Player Matchup

Skadi
Skadi
JaxondaLightFury
Skadi
Level 69
God Stats
12W - 11L
1,500 SR
Queue Stats
252W - 291L
1,500 Elo+
Party 2
Chaac
Chaac
Soccer326885
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Chang'e
Chang'e
coolcat297
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,500 Elo+
Party 2
Thanatos
Thanatos
gingerarmies1234
Thanatos
Level 63
God Stats
15W - 13L
1,500 SR
Queue Stats
163W - 188L
1,500 Elo+
Party 3
Geb
Geb
tmoe-25
Geb
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
410W - 440L
1,500 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,500 Elo+

VS

Team Averages
Level 35
1,500 SR
1,500 Elo+
Jing Wei
Jing Wei
SoSynn
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,500 Elo+
Party 1
Vulcan
Vulcan
SuperHiggins
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mercury
Mercury
Xmango505
Mercury
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 96L
1,500 Elo+
Party 1
Bellona
Bellona
amoreinc
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
xSacee
Ymir
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
7,069
544
8,594
5,841
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,913
455
1,760
5,376
2,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
coolcat297
Chang'e
14
8 / 1 / 1
8,416
647
7,476
6,232
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,651
512
1,944
6,166
1,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
10
2 / 2 / 8
6,842
526
4,653
8,609
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SoSynn
Jing Wei
10
2 / 5 / 1
6,052
466
7,768
11,747
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
0 / 4 / 0
5,894
453
2,816
5,501
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Xmango505
Mercury
11
2 / 4 / 2
6,549
504
1,161
10,112
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
amoreinc
Bellona
10
1 / 1 / 0
6,179
475
2,985
3,748
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
xSacee
Ymir
8
0 / 4 / 3
5,488
422
3,188
7,866
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
5
5
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Jing Wei
SoSynn
Jing Wei
2
5
1
0.5
W
0
1
1
0.5
L
Vulcan
0
4
0
0
L
Mercury
Xmango505
Mercury
2
4
2
0.75
L
Bellona
amoreinc
Bellona
1
1
0
1
W
Chang'e
coolcat297
Chang'e
8
1
1
8.5
W
3
0
1
3.5
W
Geb
2
2
8
3
L
Ymir
xSacee
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
17,918
32,224
Taken
38,974
14,672
Mitigated
14,449
14,962
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,594
4,979
0
1,783
5,841
1,791
462
898
4,943
0
37,985
L
Jing Wei
SoSynn
Jing Wei
7,768
5,001
393
4,567
11,747
3,217
0
4,020
7,727
0
30,437
W
1,760
321
0
2,002
5,376
2,935
1,397
0
5,136
0
20,655
L
Vulcan
2,816
918
0
814
5,501
1,997
0
3,006
2,495
31,060
0
L
Mercury
Xmango505
Mercury
1,161
385
0
4,065
10,112
3,052
0
2,714
7,398
0
31,810
L
Bellona
amoreinc
Bellona
2,985
589
0
636
3,748
2,946
582
0
3,656
0
16,153
W
Chang'e
coolcat297
Chang'e
7,476
573
202
2,669
6,232
2,242
500
3,094
3,138
46,024
0
W
1,944
618
0
6,593
6,166
1,854
0
90
6,051
0
30,965
W
Geb
4,653
1,118
0
1,713
8,609
5,850
81
1,922
6,687
19,984
0
L
Ymir
xSacee
Ymir
3,188
464
260
1,416
7,866
3,237
189
2,389
5,477
16,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
30,162
301
Minions Killed
242
0
Camps Cleared
0
1,210,609
Distance Traveled
1,066,588
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,069
544
82
6
0
229,860
1
L
Jing Wei
6,052
466
56
4
0
219,920
3
W
Chaac
5,913
455
47
4
0
225,745
0
L
Vulcan
5,894
453
58
4
0
218,615
0
L
Mercury
6,549
504
63
5
0
241,853
1
L
Bellona
6,179
475
38
3
0
191,249
2
W
Chang'e
8,416
647
91
7
0
246,295
5
W
Thanatos
6,651
512
61
5
0
273,556
0
W
Geb
6,842
526
20
2
0
235,153
0
L
Ymir
5,488
422
27
2
0
194,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role