Player Matchup

Hachiman
Hachiman
Gorillafingers26
Hachiman
Level 11
God Stats
0W - 2L
1,686 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Neith
Neith
HSK Sphinxx
Neith
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
19W - 28L
1,193 Elo+
Party 1
Heimdallr
Heimdallr
wolflet4life
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,193 Elo+
Party 1
Team Averages
Level 19
1,477 SR
1,367 Elo+

VS

Team Averages
Level 74
1,564 SR
1,568 Elo+
Cthulhu
Cthulhu
Cherudon
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DissPlease
Thoth
Level 57
God Stats
3W - 1L
1,692 SR
Queue Stats
7W - 2L
1,703 Elo+
Solo
Neith
Neith
RyuKatashi
Neith
Level 39
God Stats
6W - 7L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,852
650
1,555
6,282
1,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 8 / 0
5,676
631
3,291
8,802
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
wolflet4life
Heimdallr
9
1 / 7 / 0
6,788
754
2,599
7,797
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cherudon
Cthulhu
10
5 / 0 / 10
8,075
897
5,114
6,972
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
12
11 / 1 / 7
8,766
974
10,019
4,549
1,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
3 / 0 / 7
7,045
783
2,973
4,051
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
19
19
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cherudon
Cthulhu
5
0
10
10
W
Thoth
11
1
7
14.5
L
0
4
1
0.13
L
0
8
0
0
W
Neith
3
0
7
6.5
L
Heimdallr
wolflet4life
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,445
Damage
18,106
22,881
Taken
15,572
8,461
Mitigated
7,694
1,935
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cherudon
Cthulhu
5,114
326
168
1,828
6,972
5,225
480
104
6,049
19,125
0
W
Thoth
10,019
226
0
1,644
4,549
1,403
770
78
4,471
30,118
0
L
1,555
1,021
0
252
6,282
1,930
0
4,294
1,988
0
2,899
L
3,291
777
0
1,543
8,802
3,938
0
5,357
3,445
1,473
20,876
W
Neith
2,973
1,058
0
632
4,051
1,066
1,019
0
4,051
0
12,171
L
Heimdallr
wolflet4life
Heimdallr
2,599
1,072
0
140
7,797
2,593
0
5,536
2,261
0
21,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,316
Gold Earned
23,886
80
Minions Killed
81
0
Camps Cleared
0
368,024
Distance Traveled
560,899
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,075
897
28
3
0
182,485
1
W
Thoth
8,766
974
46
5
0
198,340
0
L
Hachiman
5,852
650
2
0
0
127,347
0
L
Neith
5,676
631
38
4
0
125,931
2
W
Neith
7,045
783
7
1
0
180,074
0
L
Heimdallr
6,788
754
40
4
0
114,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role