Player Matchup

Thoth
Thoth
Grantchula
Thoth
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,264 Elo+
Solo
Horus
Horus
MikeDark
Horus
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 113L
1,500 Elo+
Solo
Nox
Nox
Rastabronze
Nox
Level 127
God Stats
14W - 12L
1,500 SR
Queue Stats
366W - 362L
1,466 Elo+
Solo
Fenrir
Fenrir
SilentShot809
Fenrir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 153L
1,725 Elo+
Solo
Achilles
Achilles
SnipedByADragon
Achilles
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
213W - 219L
1,882 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,567 Elo+

VS

Team Averages
Level 147
1,457 SR
1,492 Elo+
Heimdallr
Heimdallr
BlackHeartx92
Heimdallr
Level 160
God Stats
4W - 4L
1,285 SR
Queue Stats
352W - 352L
1,545 Elo+
Party 1
He Bo
He Bo
DragonFlyR3D
He Bo
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
425W - 427L
1,177 Elo+
Solo
Khepri
Khepri
The N7 Monk
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,500 Elo+
Party 1
Hel
Hel
Zen Cheshire
Hel
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 134L
1,739 Elo+
Party 1
Baba Yaga
Baba Yaga
slap80
Baba Yaga
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 168L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
4 / 7 / 15
11,653
647
20,605
20,904
10,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
MikeDark
Horus
18
1 / 3 / 13
10,822
601
11,472
32,839
36,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 12
12,654
703
22,304
19,726
11,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 11
12,624
701
24,298
34,417
35,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
20
5 / 3 / 16
12,148
675
24,229
30,940
52,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackHeartx92
Heimdallr
20
6 / 7 / 11
13,404
745
33,200
21,710
13,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 5 / 11
13,145
730
25,325
19,039
11,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
17
0 / 5 / 14
11,770
654
10,381
34,491
48,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 3 / 10
12,756
709
18,540
21,203
28,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
slap80
Baba Yaga
20
5 / 4 / 8
13,412
745
27,306
21,112
14,519
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
77
24
Kills
23
23
Deaths
24
67
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlackHeartx92
Heimdallr
6
7
11
1.64
W
6
5
11
2.3
L
Thoth
4
7
15
1.64
L
Horus
MikeDark
Horus
1
3
13
2.5
L
6
5
12
2.4
L
8
5
11
2.7
L
Achilles
5
3
16
4.33
W
Khepri
0
5
14
1.4
W
6
3
10
3.67
W
Baba Yaga
slap80
Baba Yaga
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,908
Damage
114,752
138,826
Taken
117,555
146,675
Mitigated
116,452
80,561
Healing
53,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlackHeartx92
Heimdallr
33,200
19,415
0
2,161
21,710
13,792
2,480
6,470
14,874
0
53,242
W
25,325
1,930
3,422
3,293
19,039
11,594
839
7,671
11,103
48,187
0
L
Thoth
20,605
1,335
3,835
3,986
20,904
10,371
652
14,393
6,511
43,352
0
L
Horus
MikeDark
Horus
11,472
4,621
22,122
18,692
32,839
36,450
587
20,597
12,242
0
24,912
L
22,304
2,085
3,064
3,843
19,726
11,207
2,290
11,369
8,357
41,128
0
L
24,298
6,771
2,803
11,868
34,417
35,872
206
16,470
17,924
0
38,343
L
Achilles
24,229
5,152
1,762
8,586
30,940
52,775
684
18,723
12,217
0
45,202
W
Khepri
10,381
633
1,415
2,963
34,491
48,172
489
13,861
20,130
18,136
0
W
18,540
1,942
22,803
11,870
21,203
28,375
853
8,281
12,474
33,752
0
W
Baba Yaga
slap80
Baba Yaga
27,306
1,267
1,351
4,550
21,112
14,519
849
6,626
14,045
52,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,901
Gold Earned
64,487
159
Minions Killed
185
0
Camps Cleared
0
1,776,219
Distance Traveled
1,482,550
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,404
745
30
2
0
260,239
0
W
He Bo
13,145
730
60
3
0
279,868
0
L
Thoth
11,653
647
36
2
0
284,324
0
L
Horus
10,822
601
19
1
0
354,633
7
L
Nox
12,654
703
41
2
0
331,935
0
L
Fenrir
12,624
701
23
1
0
408,391
0
L
Achilles
12,148
675
40
2
0
396,936
3
W
Khepri
11,770
654
18
1
0
309,559
1
W
Hel
12,756
709
34
2
0
330,096
3
W
Baba Yaga
13,412
745
43
2
0
302,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role