Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Nitrocide17
Ares
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
PitiedStarfish4
Izanami
Level 27
God Stats
10W - 5L
1,640 SR
Queue Stats
23W - 21L
1,626 Elo+
Solo
Chaac
Chaac
Supertank213
Chaac
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Arachne
Arachne
rehs98
Arachne
Level 39
God Stats
8W - 14L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 3
Team Averages
Level 29
1,528 SR
1,525 Elo+

VS

Team Averages
Level 34
1,617 SR
1,564 Elo+
Izanami
Izanami
ANNDI9047
Izanami
Level 29
God Stats
7W - 9L
1,938 SR
Queue Stats
47W - 73L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JammyBVB
Kukulkan
Level 10
God Stats
27W - 25L
1,865 SR
Queue Stats
32W - 34L
1,896 Elo+
Party 1
Tyr
Tyr
JonnyMEEELON
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,896 Elo+
Party 1
Thor
Thor
Maxdemente967
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,263 Elo+
Solo
Hel
Hel
sxrrymxm
Hel
Level 27
God Stats
36W - 39L
1,285 SR
Queue Stats
122W - 135L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
11 / 0 / 14
11,681
1,062
11,795
6,189
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 1 / 19
10,514
956
4,312
8,107
9,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 2 / 20
11,205
1,019
18,316
11,671
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 0 / 19
11,818
1,074
12,313
10,738
13,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
rehs98
Arachne
17
2 / 2 / 19
10,044
913
9,285
8,893
4,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

262

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANNDI9047
Izanami
16
3 / 2 / 2
10,407
946
12,021
8,349
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
JammyBVB
Kukulkan
15
1 / 5 / 3
9,469
861
7,424
9,765
4,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 1
9,380
853
5,193
13,788
11,925
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 11 / 4
9,459
860
8,811
19,777
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 6 / 3
8,994
818
7,947
9,667
6,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
29
Kills
5
5
Deaths
29
91
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
0
14
18
L
Izanami
ANNDI9047
Izanami
3
2
2
2
L
Kukulkan
JammyBVB
Kukulkan
1
5
3
0.5
L
1
5
1
0.3
L
0
11
4
0.18
W
2
1
19
11.5
W
7
2
20
8.5
W
7
0
19
16.5
W
Arachne
rehs98
Arachne
2
2
19
5.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,021
Damage
41,396
45,598
Taken
61,346
34,471
Mitigated
34,953
18,836
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,795
1,248
4,983
3,610
6,189
2,660
0
2,337
3,852
34,206
0
L
Izanami
ANNDI9047
Izanami
12,021
7,333
0
1,428
8,349
3,312
0
1,743
6,606
0
50,742
L
Kukulkan
JammyBVB
Kukulkan
7,424
763
0
0
9,765
4,329
0
2,601
7,164
31,883
0
L
5,193
495
468
1,128
13,788
11,925
0
4,243
9,545
0
17,667
L
8,811
2,756
0
787
19,777
8,632
0
4,535
15,242
0
23,338
W
4,312
154
0
384
8,107
9,348
0
2,828
5,279
5,897
0
W
18,316
13,497
0
2,174
11,671
5,374
0
3,574
8,097
0
42,726
W
12,313
1,273
915
4,627
10,738
13,040
0
3,865
6,873
397
38,393
W
Arachne
rehs98
Arachne
9,285
7,846
414
1,729
8,893
4,049
0
2,767
6,126
0
14,900
L
7,947
56
3,318
1,325
9,667
6,755
0
3,325
6,342
17,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,262
Gold Earned
47,709
200
Minions Killed
218
5
Camps Cleared
8
914,377
Distance Traveled
933,443
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,681
1,062
63
6
1
184,646
0
L
Izanami
10,407
946
87
8
2
160,278
0
L
Kukulkan
9,469
861
59
5
0
169,948
0
L
Tyr
9,380
853
32
3
1
211,259
0
L
Thor
9,459
860
21
2
2
196,339
3
W
Ares
10,514
956
0
0
0
130,570
2
W
Izanami
11,205
1,019
58
5
3
172,764
2
W
Chaac
11,818
1,074
65
6
0
216,588
1
W
Arachne
10,044
913
14
1
1
209,809
0
L
Hel
8,994
818
19
2
3
195,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role