Player Matchup

Neith
Neith
HeartBreakCJ24
Neith
Level 23
God Stats
33W - 30L
1,500 SR
Queue Stats
58W - 63L
1,301 Elo+
Solo
Nu Wa
Nu Wa
UwUKOREANCOOTER
Nu Wa
Level 58
God Stats
6W - 6L
1,500 SR
Queue Stats
130W - 159L
1,500 Elo+
Party 1
Horus
Horus
UwUTHEMOISTONE
Horus
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 163L
1,500 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,434 Elo+

VS

Team Averages
Level 53
1,428 SR
1,393 Elo+
King Arthur
King Arthur
FIERCETIGER02
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Nox
Nox
MelasaurusButtz
Nox
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Artemis
Artemis
shamrockshak3
Artemis
Level 11
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 10L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
10,276
734
6,153
4,137
1,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 0 / 10
10,112
722
9,948
4,080
1,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 9
10,036
717
6,034
8,776
5,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FIERCETIGER02
King Arthur
11
1 / 4 / 0
8,239
589
3,059
11,561
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 1
8,574
612
5,947
7,817
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
9
0 / 6 / 0
7,731
552
3,541
8,930
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
2
2
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FIERCETIGER02
King Arthur
1
4
0
0.25
W
7
2
5
4.75
L
1
5
1
0.3
W
4
0
10
9
W
4
0
9
8.5
L
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
12,547
16,993
Taken
28,308
8,230
Mitigated
12,521
5,842
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FIERCETIGER02
King Arthur
3,059
375
598
1,768
11,561
7,197
0
4,234
7,327
0
24,204
W
6,153
3,789
135
469
4,137
1,207
1,355
1,560
2,328
0
16,147
L
5,947
394
472
282
7,817
2,686
0
3,107
4,710
39,913
0
W
9,948
2,661
159
1,638
4,080
1,360
1,125
1,721
2,225
52,618
0
W
6,034
3,271
1,368
2,073
8,776
5,663
588
2,306
6,171
0
32,516
L
Artemis
3,541
1,474
0
1,094
8,930
2,638
0
2,695
6,235
0
19,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
24,544
141
Minions Killed
135
0
Camps Cleared
0
644,101
Distance Traveled
667,426
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,239
589
34
2
0
247,296
2
W
Neith
10,276
734
25
2
0
102,204
0
L
Nox
8,574
612
69
5
0
225,111
1
W
Nu Wa
10,112
722
61
4
0
262,467
0
W
Horus
10,036
717
55
4
0
279,430
3
L
Artemis
7,731
552
32
2
0
195,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role