Player Matchup

Mercury
Mercury
BigStupidApe
Mercury
Level 16
God Stats
1W - 1L
1,729 SR
Queue Stats
11W - 9L
1,451 Elo+
Solo
Cerberus
Cerberus
Heve
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JasonWu0100
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,186 Elo+
Solo
Danzaburou
Danzaburou
Victroix
Danzaburou
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 66L
1,202 Elo+
Solo
Ra
Ra
mob1ler
Ra
Level 6
God Stats
1W - 2L
1,491 SR
Queue Stats
128W - 139L
1,250 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,318 Elo+

VS

Team Averages
Level 14
1,546 SR
1,518 Elo+
Zhong Kui
Zhong Kui
Heape
Zhong Kui
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 18L
1,183 Elo+
Solo
Nemesis
Nemesis
IAmCrizP
Nemesis
Level 14
God Stats
5W - 0L
1,731 SR
Queue Stats
10W - 5L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
NexsCathal
Cu Chulainn
Level 16
God Stats
16W - 17L
1,688 SR
Queue Stats
144W - 193L
1,763 Elo+
Party 1
Danzaburou
Danzaburou
Slimmershady
Danzaburou
Level 14
God Stats
34W - 18L
1,524 SR
Queue Stats
59W - 52L
1,387 Elo+
Solo
Bastet
Bastet
kaffeaddict
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 155L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigStupidApe
Mercury
15
5 / 9 / 5
9,998
1,000
14,138
19,628
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Heve
Cerberus
15
2 / 9 / 7
9,940
994
9,735
24,148
23,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
15
3 / 10 / 6
9,308
931
11,524
18,243
7,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Victroix
Danzaburou
15
1 / 6 / 8
9,518
952
7,143
15,053
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 9 / 7
8,816
882
3,870
14,454
5,734
Shoes

Shoes

+6%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Heape
Zhong Kui
18
13 / 0 / 18
12,867
1,287
24,814
9,377
7,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
IAmCrizP
Nemesis
18
11 / 4 / 16
11,525
1,153
16,968
14,951
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
NexsCathal
Cu Chulainn
18
9 / 1 / 17
11,903
1,190
21,499
12,977
11,060
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Slimmershady
Danzaburou
17
8 / 0 / 20
12,283
1,228
16,468
5,717
2,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
2 / 6 / 17
10,198
1,020
3,889
9,760
3,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
131
11
Kills
43
43
Deaths
11
33
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigStupidApe
Mercury
5
9
5
0.83
W
Zhong Kui
Heape
Zhong Kui
13
0
18
22
L
Cerberus
Heve
Cerberus
2
9
7
0.61
W
Nemesis
IAmCrizP
Nemesis
11
4
16
4.75
L
Hou Yi
3
10
6
0.6
W
Cu Chulainn
NexsCathal
Cu Chulainn
9
1
17
17.5
W
Danzaburou
Slimmershady
Danzaburou
8
0
20
18
L
Danzaburou
Victroix
Danzaburou
1
6
8
0.83
W
Bastet
2
6
17
1.75
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,410
Damage
83,638
91,526
Taken
52,782
50,755
Mitigated
32,510
7,445
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigStupidApe
Mercury
14,138
5,654
0
711
19,628
7,829
0
4,547
15,081
0
24,832
W
Zhong Kui
Heape
Zhong Kui
24,814
4,115
0
5,277
9,377
7,432
0
2,524
6,853
46,579
0
L
Cerberus
Heve
Cerberus
9,735
1,354
0
4,071
24,148
23,206
0
5,257
18,891
26,862
0
W
Nemesis
IAmCrizP
Nemesis
16,968
8,953
0
4,040
14,951
7,645
0
3,911
11,040
0
28,302
L
Hou Yi
11,524
5,692
727
877
18,243
7,517
0
7,287
10,956
0
21,602
W
Cu Chulainn
NexsCathal
Cu Chulainn
21,499
8,156
0
1,977
12,977
11,060
0
2,879
10,098
5,761
40,485
W
Danzaburou
Slimmershady
Danzaburou
16,468
8,915
0
1,098
5,717
2,555
0
1,573
4,144
0
31,926
L
Danzaburou
Victroix
Danzaburou
7,143
659
0
967
15,053
6,469
0
5,512
9,541
0
26,979
W
Bastet
3,889
2,292
0
0
9,760
3,818
0
2,718
7,042
0
11,241
L
3,870
709
57
35
14,454
5,734
0
4,825
9,629
15,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,580
Gold Earned
58,776
181
Minions Killed
199
4
Camps Cleared
4
855,370
Distance Traveled
858,007
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,998
1,000
17
2
2
212,614
3
W
Zhong Kui
12,867
1,287
50
5
0
177,168
0
L
Cerberus
9,940
994
60
6
0
153,103
1
W
Nemesis
11,525
1,153
23
2
0
180,724
0
L
Hou Yi
9,308
931
34
3
1
148,584
0
W
Cu Chulainn
11,903
1,190
60
6
4
172,800
0
W
Danzaburou
12,283
1,228
45
5
0
169,851
0
L
Danzaburou
9,518
952
41
4
1
181,835
0
W
Bastet
10,198
1,020
21
2
0
157,464
0
L
Ra
8,816
882
29
3
0
159,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role