Player Matchup

Cerberus
Cerberus
MAXIMUS2158
Cerberus
Level 39
God Stats
3W - 2L
1,747 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Wickison
Baron Samedi
Level 94
God Stats
14W - 13L
1,500 SR
Queue Stats
107W - 135L
1,500 Elo+
Party 1
Neith
Neith
uhhlu
Neith
Level 17
God Stats
20W - 42L
1,500 SR
Queue Stats
118W - 155L
1,500 Elo+
Party 1
Team Averages
Level 50
1,582 SR
1,500 Elo+

VS

Team Averages
Level 65
1,500 SR
1,435 Elo+
Hachiman
Hachiman
BigGlobsDyl
Hachiman
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
146W - 136L
1,500 Elo+
Party 2
Cerberus
Cerberus
Blaak_Widow89
Cerberus
Level 46
God Stats
8W - 10L
1,500 SR
Queue Stats
39W - 49L
1,305 Elo+
Solo
Kukulkan
Kukulkan
Globby Bobby401
Kukulkan
Level 68
God Stats
12W - 13L
1,500 SR
Queue Stats
234W - 245L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MAXIMUS2158
Cerberus
16
7 / 4 / 9
13,837
602
11,316
18,908
6,908
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Wickison
Baron Samedi
20
8 / 4 / 7
15,648
680
21,401
17,423
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
uhhlu
Neith
17
3 / 8 / 11
14,258
620
12,090
17,446
4,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigGlobsDyl
Hachiman
17
3 / 8 / 9
14,063
611
14,321
18,574
6,493
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Blaak_Widow89
Cerberus
17
4 / 6 / 6
14,765
642
16,630
24,621
20,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
18
8 / 4 / 4
14,637
636
16,340
14,280
4,979
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
18
Kills
15
16
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigGlobsDyl
Hachiman
3
8
9
0.94
L
Cerberus
Blaak_Widow89
Cerberus
4
6
6
1.17
L
Kukulkan
8
4
4
2.5
W
Cerberus
MAXIMUS2158
Cerberus
7
4
9
2.88
W
Baron Samedi
Wickison
Baron Samedi
8
4
7
2.88
W
Neith
uhhlu
Neith
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
47,291
53,777
Taken
57,475
18,343
Mitigated
32,178
21,796
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigGlobsDyl
Hachiman
14,321
6,330
540
1,986
18,574
6,493
1,053
10,239
8,335
0
67,334
L
Cerberus
Blaak_Widow89
Cerberus
16,630
1,342
496
7,851
24,621
20,706
318
14,566
10,055
48,015
0
L
Kukulkan
16,340
659
1,408
3,757
14,280
4,979
72
8,051
6,229
98,840
0
W
Cerberus
MAXIMUS2158
Cerberus
11,316
99
1,420
5,582
18,908
6,908
0
12,742
6,166
27,412
0
W
Baron Samedi
Wickison
Baron Samedi
21,401
714
3,170
6,984
17,423
6,461
869
10,657
6,766
99,803
0
W
Neith
uhhlu
Neith
12,090
5,291
972
3,668
17,446
4,974
1,549
9,603
7,843
0
46,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
43,465
247
Minions Killed
259
0
Camps Cleared
0
960,765
Distance Traveled
1,040,625
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,063
611
61
3
0
322,703
0
L
Cerberus
14,765
642
54
2
0
365,987
0
L
Kukulkan
14,637
636
144
6
0
351,935
7
W
Cerberus
13,837
602
48
2
0
299,341
4
W
Baron Samedi
15,648
680
138
6
0
363,554
3
W
Neith
14,258
620
61
3
0
297,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role