Player Matchup

Artemis
Artemis
BLACKHAWK920
Artemis
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,931 Elo+
Party 1
Ares
Ares
Kildar07
Ares
Level 40
God Stats
5W - 6L
1,500 SR
Queue Stats
14W - 15L
1,856 Elo+
Party 1
Janus
Janus
Lucky7s2OOO
Janus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,931 Elo+
Party 1
Bellona
Bellona
TheMongoose1986
Bellona
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,931 Elo+
Party 1
Mercury
Mercury
ZakSnacks
Mercury
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,931 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,916 Elo+

VS

Team Averages
Level 24
1,539 SR
1,709 Elo+
Nu Wa
Nu Wa
DylanHz1224
Nu Wa
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 104L
1,558 Elo+
Solo
Fenrir
Fenrir
In_Finity7
Fenrir
Level 28
God Stats
6W - 5L
1,805 SR
Queue Stats
82W - 80L
1,710 Elo+
Solo
Artemis
Artemis
MoiraOdeorain
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,734 Elo+
Solo
Nemesis
Nemesis
RoyalDoyle
Nemesis
Level 27
God Stats
49W - 52L
1,387 SR
Queue Stats
441W - 453L
1,767 Elo+
Solo
Tyr
Tyr
kcBucket
Tyr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLACKHAWK920
Artemis
8
0 / 0 / 0
4,462
558
1,683
1,550
376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ares
7
0 / 1 / 0
4,329
541
1,026
4,341
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 1
5,219
652
840
2,542
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 0
4,564
571
1,727
4,733
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ZakSnacks
Mercury
9
3 / 0 / 0
5,258
657
1,368
3,142
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,488
186
0
0
0
Fenrir
In_Finity7
Fenrir
1
0 / 0 / 0
1,488
186
0
0
0
Artemis
8
1 / 0 / 0
5,333
667
1,325
4,417
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
RoyalDoyle
Nemesis
8
0 / 2 / 0
4,564
571
1,216
4,345
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 1 / 0
4,983
623
3,133
5,336
1,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
BLACKHAWK920
Artemis
0
0
0
0
L
0
0
0
0
L
Fenrir
In_Finity7
Fenrir
0
0
0
0
W
Ares
0
1
0
0
W
0
0
1
0.5
L
Artemis
1
0
0
1
L
Nemesis
RoyalDoyle
Nemesis
0
2
0
0
W
0
2
0
0
W
Mercury
ZakSnacks
Mercury
3
0
0
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,644
Damage
5,674
16,308
Taken
14,098
6,387
Mitigated
3,776
5,270
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BLACKHAWK920
Artemis
1,683
635
0
250
1,550
376
0
0
1,550
0
18,713
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
In_Finity7
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ares
1,026
28
0
1,708
4,341
1,518
0
0
4,341
9,642
0
W
840
0
0
876
2,542
565
288
0
2,542
31,396
0
L
Artemis
1,325
216
0
1,903
4,417
1,040
0
1,309
3,108
0
22,161
L
Nemesis
RoyalDoyle
Nemesis
1,216
345
0
1,200
4,345
1,114
0
710
3,635
0
20,951
W
1,727
1,059
0
982
4,733
2,011
0
0
4,733
0
18,464
W
Mercury
ZakSnacks
Mercury
1,368
689
0
1,454
3,142
1,917
0
0
3,142
4,829
23,341
L
3,133
801
0
2,137
5,336
1,622
0
27
5,309
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
17,856
233
Minions Killed
168
0
Camps Cleared
0
760,678
Distance Traveled
432,442
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,462
558
43
5
0
121,531
1
L
Nu Wa
1,488
186
0
0
0
0
0
L
Fenrir
1,488
186
0
0
0
0
0
W
Ares
4,329
541
19
2
0
141,386
3
W
Janus
5,219
652
71
9
0
150,284
4
L
Artemis
5,333
667
55
7
0
131,224
0
L
Nemesis
4,564
571
52
7
0
143,851
0
W
Bellona
4,564
571
44
6
0
163,691
0
W
Mercury
5,258
657
56
7
0
183,786
2
L
Tyr
4,983
623
61
8
0
157,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role