Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Jovem_Viciado_Br
Bellona
Level 160
God Stats
11W - 11L
1,500 SR
Queue Stats
786W - 662L
1,760 Elo+
Party 1
Danzaburou
Danzaburou
KilluaKawaii
Danzaburou
Level 124
God Stats
1W - 3L
1,511 SR
Queue Stats
91W - 81L
1,192 Elo+
Solo
Scylla
Scylla
bitos13
Scylla
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 235L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
iFury7
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,525 Elo+
Solo
Team Averages
Level 148
1,502 SR
1,506 Elo+

VS

Team Averages
Level 126
1,537 SR
1,544 Elo+
Chronos
Chronos
Cronvar64
Chronos
Level 155
God Stats
6W - 5L
1,687 SR
Queue Stats
82W - 68L
1,721 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ROCKERTROLL
Tsukuyomi
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
RaspaDoTacho
Baba Yaga
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 85L
1,500 Elo+
Solo
Horus
Horus
WinterJaBee
Horus
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 2
King Arthur
King Arthur
XxxTKGxxX
King Arthur
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
116W - 129L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 15
10,072
530
5,758
19,737
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 2 / 12
11,214
590
17,720
19,867
21,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
KilluaKawaii
Danzaburou
18
2 / 1 / 4
11,678
615
9,404
12,542
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
bitos13
Scylla
17
6 / 0 / 6
10,865
572
7,481
8,534
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
iFury7
Ne Zha
18
11 / 3 / 5
11,983
631
13,524
13,248
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cronvar64
Chronos
16
2 / 3 / 3
9,833
518
10,860
12,873
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ROCKERTROLL
Tsukuyomi
14
1 / 7 / 4
8,317
438
6,339
13,158
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
RaspaDoTacho
Baba Yaga
15
1 / 4 / 2
8,846
466
10,217
9,389
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 3
6,940
365
1,340
12,565
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
XxxTKGxxX
King Arthur
12
2 / 9 / 1
8,187
431
9,604
19,522
19,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
27
Kills
6
6
Deaths
27
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
15
7.5
L
Chronos
Cronvar64
Chronos
2
3
3
1.17
W
8
2
12
7
W
Danzaburou
KilluaKawaii
Danzaburou
2
1
4
4
L
Tsukuyomi
ROCKERTROLL
Tsukuyomi
1
7
4
0.43
L
Baba Yaga
RaspaDoTacho
Baba Yaga
1
4
2
0.5
L
0
4
3
0.38
L
King Arthur
XxxTKGxxX
King Arthur
2
9
1
0.28
W
Scylla
bitos13
Scylla
6
0
6
9
W
Ne Zha
iFury7
Ne Zha
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,887
Damage
38,360
73,928
Taken
67,507
50,217
Mitigated
38,425
25,341
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,758
746
0
6,929
19,737
12,512
794
6,579
13,108
27,873
0
L
Chronos
Cronvar64
Chronos
10,860
4,241
0
3,829
12,873
3,335
0
2,181
10,692
68,920
0
W
17,720
6,403
0
5,685
19,867
21,125
208
5,521
13,818
16,610
52,233
W
Danzaburou
KilluaKawaii
Danzaburou
9,404
5,583
0
8,005
12,542
5,523
4,517
4,441
8,076
0
90,406
L
Tsukuyomi
ROCKERTROLL
Tsukuyomi
6,339
1,321
0
2,158
13,158
4,106
0
3,843
9,227
0
49,075
L
Baba Yaga
RaspaDoTacho
Baba Yaga
10,217
405
0
1,574
9,389
2,902
0
3,158
6,191
63,927
0
L
1,340
742
765
1,740
12,565
8,949
0
3,414
9,065
0
8,240
L
King Arthur
XxxTKGxxX
King Arthur
9,604
556
0
2,798
19,522
19,133
0
5,140
14,321
8,417
29,055
W
Scylla
bitos13
Scylla
7,481
978
0
2,071
8,534
3,297
2,418
4,188
4,296
71,155
0
W
Ne Zha
iFury7
Ne Zha
13,524
3,855
0
2,651
13,248
7,760
627
4,701
8,503
6,491
83,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,812
Gold Earned
42,123
507
Minions Killed
399
0
Camps Cleared
0
1,868,237
Distance Traveled
1,796,188
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,072
530
2
0
0
377,814
6
L
Chronos
9,833
518
120
6
0
356,992
5
W
Bellona
11,214
590
97
5
0
375,961
3
W
Danzaburou
11,678
615
172
9
0
350,811
2
L
Tsukuyomi
8,317
438
97
5
0
384,502
2
L
Baba Yaga
8,846
466
99
5
0
358,364
8
L
Horus
6,940
365
11
1
0
351,418
4
L
King Arthur
8,187
431
72
4
0
344,912
1
W
Scylla
10,865
572
117
6
0
368,693
2
W
Ne Zha
11,983
631
119
6
0
394,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role