Player Matchup

Ares
Ares
Chromaticprince
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DTricks777
Chronos
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,478 Elo+
Party 1
Mercury
Mercury
DuckMcScrooge
Mercury
Level 138
God Stats
12W - 6L
1,618 SR
Queue Stats
200W - 204L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dwarficon
Cu Chulainn
Level 102
God Stats
11W - 11L
1,505 SR
Queue Stats
290W - 263L
1,535 Elo+
Party 1
Scylla
Scylla
zZGUNTHERZz
Scylla
Level 144
God Stats
8W - 3L
1,500 SR
Queue Stats
36W - 42L
1,500 Elo+
Party 1
Team Averages
Level 125
1,525 SR
1,509 Elo+

VS

Team Averages
Level 93
1,554 SR
1,796 Elo+
Cu Chulainn
Cu Chulainn
Captain_Rill
Cu Chulainn
Level 78
God Stats
9W - 7L
1,500 SR
Queue Stats
180W - 127L
1,796 Elo+
Party 2
Janus
Janus
SubT-16KILL
Janus
Level 114
God Stats
15W - 10L
1,500 SR
Queue Stats
236W - 132L
1,796 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bmxforlife
Tsukuyomi
Level 88
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 2L
1,796 Elo+
Party 2
Artemis
Artemis
jmt1402
Artemis
Level 113
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 102L
1,796 Elo+
Party 2
Cthulhu
Cthulhu
sully0911
Cthulhu
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 36L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,858
491
6,361
7,711
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
DTricks777
Chronos
15
1 / 0 / 2
8,803
550
7,386
13,122
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
17
5 / 2 / 6
10,229
639
7,884
10,253
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Dwarficon
Cu Chulainn
16
3 / 1 / 2
9,403
588
6,438
9,278
9,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
15
6 / 1 / 6
9,315
582
7,576
7,191
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Captain_Rill
Cu Chulainn
13
0 / 4 / 0
7,787
487
5,942
10,845
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 6 / 0
6,562
410
3,541
7,934
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
bmxforlife
Tsukuyomi
13
3 / 6 / 1
8,460
529
6,445
10,512
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
jmt1402
Artemis
13
1 / 1 / 0
7,178
449
9,149
9,606
3,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
sully0911
Cthulhu
12
1 / 1 / 0
7,679
480
3,519
9,762
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
5
5
Deaths
18
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Captain_Rill
Cu Chulainn
0
4
0
0
W
3
1
8
7
W
Chronos
DTricks777
Chronos
1
0
2
2
W
Mercury
5
2
6
4
W
Cu Chulainn
Dwarficon
Cu Chulainn
3
1
2
4
L
0
6
0
0
L
Tsukuyomi
bmxforlife
Tsukuyomi
3
6
1
0.58
L
Artemis
jmt1402
Artemis
1
1
0
1
L
Cthulhu
sully0911
Cthulhu
1
1
0
1
W
Scylla
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
28,596
47,555
Taken
48,659
25,293
Mitigated
26,547
15,318
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Captain_Rill
Cu Chulainn
5,942
1,047
0
2,006
10,845
9,701
307
1,749
9,026
467
45,430
W
6,361
851
0
1,986
7,711
4,553
0
2,124
5,463
15,316
0
W
Chronos
DTricks777
Chronos
7,386
3,035
0
7,693
13,122
4,684
1,370
1,580
11,502
66,196
0
W
Mercury
7,884
4,897
0
20
10,253
3,523
0
432
9,703
0
79,863
W
Cu Chulainn
Dwarficon
Cu Chulainn
6,438
1,612
0
3,016
9,278
9,953
204
236
8,617
0
58,595
L
3,541
90
0
760
7,934
2,620
0
2,866
4,972
32,640
0
L
Tsukuyomi
bmxforlife
Tsukuyomi
6,445
1,878
0
839
10,512
3,819
0
3,743
6,634
0
53,918
L
Artemis
jmt1402
Artemis
9,149
4,077
0
4,069
9,606
3,538
0
5,579
4,027
0
48,899
L
Cthulhu
sully0911
Cthulhu
3,519
335
180
1,945
9,762
6,869
0
6,965
2,677
31,364
0
W
Scylla
7,576
1,028
0
2,603
7,191
2,580
430
2,250
4,750
54,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
37,666
519
Minions Killed
401
0
Camps Cleared
0
1,583,040
Distance Traveled
1,508,348
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,787
487
100
6
0
289,893
3
W
Ares
7,858
491
10
1
0
335,255
3
W
Chronos
8,803
550
129
8
0
294,304
1
W
Mercury
10,229
639
138
9
0
355,604
0
W
Cu Chulainn
9,403
588
123
8
0
285,261
2
L
Janus
6,562
410
71
4
0
298,915
4
L
Tsukuyomi
8,460
529
88
6
0
316,061
4
L
Artemis
7,178
449
95
6
0
294,046
3
L
Cthulhu
7,679
480
47
3
0
309,433
3
W
Scylla
9,315
582
119
7
0
312,616
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role