Player Matchup

Thor
Thor
Bronze III
ChicoTierBones
Thor
Bronze III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 110L
1,543 MMR
Party 2
Skadi
Skadi
Bronze III
Emerged 63
Skadi
Bronze III
Level 149
God Stats
12W - 13L
1,500 SR
Queue Stats
419W - 395L
1,543 MMR
Party 3
Ra
Ra
Bronze III
Fabiandoskyy
Ra
Bronze III
Level 127
God Stats
22W - 23L
1,715 SR
Queue Stats
315W - 307L
1,543 MMR
Solo
Ymir
Ymir
Bronze III
Sifex12
Ymir
Bronze III
Level 126
God Stats
17W - 21L
1,500 SR
Queue Stats
202W - 177L
1,543 MMR
Party 3
King Arthur
King Arthur
Bronze III
SniperGangKeem
King Arthur
Bronze III
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,543 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,543 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,543 SR
1,534 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
DaltLane
Bakasura
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,543 MMR
Party 1
Neith
Neith
Bronze III
Galateo I
Neith
Bronze III
Level 144
God Stats
7W - 9L
1,715 SR
Queue Stats
194W - 212L
1,543 MMR
Solo
Odin
Odin
Bronze III
lPlaySmite
Odin
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,543 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
x Ancros Hill x
Kumbhakarna
Bronze III
Level 157
God Stats
16W - 17L
1,500 SR
Queue Stats
323W - 329L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
9,190
574
7,725
11,216
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
16
4 / 1 / 3
9,372
586
8,127
7,829
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
10 / 0 / 4
10,655
666
10,148
7,955
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Sifex12
Ymir
14
2 / 0 / 7
8,716
545
4,763
8,450
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SniperGangKeem
King Arthur
16
2 / 1 / 2
9,558
597
10,102
10,259
10,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouTsukuyomiCthulhuArachnePersephone

VS

Bans
HerculesHeimdallrCupidNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 4 / 0
7,976
499
8,421
8,075
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DaltLane
Bakasura
10
1 / 6 / 0
6,595
412
3,126
12,853
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Galateo I
Neith
9
0 / 4 / 1
6,213
388
5,818
9,124
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 3 / 1
8,093
506
3,953
13,264
6,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
x Ancros Hill x
Kumbhakarna
9
1 / 3 / 0
6,542
409
2,718
12,178
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
20
Kills
2
2
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
2
0
11
7.5
L
Bakasura
DaltLane
Bakasura
1
6
0
0.17
W
Skadi
4
1
3
5.5
W
10
0
4
12
L
Neith
Galateo I
Neith
0
4
1
0.13
W
Ymir
Sifex12
Ymir
2
0
7
5.5
W
King Arthur
SniperGangKeem
King Arthur
2
1
2
3
L
0
3
1
0.17
L
Kumbhakarna
x Ancros Hill x
Kumbhakarna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
24,036
45,709
Taken
55,494
24,824
Mitigated
22,958
20,877
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,421
912
0
1,634
8,075
2,687
0
4,469
3,581
64,583
0
W
7,725
1,826
0
4,308
11,216
4,122
687
1,874
8,983
0
54,983
L
Bakasura
DaltLane
Bakasura
3,126
2,650
0
4,079
12,853
4,517
6
3,290
9,538
0
22,772
W
Skadi
8,127
3,646
0
3,623
7,829
2,351
2,190
1,808
5,931
0
75,155
W
10,148
1,997
1,214
4,978
7,955
3,013
1,017
3,411
4,278
75,165
0
L
Neith
Galateo I
Neith
5,818
2,556
111
3,617
9,124
2,830
312
2,453
6,502
0
35,606
W
Ymir
Sifex12
Ymir
4,763
736
0
3,185
8,450
4,764
630
2,516
5,662
26,800
0
W
King Arthur
SniperGangKeem
King Arthur
10,102
1,051
0
3,569
10,259
10,574
0
884
9,277
31
60,831
L
3,953
754
0
2,932
13,264
6,773
272
1,287
11,402
0
50,164
L
Kumbhakarna
x Ancros Hill x
Kumbhakarna
2,718
34
0
3,079
12,178
6,151
0
3,443
8,710
18,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,491
Gold Earned
35,419
545
Minions Killed
409
0
Camps Cleared
0
1,552,251
Distance Traveled
1,389,922
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,976
499
125
8
0
296,038
8
W
Thor
9,190
574
97
6
0
357,773
3
L
Bakasura
6,595
412
72
5
0
269,827
3
W
Skadi
9,372
586
139
9
0
251,721
4
W
Ra
10,655
666
133
8
0
338,167
8
L
Neith
6,213
388
61
4
0
260,701
0
W
Ymir
8,716
545
40
3
0
297,548
2
W
King Arthur
9,558
597
136
9
0
307,042
6
L
Odin
8,093
506
123
8
0
292,141
1
L
Kumbhakarna
6,542
409
28
2
0
271,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role