Player Matchup

Ah Puch
Ah Puch
Jayrod4044
Ah Puch
Level 28
God Stats
3W - 4L
1,700 SR
Queue Stats
40W - 34L
1,680 Elo+
Solo
Cerberus
Cerberus
LakotaReaper
Cerberus
Level 17
God Stats
8W - 7L
1,661 SR
Queue Stats
8W - 9L
1,730 Elo+
Solo
Cthulhu
Cthulhu
LiLKLAC13102
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,257 Elo+
Solo
Anhur
Anhur
mamutih
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 69L
1,866 Elo+
Solo
Zeus
Zeus
xKurokoNoBasket
Zeus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,607 Elo+

VS

Team Averages
Level 15
1,375 SR
1,274 Elo+
Ao Kuang
Ao Kuang
C-Menn_69
Ao Kuang
Level 13
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 7L
1,294 Elo+
Party 1
Scylla
Scylla
Misskittycat696
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,305 Elo+
Solo
Hades
Hades
PainReviver69
Hades
Level 8
God Stats
14W - 16L
1,075 SR
Queue Stats
15W - 16L
1,039 Elo+
Party 1
Skadi
Skadi
ShangisKhan
Skadi
Level 10
God Stats
2W - 8L
1,500 SR
Queue Stats
6W - 10L
1,285 Elo+
Solo
Athena
Athena
SteelBinkie81
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jayrod4044
Ah Puch
19
4 / 0 / 23
12,532
1,139
24,113
3,667
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
LakotaReaper
Cerberus
18
5 / 3 / 12
11,612
1,056
9,747
15,338
12,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
LiLKLAC13102
Cthulhu
18
0 / 7 / 26
11,206
1,019
7,633
15,306
12,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
mamutih
Anhur
18
7 / 1 / 13
12,181
1,107
13,249
13,556
6,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
15 / 2 / 13
13,754
1,250
30,963
11,484
4,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
C-Menn_69
Ao Kuang
17
3 / 9 / 8
11,074
1,007
7,857
20,927
6,747
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 4
9,207
837
2,768
2,387
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 3
11,036
1,003
12,093
15,415
8,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
5 / 7 / 8
11,815
1,074
16,001
17,286
5,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 10 / 9
10,877
989
13,683
36,905
29,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
31
Kills
13
13
Deaths
31
87
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
C-Menn_69
Ao Kuang
3
9
8
0.78
W
Ah Puch
Jayrod4044
Ah Puch
4
0
23
15.5
W
Cerberus
LakotaReaper
Cerberus
5
3
12
3.67
W
Cthulhu
LiLKLAC13102
Cthulhu
0
7
26
1.86
L
0
1
4
2
L
4
4
3
1.38
L
5
7
8
1.29
L
1
10
9
0.55
W
Anhur
mamutih
Anhur
7
1
13
13.5
W
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,705
Damage
52,402
59,351
Taken
92,920
37,807
Mitigated
51,714
12,080
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
C-Menn_69
Ao Kuang
7,857
2,774
146
2,778
20,927
6,747
0
15,618
5,241
25,793
0
W
Ah Puch
Jayrod4044
Ah Puch
24,113
1,913
0
576
3,667
1,542
0
2,376
1,291
52,437
0
W
Cerberus
LakotaReaper
Cerberus
9,747
1,139
0
3,737
15,338
12,327
0
9,389
5,769
36,816
0
W
Cthulhu
LiLKLAC13102
Cthulhu
7,633
1,276
282
570
15,306
12,844
0
8,808
6,498
27,513
0
L
2,768
217
0
0
2,387
714
0
1,478
909
7,698
0
L
12,093
743
357
978
15,415
8,866
0
11,799
3,545
31,702
0
L
16,001
7,870
0
807
17,286
5,853
0
13,639
3,447
0
34,547
L
13,683
3,482
0
817
36,905
29,534
0
29,281
7,322
24,112
0
W
Anhur
mamutih
Anhur
13,249
8,904
0
3,792
13,556
6,107
0
7,458
6,098
0
24,884
W
30,963
5,199
1,007
2,116
11,484
4,987
0
8,190
3,294
48,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,285
Gold Earned
54,009
290
Minions Killed
172
10
Camps Cleared
4
987,600
Distance Traveled
748,738
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,074
1,007
41
4
0
157,034
0
W
Ah Puch
12,532
1,139
69
6
2
194,372
0
W
Cerberus
11,612
1,056
111
10
2
188,022
1
W
Cthulhu
11,206
1,019
56
5
1
227,240
0
L
Scylla
9,207
837
15
1
0
69,887
0
L
Hades
11,036
1,003
53
5
4
164,660
0
L
Skadi
11,815
1,074
41
4
0
148,606
0
L
Athena
10,877
989
22
2
0
208,551
3
W
Anhur
12,181
1,107
24
2
2
177,727
0
W
Zeus
13,754
1,250
30
3
3
200,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role