Player Matchup

Jing Wei
Jing Wei
HeiwoodJablumei
Jing Wei
Level 27
God Stats
16W - 14L
1,886 SR
Queue Stats
18W - 20L
1,873 Elo+
Party 2
Anubis
Anubis
lefoko1997
Anubis
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
45W - 61L
1,064 Elo+
Solo
Ymir
Ymir
llBEASTGOATll
Ymir
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 19L
1,584 Elo+
Party 2
Team Averages
Level 27
1,629 SR
1,507 Elo+

VS

Team Averages
Level 39
1,500 SR
1,325 Elo+
Thor
Thor
HMSMJ
Thor
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 72L
1,433 Elo+
Party 1
Khepri
Khepri
Hemerack
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,205 Elo+
Solo
Anubis
Anubis
Momina8921
Anubis
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 48L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
4 / 3 / 11
13,015
685
23,025
18,861
6,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
lefoko1997
Anubis
18
8 / 2 / 8
13,228
696
16,454
17,393
9,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 7 / 6
12,325
649
13,559
20,808
7,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HMSMJ
Thor
15
8 / 6 / 4
12,257
645
20,284
21,276
9,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Hemerack
Khepri
15
2 / 2 / 9
12,046
634
9,277
22,426
22,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Momina8921
Anubis
13
2 / 8 / 5
10,687
562
13,702
15,996
7,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
16
Kills
12
12
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
HMSMJ
Thor
8
6
4
1.67
W
Jing Wei
4
3
11
3.17
L
Khepri
Hemerack
Khepri
2
2
9
3.25
L
Anubis
Momina8921
Anubis
2
8
5
0.56
W
Anubis
lefoko1997
Anubis
8
2
8
6
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
43,263
57,062
Taken
59,698
23,324
Mitigated
39,728
21,553
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
HMSMJ
Thor
20,284
6,167
0
1,251
21,276
9,908
0
11,591
9,685
0
45,500
W
Jing Wei
23,025
19,501
658
7,233
18,861
6,591
2,098
7,289
11,572
0
85,291
L
Khepri
Hemerack
Khepri
9,277
247
0
5,453
22,426
22,320
0
8,403
14,023
28,112
0
L
Anubis
Momina8921
Anubis
13,702
2,070
0
3,334
15,996
7,500
0
10,066
5,930
52,960
0
W
Anubis
lefoko1997
Anubis
16,454
861
485
7,707
17,393
9,091
897
5,108
12,285
59,918
0
W
13,559
2,697
721
4,749
20,808
7,642
124
10,659
10,149
52,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
34,990
230
Minions Killed
159
0
Camps Cleared
0
901,062
Distance Traveled
963,226
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,257
645
51
3
0
323,697
2
W
Jing Wei
13,015
685
84
4
0
327,905
2
L
Khepri
12,046
634
36
2
0
356,603
0
L
Anubis
10,687
562
72
4
0
282,926
1
W
Anubis
13,228
696
92
5
0
324,132
1
W
Ymir
12,325
649
54
3
0
249,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role