Player Matchup

Thor
Thor
ComBanCentral
Thor
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
339W - 258L
1,157 Elo+
Party 2
Olorun
Olorun
Haiyane77
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 94L
1,500 Elo+
Solo
Raijin
Raijin
JxhnJB
Raijin
Level 154
God Stats
7W - 11L
1,500 SR
Queue Stats
973W - 776L
1,525 Elo+
Party 2
Medusa
Medusa
PınkPanther
Medusa
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 211L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cicciolina
Ah Muzen Cab
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
602W - 561L
1,134 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,369 Elo+

VS

Team Averages
Level 137
1,500 SR
1,552 Elo+
Tyr
Tyr
Affl1ction
Tyr
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,647 Elo+
Solo
Eset
Eset
Naishya
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Satternus
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Wuestenranger
Danzaburou
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 140L
1,611 Elo+
Solo
Ah Puch
Ah Puch
ZPiuhSenSei
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 11
9,555
735
2,082
12,961
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Haiyane77
Olorun
2
0 / 0 / 0
3,950
304
0
0
0
Raijin
JxhnJB
Raijin
18
1 / 4 / 10
9,996
769
13,577
11,321
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
19
3 / 4 / 9
10,220
786
11,580
12,210
7,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
cicciolina
Ah Muzen Cab
20
8 / 5 / 5
11,814
909
15,952
17,581
9,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,950
304
0
0
0
Eset
Naishya
Eset
18
4 / 5 / 8
10,350
796
10,098
12,612
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Satternus
Xbalanque
17
4 / 3 / 9
10,128
779
14,033
11,098
5,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Wuestenranger
Danzaburou
20
7 / 4 / 7
12,269
944
11,980
12,485
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
ZPiuhSenSei
Ah Puch
19
2 / 2 / 14
11,141
857
11,854
17,333
13,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
13
Kills
17
18
Deaths
14
35
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
5
11
1.3
L
Olorun
Haiyane77
Olorun
0
0
0
0
L
Raijin
JxhnJB
Raijin
1
4
10
1.5
W
Eset
Naishya
Eset
4
5
8
1.6
L
Medusa
3
4
9
1.88
W
Xbalanque
Satternus
Xbalanque
4
3
9
2.83
W
Danzaburou
Wuestenranger
Danzaburou
7
4
7
2.63
W
Ah Puch
ZPiuhSenSei
Ah Puch
2
2
14
4.5
L
Ah Muzen Cab
cicciolina
Ah Muzen Cab
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,191
Damage
47,965
54,073
Taken
53,528
34,168
Mitigated
32,244
20,888
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
2,082
347
232
1,813
12,961
12,273
390
5,344
7,395
0
5,811
L
Olorun
Haiyane77
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
JxhnJB
Raijin
13,577
1,095
2,483
3,311
11,321
5,527
1,081
5,668
5,413
29,918
0
W
Eset
Naishya
Eset
10,098
436
3,573
2,350
12,612
6,430
1,079
2,735
9,569
26,848
0
L
Medusa
11,580
5,601
1,858
2,333
12,210
7,218
1,334
4,877
7,165
0
34,317
W
Xbalanque
Satternus
Xbalanque
14,033
5,385
117
1,435
11,098
5,540
2,074
3,638
7,256
0
20,698
W
Danzaburou
Wuestenranger
Danzaburou
11,980
4,047
626
3,681
12,485
6,443
1,477
2,485
9,830
0
32,323
W
Ah Puch
ZPiuhSenSei
Ah Puch
11,854
1,004
2,981
8,742
17,333
13,831
712
3,725
13,296
31,329
0
L
Ah Muzen Cab
cicciolina
Ah Muzen Cab
15,952
4,430
1,697
7,161
17,581
9,150
2,472
5,249
12,148
0
30,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,535
Gold Earned
47,838
139
Minions Killed
175
0
Camps Cleared
0
841,347
Distance Traveled
840,918
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,950
304
0
0
0
0
0
L
Thor
9,555
735
8
1
0
182,563
0
L
Olorun
3,950
304
0
0
0
0
0
L
Raijin
9,996
769
44
3
0
236,300
2
W
Eset
10,350
796
36
3
0
238,671
0
L
Medusa
10,220
786
47
4
0
207,573
0
W
Xbalanque
10,128
779
24
2
0
193,920
2
W
Danzaburou
12,269
944
62
5
0
192,036
0
W
Ah Puch
11,141
857
53
4
0
216,291
0
L
Ah Muzen Cab
11,814
909
40
3
0
214,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role