Player Matchup

Nox
Nox
Aiuri
Nox
Level 147
God Stats
225W - 184L
1,493 SR
Queue Stats
543W - 573L
1,395 Elo+
Party 1
Scylla
Scylla
ItsJustAcid
Scylla
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
40W - 44L
1,770 Elo+
Party 1
Hun Batz
Hun Batz
WhereYaAtJak
Hun Batz
Level 137
God Stats
1W - 4L
1,285 SR
Queue Stats
205W - 223L
1,281 Elo+
Solo
Team Averages
Level 117
1,426 SR
1,482 Elo+

VS

Team Averages
Level 88
1,443 SR
1,517 Elo+
Kumbhakarna
Kumbhakarna
FunkMasterRL
Kumbhakarna
Level 114
God Stats
18W - 11L
1,713 SR
Queue Stats
786W - 829L
1,824 Elo+
Solo
Ah Puch
Ah Puch
YouTubeMartian12
Ah Puch
Level 89
God Stats
12W - 12L
1,308 SR
Queue Stats
131W - 130L
1,364 Elo+
Party 2
Set
Set
iRainFalls
Set
Level 62
God Stats
4W - 6L
1,308 SR
Queue Stats
67W - 71L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aiuri
Nox
17
6 / 0 / 7
11,734
733
10,567
7,167
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
15
6 / 2 / 7
11,837
740
9,612
6,854
2,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
WhereYaAtJak
Hun Batz
13
1 / 4 / 6
10,589
662
6,967
10,673
4,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FunkMasterRL
Kumbhakarna
11
1 / 4 / 4
9,916
620
2,472
12,444
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 5 / 3
10,189
637
5,853
8,065
2,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 2
10,568
661
6,984
14,349
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
Aiuri
Nox
6
0
7
9.5
L
Kumbhakarna
FunkMasterRL
Kumbhakarna
1
4
4
0.75
W
Scylla
6
2
7
4.75
W
Hun Batz
WhereYaAtJak
Hun Batz
1
4
6
1
L
2
5
3
0.7
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,146
Damage
15,309
24,694
Taken
34,858
9,247
Mitigated
23,751
5,808
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Aiuri
Nox
10,567
319
0
1,863
7,167
2,896
1,850
2,404
4,763
48,100
0
L
Kumbhakarna
FunkMasterRL
Kumbhakarna
2,472
90
0
2,053
12,444
12,390
0
7,229
4,888
14,340
0
W
Scylla
9,612
472
0
1,018
6,854
2,206
1,066
3,964
2,890
43,649
0
W
Hun Batz
WhereYaAtJak
Hun Batz
6,967
2,657
0
2,927
10,673
4,145
413
2,154
8,519
0
62,707
L
5,853
193
0
1,298
8,065
2,945
0
5,854
2,099
57,310
0
L
6,984
2,802
0
2,166
14,349
8,416
0
6,563
7,583
0
50,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
30,673
231
Minions Killed
204
0
Camps Cleared
0
901,205
Distance Traveled
743,898
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,734
733
95
6
0
328,638
3
L
Kumbhakarna
9,916
620
12
1
0
225,836
2
W
Scylla
11,837
740
66
4
0
281,590
0
W
Hun Batz
10,589
662
70
4
0
290,977
6
L
Ah Puch
10,189
637
105
7
0
224,231
3
L
Set
10,568
661
87
5
0
293,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role