Player Matchup

Anubis
Anubis
Bacon McMuffin6
Anubis
Level 105
God Stats
10W - 4L
1,659 SR
Queue Stats
393W - 454L
1,656 Elo+
Party 3
Awilix
Awilix
Ilikegold3
Awilix
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,656 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LiE JungleYeti
Cu Chulainn
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 115L
1,656 Elo+
Party 3
Cerberus
Cerberus
danger prone113
Cerberus
Level 67
God Stats
26W - 26L
1,659 SR
Queue Stats
90W - 99L
1,656 Elo+
Party 3
Izanami
Izanami
imissvines
Izanami
Level 27
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 3
Team Averages
Level 72
1,595 SR
1,656 Elo+

VS

Team Averages
Level 76
1,500 SR
1,455 Elo+
Rama
Rama
ChubbyGawdd
Rama
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
205W - 182L
1,286 Elo+
Party 2
Achilles
Achilles
Seamarsh
Achilles
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 73L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TOXICMUSTARED123
Baron Samedi
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
133W - 117L
1,500 Elo+
Party 1
Ravana
Ravana
VVhyySoSerious
Ravana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,286 Elo+
Party 2
Xing Tian
Xing Tian
contraVAchina
Xing Tian
Level 66
God Stats
6W - 12L
1,500 SR
Queue Stats
166W - 231L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,911
469
11,228
13,062
8,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Ilikegold3
Awilix
12
2 / 9 / 2
7,984
420
7,061
16,812
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
LiE JungleYeti
Cu Chulainn
15
1 / 2 / 3
8,865
467
3,172
11,223
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
13
1 / 3 / 3
8,134
428
6,624
17,338
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
imissvines
Izanami
12
2 / 3 / 1
7,511
395
5,809
9,895
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 3
11,833
623
17,697
7,342
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Seamarsh
Achilles
16
4 / 1 / 5
10,058
529
14,263
11,614
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TOXICMUSTARED123
Baron Samedi
16
5 / 3 / 7
9,980
525
12,604
14,223
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 3
8,714
459
1,685
7,751
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
contraVAchina
Xing Tian
14
2 / 3 / 11
9,643
508
6,273
15,738
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
22
22
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
11
0
3
12.5
L
Awilix
Ilikegold3
Awilix
2
9
2
0.33
L
Cu Chulainn
LiE JungleYeti
Cu Chulainn
1
2
3
1.25
W
Achilles
Seamarsh
Achilles
4
1
5
6.5
W
Baron Samedi
TOXICMUSTARED123
Baron Samedi
5
3
7
2.83
W
0
1
3
1.5
W
Xing Tian
contraVAchina
Xing Tian
2
3
11
2.5
L
Cerberus
1
3
3
0.83
L
Izanami
imissvines
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
52,522
68,330
Taken
56,668
43,583
Mitigated
37,152
19,825
Healing
24,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,228
415
0
4,473
13,062
8,603
250
5,170
7,767
52,343
0
W
17,697
11,681
0
4,706
7,342
2,632
2,274
1,152
6,190
0
86,755
L
Awilix
Ilikegold3
Awilix
7,061
2,335
0
2,990
16,812
6,791
0
5,228
11,509
0
37,920
L
Cu Chulainn
LiE JungleYeti
Cu Chulainn
3,172
731
0
2,433
11,223
9,060
155
2,066
8,871
8,450
36,904
W
Achilles
Seamarsh
Achilles
14,263
3,552
0
4,013
11,614
13,595
1,030
3,829
7,785
0
52,518
W
Baron Samedi
TOXICMUSTARED123
Baron Samedi
12,604
1,799
523
6,871
14,223
5,667
716
5,232
8,991
59,281
0
W
1,685
404
0
4,853
7,751
3,186
0
874
6,877
0
48,373
W
Xing Tian
contraVAchina
Xing Tian
6,273
553
0
3,501
15,738
12,072
511
6,885
8,853
21,499
0
L
Cerberus
6,624
517
1,316
6,458
17,338
15,432
225
3,820
13,418
27,277
0
L
Izanami
imissvines
Izanami
5,809
4,648
0
2,155
9,895
3,697
861
2,593
7,277
0
45,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
50,228
407
Minions Killed
448
0
Camps Cleared
0
1,687,380
Distance Traveled
1,737,723
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,911
469
89
5
0
306,349
1
W
Rama
11,833
623
153
8
0
332,770
0
L
Awilix
7,984
420
70
4
0
345,148
2
L
Cu Chulainn
8,865
467
96
5
0
334,257
0
W
Achilles
10,058
529
86
5
0
372,113
3
W
Baron Samedi
9,980
525
87
5
0
347,473
2
W
Ravana
8,714
459
100
5
0
319,177
0
W
Xing Tian
9,643
508
22
1
0
366,190
5
L
Cerberus
8,134
428
68
4
0
368,205
5
L
Izanami
7,511
395
84
4
0
333,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role