Player Matchup

Danzaburou
Danzaburou
Acestus
Danzaburou
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 121L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Okita Time
Baron Samedi
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
193W - 152L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SneckoMode
Cthulhu
Level 148
God Stats
4W - 6L
1,500 SR
Queue Stats
102W - 80L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rednanners
Tsukuyomi
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 100L
1,500 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,500 Elo+

VS

Team Averages
Level 83
1,559 SR
1,546 Elo+
Yemoja
Yemoja
Ansellot
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,595 Elo+
Party 1
Bellona
Bellona
DaegonIII
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,715 Elo+
Solo
Anhur
Anhur
Xaydra
Anhur
Level 101
God Stats
1W - 1L
1,737 SR
Queue Stats
15W - 13L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
jspacein
Nu Wa
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 67L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acestus
Danzaburou
20
4 / 3 / 7
15,313
806
13,473
14,714
5,331
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Okita Time
Baron Samedi
19
6 / 5 / 14
14,032
739
21,387
16,576
7,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
SneckoMode
Cthulhu
20
5 / 0 / 20
15,262
803
16,337
15,714
20,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
rednanners
Tsukuyomi
20
12 / 6 / 5
15,361
808
15,493
18,023
7,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ansellot
Yemoja
18
1 / 3 / 9
13,256
698
8,700
20,435
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
DaegonIII
Bellona
20
4 / 9 / 4
13,581
715
13,758
20,144
18,643
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Xaydra
Anhur
20
7 / 7 / 3
14,041
739
14,966
19,118
8,250
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
jspacein
Nu Wa
18
2 / 8 / 4
12,378
651
16,277
18,115
6,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
27
Kills
14
14
Deaths
27
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acestus
Danzaburou
4
3
7
2.5
L
Yemoja
Ansellot
Yemoja
1
3
9
1.83
L
Bellona
DaegonIII
Bellona
4
9
4
0.67
W
Baron Samedi
Okita Time
Baron Samedi
6
5
14
2.6
W
Cthulhu
SneckoMode
Cthulhu
5
0
20
15
L
Anhur
Xaydra
Anhur
7
7
3
1.21
L
Nu Wa
jspacein
Nu Wa
2
8
4
0.5
W
Tsukuyomi
rednanners
Tsukuyomi
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,690
Damage
53,701
65,027
Taken
77,812
41,019
Mitigated
51,686
19,012
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acestus
Danzaburou
13,473
5,542
0
3,298
14,714
5,331
6,084
5,026
9,688
0
67,981
L
Yemoja
Ansellot
Yemoja
8,700
967
2,280
2,626
20,435
17,842
58
10,781
9,328
23,219
0
L
Bellona
DaegonIII
Bellona
13,758
6,747
0
556
20,144
18,643
2,607
9,818
10,212
3,090
46,778
W
Baron Samedi
Okita Time
Baron Samedi
21,387
645
3,427
6,258
16,576
7,917
548
8,433
8,143
53,459
0
W
Cthulhu
SneckoMode
Cthulhu
16,337
114
1,230
2,715
15,714
20,358
704
6,918
8,796
45,556
0
L
Anhur
Xaydra
Anhur
14,966
7,253
0
3,429
19,118
8,250
190
9,637
9,210
0
62,722
L
Nu Wa
jspacein
Nu Wa
16,277
3,525
159
2,845
18,115
6,951
528
7,201
10,637
55,495
0
W
Tsukuyomi
rednanners
Tsukuyomi
15,493
2,111
0
2,084
18,023
7,413
1,156
6,376
11,647
0
58,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,968
Gold Earned
53,256
325
Minions Killed
273
13
Camps Cleared
13
1,338,757
Distance Traveled
1,224,383
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,313
806
133
7
7
333,657
0
L
Yemoja
13,256
698
37
2
1
370,481
1
L
Bellona
13,581
715
69
4
5
276,981
1
W
Baron Samedi
14,032
739
68
4
1
282,383
1
W
Cthulhu
15,262
803
45
2
0
371,997
2
L
Anhur
14,041
739
97
5
5
311,974
3
L
Nu Wa
12,378
651
70
4
2
264,947
1
W
Tsukuyomi
15,361
808
79
4
5
350,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role