Player Matchup

Ymir
Ymir
BLUETHUNDER08
Ymir
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 30L
1,798 Elo+
Party 1
Chaac
Chaac
Johntagne
Chaac
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 232L
1,674 Elo+
Party 1
Olorun
Olorun
a1esaurusrex
Olorun
Level 82
God Stats
6W - 6L
1,744 SR
Queue Stats
288W - 317L
1,674 Elo+
Party 1
Team Averages
Level 70
1,581 SR
1,715 Elo+

VS

Team Averages
Level 46
1,500 SR
1,644 Elo+
Nemesis
Nemesis
Hangxver
Nemesis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 45L
1,715 Elo+
Party 2
Cerberus
Cerberus
LUVDAYYY
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
midnightvortex2
Anubis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 13L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
9,452
727
4,059
10,740
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Johntagne
Chaac
12
4 / 2 / 10
9,370
721
10,868
7,706
5,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
13
7 / 1 / 6
9,891
761
6,326
6,394
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hangxver
Nemesis
12
4 / 4 / 2
9,182
706
6,712
9,487
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LUVDAYYY
Cerberus
9
0 / 5 / 4
7,286
560
3,648
8,688
3,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 5 / 3
8,420
648
2,910
10,510
4,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Nemesis
Hangxver
Nemesis
4
4
2
1.25
W
Chaac
Johntagne
Chaac
4
2
10
4.5
L
Cerberus
LUVDAYYY
Cerberus
0
5
4
0.4
W
Olorun
7
1
6
10
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
13,270
24,840
Taken
28,685
13,854
Mitigated
12,097
7,067
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,059
485
0
2,528
10,740
6,106
253
2,447
8,293
19,940
0
L
Nemesis
Hangxver
Nemesis
6,712
2,467
0
1,438
9,487
4,150
0
3,537
5,834
0
25,013
W
Chaac
Johntagne
Chaac
10,868
1,706
0
2,536
7,706
5,442
463
3,002
4,704
0
32,433
L
Cerberus
LUVDAYYY
Cerberus
3,648
534
274
1,382
8,688
3,714
0
2,550
6,006
13,704
0
W
Olorun
6,326
2,908
456
1,547
6,394
2,306
1,578
1,172
5,222
23,491
0
L
2,910
0
0
1,757
10,510
4,233
0
3,825
6,447
19,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
24,888
112
Minions Killed
95
0
Camps Cleared
0
641,728
Distance Traveled
539,152
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,452
727
32
2
0
208,141
0
L
Nemesis
9,182
706
30
2
0
208,586
0
W
Chaac
9,370
721
38
3
0
239,084
0
L
Cerberus
7,286
560
41
3
0
129,823
2
W
Olorun
9,891
761
42
3
0
194,503
2
L
Anubis
8,420
648
24
2
0
200,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role