Player Matchup

Jormungandr
Jormungandr
AdminSwampert
Jormungandr
Level 143
God Stats
8W - 17L
1,500 SR
Queue Stats
183W - 197L
1,650 Elo+
Solo
Hel
Hel
Highkey Hel
Hel
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 64L
1,741 Elo+
Party 2
Chaac
Chaac
Loki a QT
Chaac
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
97W - 89L
1,741 Elo+
Party 2
Fenrir
Fenrir
Mew Morrigan
Fenrir
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 111L
1,741 Elo+
Party 2
Ullr
Ullr
mikespies1091
Ullr
Level 125
God Stats
19W - 26L
1,263 SR
Queue Stats
773W - 647L
1,736 Elo+
Solo
Team Averages
Level 140
1,453 SR
1,722 Elo+

VS

Team Averages
Level 113
1,547 SR
1,522 Elo+
King Arthur
King Arthur
CheKeyTiKi
King Arthur
Level 134
God Stats
11W - 5L
1,733 SR
Queue Stats
314W - 230L
1,790 Elo+
Party 1
Apollo
Apollo
PalmTopTigerX
Apollo
Level 119
God Stats
7W - 5L
1,500 SR
Queue Stats
346W - 312L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SPY_420C_DEC
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,324 Elo+
Party 3
Ymir
Ymir
SeparatedMango1
Ymir
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
269W - 223L
1,671 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T-Train2017
Tsukuyomi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdminSwampert
Jormungandr
16
0 / 8 / 6
10,947
421
13,663
24,347
23,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 10 / 6
11,638
448
7,379
22,022
10,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Loki a QT
Chaac
17
4 / 5 / 8
11,706
450
23,712
28,152
29,260
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
19
10 / 10 / 5
14,093
542
13,503
25,805
11,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 4 / 5
13,130
505
12,318
21,978
8,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheKeyTiKi
King Arthur
20
9 / 2 / 9
15,296
588
28,413
35,941
36,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 5 / 10
14,913
574
22,007
19,875
8,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SPY_420C_DEC
Baron Samedi
19
2 / 6 / 12
13,163
506
11,327
16,825
14,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 4 / 16
13,499
519
13,777
22,614
25,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
T-Train2017
Tsukuyomi
20
12 / 4 / 11
15,567
599
17,692
18,641
8,973
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
21
Kills
36
37
Deaths
21
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AdminSwampert
Jormungandr
0
8
6
0.38
W
King Arthur
CheKeyTiKi
King Arthur
9
2
9
6.75
L
4
10
6
0.7
L
Chaac
Loki a QT
Chaac
4
5
8
1.6
L
Fenrir
10
10
5
1.25
W
5
5
10
2
W
Baron Samedi
SPY_420C_DEC
Baron Samedi
2
6
12
1.33
W
8
4
16
4
W
Tsukuyomi
T-Train2017
Tsukuyomi
12
4
11
4.38
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,575
Damage
93,216
122,304
Taken
113,896
83,787
Mitigated
94,191
36,861
Healing
36,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AdminSwampert
Jormungandr
13,663
2,269
0
2,994
24,347
23,095
28
7,542
16,380
63,701
0
W
King Arthur
CheKeyTiKi
King Arthur
28,413
4,455
0
15,729
35,941
36,691
531
6,479
29,001
409
119,734
L
7,379
439
5,472
9,718
22,022
10,800
575
6,234
15,594
56,470
0
L
Chaac
Loki a QT
Chaac
23,712
2,864
0
12,112
28,152
29,260
41
2,728
25,210
0
65,467
L
Fenrir
13,503
3,951
0
2,452
25,805
11,672
0
4,792
20,857
0
78,326
W
22,007
14,359
0
6,890
19,875
8,835
4,979
2,283
17,542
0
130,504
W
Baron Samedi
SPY_420C_DEC
Baron Samedi
11,327
1,031
1,949
4,389
16,825
14,349
1,118
3,416
13,343
76,780
0
W
13,777
2,069
0
4,034
22,614
25,343
691
7,227
15,345
32,256
0
W
Tsukuyomi
T-Train2017
Tsukuyomi
17,692
3,722
0
3,682
18,641
8,973
1,380
3,761
14,830
0
120,487
L
12,318
4,223
0
4,113
21,978
8,960
2,966
3,327
18,526
0
92,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
72,438
517
Minions Killed
652
0
Camps Cleared
0
2,341,361
Distance Traveled
2,539,229
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,947
421
85
3
0
457,604
3
W
King Arthur
15,296
588
187
7
0
495,339
1
L
Hel
11,638
448
115
4
0
479,560
6
L
Chaac
11,706
450
83
3
0
495,640
6
L
Fenrir
14,093
542
99
4
0
446,594
3
W
Apollo
14,913
574
178
7
0
516,258
8
W
Baron Samedi
13,163
506
108
4
0
483,277
3
W
Ymir
13,499
519
29
1
0
506,764
5
W
Tsukuyomi
15,567
599
150
6
0
537,591
5
L
Ullr
13,130
505
135
5
0
461,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role