Player Matchup

Aphrodite
Aphrodite
NoirBush
Aphrodite
Level 45
God Stats
4W - 1L
1,285 SR
Queue Stats
34W - 38L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
OverdoseOnTums
Kuzenbo
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 81L
1,309 Elo+
Party 1
Nemesis
Nemesis
Sasuke8253
Nemesis
Level 67
God Stats
14W - 7L
1,815 SR
Queue Stats
145W - 167L
1,512 Elo+
Party 1
Team Averages
Level 47
1,533 SR
1,444 Elo+

VS

Team Averages
Level 58
1,500 SR
1,500 Elo+
Izanami
Izanami
DxN0VA
Izanami
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Serqet
Serqet
RaithLord
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
xBIGPAPALOSx
Hades
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NoirBush
Aphrodite
12
3 / 1 / 7
8,538
712
8,284
5,066
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 1 / 8
9,148
762
5,968
13,026
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Sasuke8253
Nemesis
12
6 / 0 / 5
9,250
771
7,206
8,088
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DxN0VA
Izanami
11
2 / 2 / 0
7,722
644
5,545
6,525
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
RaithLord
Serqet
8
0 / 6 / 0
6,620
552
2,300
8,715
2,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
7,354
613
6,157
9,940
4,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
DxN0VA
Izanami
2
2
0
1
W
Aphrodite
NoirBush
Aphrodite
3
1
7
6.5
W
2
1
8
6
L
Serqet
RaithLord
Serqet
0
6
0
0
W
Nemesis
Sasuke8253
Nemesis
6
0
5
8.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
14,002
26,180
Taken
25,180
16,437
Mitigated
11,118
16,331
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DxN0VA
Izanami
5,545
3,406
0
418
6,525
3,402
0
4,341
2,184
3,978
34,366
W
Aphrodite
NoirBush
Aphrodite
8,284
682
5,546
3,604
5,066
3,172
1,213
2,578
2,488
38,775
0
W
5,968
1,760
412
4,032
13,026
9,035
463
2,658
10,199
23,131
0
L
Serqet
RaithLord
Serqet
2,300
551
0
0
8,715
2,911
0
5,482
3,233
0
9,643
W
Nemesis
Sasuke8253
Nemesis
7,206
3,425
0
2,737
8,088
4,230
1,165
1,460
6,475
7,587
36,363
L
6,157
150
114
2,684
9,940
4,805
0
5,035
4,905
24,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
21,696
136
Minions Killed
137
0
Camps Cleared
0
694,626
Distance Traveled
624,538
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,722
644
73
6
0
206,437
1
W
Aphrodite
8,538
712
65
5
0
214,077
6
W
Kuzenbo
9,148
762
27
2
0
242,693
1
L
Serqet
6,620
552
19
2
0
211,990
2
W
Nemesis
9,250
771
44
4
0
237,856
4
L
Hades
7,354
613
45
4
0
206,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role