Player Matchup

Nemesis
Nemesis
Bronze III
KamixJ
Nemesis
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
LethalCannoneer
Hou Yi
Bronze III
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
17W - 24L
1,543 MMR
Solo
Nike
Nike
Bronze III
Lóvely
Nike
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Santiago96
Jormungandr
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,543 MMR
Solo
Poseidon
Poseidon
Bronze III
ÁngelBrothy
Poseidon
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,500 SR
1,517 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,500 SR
1,535 MMR
Osiris
Osiris
Silver II
BMPotential
Osiris
Silver II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 227L
1,496 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Dymxfusion
Kuzenbo
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,543 MMR
Solo
Scylla
Scylla
Bronze III
Nocillα
Scylla
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 126L
1,543 MMR
Party 2
Cupid
Cupid
Bronze III
Nutellα
Cupid
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
SiIentLegacy
Erlang Shen
Gold III
Level 155
God Stats
8W - 6L
1,500 SR
Queue Stats
220W - 203L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KamixJ
Nemesis
16
4 / 5 / 3
9,598
505
6,960
12,586
9,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 3
9,531
502
7,316
11,635
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Lóvely
Nike
14
1 / 6 / 2
8,702
458
5,239
15,203
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Santiago96
Jormungandr
12
0 / 3 / 5
7,020
369
5,453
11,640
5,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
ÁngelBrothy
Poseidon
17
4 / 6 / 1
10,538
555
7,620
10,161
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneApolloYemojaSetHe Bo

VS

Bans
TsukuyomiKing ArthurSun WukongCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
6 / 4 / 4
11,133
586
12,790
14,820
13,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Dymxfusion
Kuzenbo
15
2 / 0 / 9
9,771
514
6,691
11,344
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Nocillα
Scylla
20
10 / 1 / 5
12,670
667
13,786
9,522
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Nutellα
Cupid
15
2 / 2 / 4
9,320
491
5,940
10,853
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SiIentLegacy
Erlang Shen
16
4 / 4 / 7
10,223
538
9,027
13,037
9,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
24
24
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
4
4
2
W
Kuzenbo
Dymxfusion
Kuzenbo
2
0
9
6.5
L
Nemesis
KamixJ
Nemesis
4
5
3
1.1
L
2
4
3
0.88
L
Nike
Lóvely
Nike
1
6
2
0.33
W
Scylla
Nocillα
Scylla
10
1
5
12.5
W
Cupid
Nutellα
Cupid
2
2
4
2
L
Jormungandr
Santiago96
Jormungandr
0
3
5
0.83
W
Erlang Shen
SiIentLegacy
Erlang Shen
4
4
7
1.88
L
Poseidon
ÁngelBrothy
Poseidon
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,588
Damage
48,234
61,225
Taken
59,576
33,847
Mitigated
44,654
6,307
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,790
4,973
0
3,237
14,820
13,931
0
2,489
11,983
8,439
62,501
W
Kuzenbo
Dymxfusion
Kuzenbo
6,691
3,240
0
3,852
11,344
13,698
155
2,854
8,441
21,932
0
L
Nemesis
KamixJ
Nemesis
6,960
2,953
0
575
12,586
9,042
0
4,115
8,344
7,269
61,573
L
7,316
3,401
0
1,528
11,635
4,043
0
5,214
6,339
0
45,204
L
Nike
Lóvely
Nike
5,239
1,115
0
3,087
15,203
11,998
391
3,165
12,038
0
42,732
W
Scylla
Nocillα
Scylla
13,786
2,131
18
4,601
9,522
3,625
0
3,031
6,466
111,879
0
W
Cupid
Nutellα
Cupid
5,940
2,916
283
6,366
10,853
3,672
248
1,506
9,347
0
56,269
L
Jormungandr
Santiago96
Jormungandr
5,453
1,045
0
867
11,640
5,548
0
6,421
5,131
22,180
0
W
Erlang Shen
SiIentLegacy
Erlang Shen
9,027
3,482
0
2,300
13,037
9,728
88
3,773
9,222
11,258
68,309
L
Poseidon
ÁngelBrothy
Poseidon
7,620
496
0
250
10,161
3,216
0
3,349
6,616
74,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
53,117
468
Minions Killed
559
0
Camps Cleared
0
1,764,514
Distance Traveled
1,765,424
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,133
586
117
6
0
350,959
0
W
Kuzenbo
9,771
514
22
1
0
352,007
4
L
Nemesis
9,598
505
104
5
0
400,108
0
L
Hou Yi
9,531
502
94
5
0
338,644
3
L
Nike
8,702
458
85
4
0
350,921
0
W
Scylla
12,670
667
200
11
0
386,877
4
W
Cupid
9,320
491
112
6
0
308,920
6
L
Jormungandr
7,020
369
29
2
0
326,642
5
W
Erlang Shen
10,223
538
108
6
0
366,661
2
L
Poseidon
10,538
555
156
8
0
348,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role