Player Matchup

Danzaburou
Danzaburou
Buugh
Danzaburou
Level 82
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 9L
1,614 Elo+
Party 1
Ratatoskr
Ratatoskr
Mothemess
Ratatoskr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,257 Elo+
Party 2
Horus
Horus
PixelForever502
Horus
Level 56
God Stats
2W - 2L
1,285 SR
Queue Stats
20W - 25L
1,614 Elo+
Party 1
Cerberus
Cerberus
TexasCope4
Cerberus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,187 Elo+
Party 2
Artemis
Artemis
mutation0ak105
Artemis
Level 68
God Stats
7W - 3L
1,836 SR
Queue Stats
23W - 29L
1,614 Elo+
Party 1
Team Averages
Level 66
1,481 SR
1,457 Elo+

VS

Team Averages
Level 58
1,465 SR
1,452 Elo+
Danzaburou
Danzaburou
CRAZYCOMMANDO14
Danzaburou
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
79W - 103L
1,500 Elo+
Party 3
Nemesis
Nemesis
OpenTrauma
Nemesis
Level 62
God Stats
13W - 12L
1,500 SR
Queue Stats
133W - 181L
1,500 Elo+
Party 3
Bacchus
Bacchus
Soner Goon
Bacchus
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
327W - 372L
1,500 Elo+
Party 3
Janus
Janus
Viewtiful_Joe43
Janus
Level 85
God Stats
0W - 3L
1,327 SR
Queue Stats
57W - 52L
1,258 Elo+
Solo
Odin
Odin
matthuah
Odin
Level 16
God Stats
4W - 10L
1,500 SR
Queue Stats
23W - 39L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buugh
Danzaburou
14
7 / 2 / 8
9,219
615
10,357
11,001
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
Mothemess
Ratatoskr
13
5 / 1 / 6
8,723
582
5,197
6,812
4,001
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 0 / 0
8,966
598
6,733
7,276
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
TexasCope4
Cerberus
12
5 / 4 / 7
8,162
544
8,329
13,765
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 3
8,984
599
7,300
8,215
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRAZYCOMMANDO14
Danzaburou
12
4 / 6 / 1
8,178
545
10,299
13,679
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
OpenTrauma
Nemesis
12
0 / 5 / 2
7,200
480
5,051
11,834
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Soner Goon
Bacchus
11
4 / 6 / 2
7,614
508
6,440
11,233
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 0
7,193
480
4,541
8,666
1,839
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
10
0 / 5 / 0
6,114
408
2,827
7,516
2,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
26
Kills
8
8
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Buugh
Danzaburou
7
2
8
5.5
L
Danzaburou
CRAZYCOMMANDO14
Danzaburou
4
6
1
0.75
W
Ratatoskr
Mothemess
Ratatoskr
5
1
6
8
L
Nemesis
OpenTrauma
Nemesis
0
5
2
0.2
W
5
0
0
5
L
Bacchus
Soner Goon
Bacchus
4
6
2
0.83
W
Cerberus
TexasCope4
Cerberus
5
4
7
2.13
L
0
5
0
0
L
Odin
0
5
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
29,158
47,069
Taken
52,928
24,096
Mitigated
23,396
13,154
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Buugh
Danzaburou
10,357
4,571
0
4,106
11,001
3,881
1,269
1,834
9,167
0
41,301
L
Danzaburou
CRAZYCOMMANDO14
Danzaburou
10,299
3,556
0
4,403
13,679
4,010
0
4,172
9,507
0
45,885
W
Ratatoskr
Mothemess
Ratatoskr
5,197
1,557
0
235
6,812
4,001
895
1,312
5,500
4,548
38,370
L
Nemesis
OpenTrauma
Nemesis
5,051
1,853
0
928
11,834
3,763
0
1,398
10,436
0
41,685
W
6,733
4,396
38
1,856
7,276
3,806
608
0
7,201
0
42,920
L
Bacchus
Soner Goon
Bacchus
6,440
1,019
0
683
11,233
11,241
0
3,143
8,090
16,607
0
W
Cerberus
TexasCope4
Cerberus
8,329
1,013
340
2,727
13,765
9,175
132
3,916
9,849
31,740
0
L
4,541
288
0
1,716
8,666
1,839
0
0
8,666
40,187
0
L
Odin
2,827
1,225
0
1,225
7,516
2,543
0
79
7,437
0
19,357
W
7,300
2,660
0
3,852
8,215
3,233
2,172
3,919
4,296
0
44,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
36,299
367
Minions Killed
306
0
Camps Cleared
0
1,351,697
Distance Traveled
1,264,717
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,219
615
60
4
0
256,300
0
L
Danzaburou
8,178
545
73
5
0
241,308
2
W
Ratatoskr
8,723
582
75
5
0
325,348
0
L
Nemesis
7,200
480
82
5
0
281,483
0
W
Horus
8,966
598
90
6
0
294,637
1
L
Bacchus
7,614
508
19
1
0
278,647
1
W
Cerberus
8,162
544
64
4
0
242,417
0
L
Janus
7,193
480
94
6
0
229,366
5
L
Odin
6,114
408
38
3
0
233,913
0
W
Artemis
8,984
599
78
5
0
232,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role