Kuang
Darkendzero
Ao Kuang
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,500 Elo+
Party 1
Ymir
Ymir
Gerkuleez
Ymir
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TheManBoi69
Danzaburou
Level 26
God Stats
9W - 9L
1,801 SR
Queue Stats
36W - 28L
1,938 Elo+
Party 1
Team Averages
Level 36
1,600 SR
1,646 Elo+

VS

Team Averages
Level 36
1,572 SR
1,616 Elo+
Hachiman
Hachiman
LuisaGG
Hachiman
Level 27
God Stats
17W - 29L
1,715 SR
Queue Stats
62W - 95L
1,674 Elo+
Party 2
Rama
Rama
PoisonJam229
Rama
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
130W - 157L
1,674 Elo+
Party 2
Cthulhu
Cthulhu
kanayo1
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darkendzero
Ao Kuang
15
15 / 1 / 4
12,434
777
16,998
13,060
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
1 / 3 / 14
9,925
620
5,513
11,840
13,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TheManBoi69
Danzaburou
14
4 / 1 / 13
10,911
682
15,817
10,640
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LuisaGG
Hachiman
12
0 / 9 / 3
8,779
549
5,179
12,582
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 7 / 2
9,585
599
5,670
14,135
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
kanayo1
Cthulhu
13
3 / 4 / 1
10,048
628
9,030
16,524
18,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Darkendzero
Ao Kuang
15
1
4
17
W
Ymir
1
3
14
2.67
L
Hachiman
LuisaGG
Hachiman
0
9
3
0.17
L
2
7
2
0.43
W
Danzaburou
TheManBoi69
Danzaburou
4
1
13
10.5
L
Cthulhu
kanayo1
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
19,879
35,540
Taken
43,241
23,530
Mitigated
28,855
6,735
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Darkendzero
Ao Kuang
16,998
3,330
0
3,786
13,060
5,697
0
3,317
9,743
52,666
0
W
Ymir
5,513
1,055
0
0
11,840
13,440
227
2,730
9,110
19,206
0
L
Hachiman
LuisaGG
Hachiman
5,179
1,889
0
1,832
12,582
5,111
114
7,935
4,647
0
27,121
L
5,670
4,506
0
3,523
14,135
5,660
520
6,322
7,813
0
47,590
W
Danzaburou
TheManBoi69
Danzaburou
15,817
6,576
0
2,949
10,640
4,393
776
3,051
7,589
0
46,806
L
Cthulhu
kanayo1
Cthulhu
9,030
695
0
170
16,524
18,084
46
8,350
8,174
20,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
28,412
144
Minions Killed
149
0
Camps Cleared
0
795,446
Distance Traveled
775,465
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,434
777
58
4
0
263,546
3
W
Ymir
9,925
620
17
1
0
233,208
0
L
Hachiman
8,779
549
44
3
0
252,787
6
L
Rama
9,585
599
76
5
0
253,083
6
W
Danzaburou
10,911
682
69
4
0
298,692
0
L
Cthulhu
10,048
628
29
2
0
269,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role