Player Matchup

Artemis
Artemis
Danwahr
Artemis
Level 149
God Stats
2W - 0L
1,714 SR
Queue Stats
26W - 10L
1,854 Elo+
Party 1
Ymir
Ymir
MeatleJuice
Ymir
Level 14
God Stats
5W - 7L
1,516 SR
Queue Stats
6W - 7L
1,600 Elo+
Party 1
Chaac
Chaac
MetaWorldBeastt
Chaac
Level 129
God Stats
11W - 5L
1,706 SR
Queue Stats
32W - 16L
1,786 Elo+
Party 1
Nemesis
Nemesis
PolishedGame
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,786 Elo+
Party 1
Chang'e
Chang'e
RizzaRisram
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,786 Elo+
Party 1
Team Averages
Level 109
1,587 SR
1,763 Elo+

VS

Team Averages
Level 43
1,391 SR
1,423 Elo+
Cthulhu
Cthulhu
ChocoThunder251
Cthulhu
Level 36
God Stats
2W - 3L
1,158 SR
Queue Stats
437W - 483L
1,725 Elo+
Party 3
Kukulkan
Kukulkan
Cushdye
Kukulkan
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 99L
1,193 Elo+
Party 2
Sun Wukong
Sun Wukong
EVOL Hydra
Sun Wukong
Level 69
God Stats
15W - 16L
1,500 SR
Queue Stats
214W - 212L
1,252 Elo+
Party 2
Chang'e
Chang'e
SilkyMink
Chang'e
Level 68
God Stats
1W - 6L
1,500 SR
Queue Stats
90W - 91L
1,298 Elo+
Party 2
Neith
Neith
lytningblade
Neith
Level 29
God Stats
1W - 3L
1,298 SR
Queue Stats
23W - 34L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danwahr
Artemis
19
15 / 2 / 9
13,031
1,086
41,109
16,954
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 10
11,629
969
5,681
13,853
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
0 / 0 / 18
11,275
940
14,154
12,012
7,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
PolishedGame
Nemesis
17
9 / 1 / 8
12,055
1,005
11,354
11,413
5,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
RizzaRisram
Chang'e
19
2 / 1 / 21
11,917
993
19,808
15,762
12,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

249

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
11,239
937
15,800
22,747
27,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Cushdye
Kukulkan
15
0 / 9 / 2
9,975
831
13,318
17,195
7,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
EVOL Hydra
Sun Wukong
16
0 / 3 / 5
10,318
860
11,998
22,631
18,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
SilkyMink
Chang'e
16
2 / 3 / 1
10,807
901
11,600
14,770
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 3
10,172
848
11,486
20,238
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
27
Kills
5
5
Deaths
28
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Kukulkan
Cushdye
Kukulkan
0
9
2
0.11
W
Artemis
Danwahr
Artemis
15
2
9
9.75
L
Sun Wukong
EVOL Hydra
Sun Wukong
0
3
5
0.83
W
1
1
10
6
W
0
0
18
9
W
Nemesis
PolishedGame
Nemesis
9
1
8
13
W
Chang'e
RizzaRisram
Chang'e
2
1
21
12.5
L
Chang'e
SilkyMink
Chang'e
2
3
1
0.83
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,106
Damage
64,202
69,994
Taken
97,581
47,556
Mitigated
68,716
19,717
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,800
1,086
0
804
22,747
27,330
0
6,323
16,424
30,900
0
L
Kukulkan
Cushdye
Kukulkan
13,318
1,014
0
844
17,195
7,369
0
3,389
13,806
32,506
0
W
Artemis
Danwahr
Artemis
41,109
26,248
0
3,539
16,954
7,561
0
10,167
6,432
0
55,811
L
Sun Wukong
EVOL Hydra
Sun Wukong
11,998
2,006
0
1,342
22,631
18,190
0
7,229
15,402
135
34,471
W
5,681
499
0
1,029
13,853
14,373
0
7,151
6,360
17,849
0
W
14,154
722
662
5,140
12,012
7,808
0
6,992
4,752
0
49,591
W
Nemesis
PolishedGame
Nemesis
11,354
5,521
0
535
11,413
5,280
0
5,282
5,928
0
21,292
W
Chang'e
RizzaRisram
Chang'e
19,808
715
3,844
4,968
15,762
12,534
0
9,692
5,669
41,967
0
L
Chang'e
SilkyMink
Chang'e
11,600
238
2,991
3,174
14,770
7,277
0
4,941
9,829
26,101
0
L
11,486
4,827
0
2,389
20,238
8,550
0
3,607
16,631
0
32,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
52,511
222
Minions Killed
210
7
Camps Cleared
7
1,160,732
Distance Traveled
1,118,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,239
937
33
3
1
251,045
1
L
Kukulkan
9,975
831
59
5
1
208,573
0
W
Artemis
13,031
1,086
37
3
2
215,648
0
L
Sun Wukong
10,318
860
37
3
1
239,609
0
W
Ymir
11,629
969
23
2
0
217,019
0
W
Chaac
11,275
940
96
8
0
240,168
0
W
Nemesis
12,055
1,005
19
2
4
239,365
0
W
Chang'e
11,917
993
47
4
1
248,532
0
L
Chang'e
10,807
901
40
3
1
216,530
0
L
Neith
10,172
848
41
3
3
202,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role