Player Matchup

Hachiman
Hachiman
Malpercio360
Hachiman
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 41L
1,500 Elo+
Party 2
Fenrir
Fenrir
QuantumShift123
Fenrir
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
236W - 153L
1,632 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ROGU3 FG
Cu Chulainn
Level 149
God Stats
24W - 13L
1,715 SR
Queue Stats
391W - 252L
1,533 Elo+
Party 2
Merlin
Merlin
Reynei
Merlin
Level 123
God Stats
8W - 4L
1,500 SR
Queue Stats
93W - 60L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ScareRIPPER2012
Kuzenbo
Level 28
God Stats
16W - 12L
1,824 SR
Queue Stats
32W - 30L
1,698 Elo+
Party 2
Team Averages
Level 69
1,651 SR
1,573 Elo+

VS

Team Averages
Level 73
1,505 SR
1,522 Elo+
Cabrakan
Cabrakan
DurellQuincy727
Cabrakan
Level 30
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
Sithilia
Danzaburou
Level 125
God Stats
5W - 7L
1,753 SR
Queue Stats
84W - 84L
1,741 Elo+
Party 1
Nike
Nike
TheSixthCourier
Nike
Level 154
God Stats
10W - 10L
1,500 SR
Queue Stats
96W - 92L
1,833 Elo+
Party 1
Olorun
Olorun
UwUNekoChan
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Bastet
Bastet
tollhouse97
Bastet
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
462W - 424L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Malpercio360
Hachiman
8
0 / 3 / 2
4,941
494
1,518
3,928
1,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 0 / 1
6,169
617
5,086
6,711
2,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
ROGU3 FG
Cu Chulainn
12
6 / 1 / 0
7,319
732
6,953
6,947
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Reynei
Merlin
10
0 / 1 / 3
5,527
553
2,733
4,820
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 2 / 0
5,311
531
1,112
4,614
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 1 / 2
5,357
536
2,337
3,694
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sithilia
Danzaburou
10
3 / 3 / 1
6,134
613
3,602
5,744
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 2
5,072
507
1,766
7,656
2,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
0 / 3 / 2
5,019
502
3,345
5,880
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
10
3 / 2 / 0
5,994
599
3,081
6,153
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
12
Kills
7
7
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
1
2
2
W
Hachiman
Malpercio360
Hachiman
0
3
2
0.33
W
5
0
1
5.5
W
Cu Chulainn
ROGU3 FG
Cu Chulainn
6
1
0
6
W
Merlin
Reynei
Merlin
0
1
3
1.5
W
1
2
0
0.5
L
Danzaburou
Sithilia
Danzaburou
3
3
1
1.17
L
0
4
2
0.25
L
Olorun
0
3
2
0.33
L
Bastet
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,402
Damage
14,131
27,020
Taken
29,127
12,927
Mitigated
10,416
7,861
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,337
433
0
728
3,694
2,074
0
596
3,098
11,263
0
W
Hachiman
Malpercio360
Hachiman
1,518
595
0
652
3,928
1,070
0
365
3,563
0
15,191
W
5,086
1,473
0
2,926
6,711
2,180
0
1,854
4,857
0
23,815
W
Cu Chulainn
ROGU3 FG
Cu Chulainn
6,953
1,339
0
2,436
6,947
5,744
57
837
6,110
5,291
42,273
W
Merlin
Reynei
Merlin
2,733
392
0
528
4,820
1,430
539
1,853
2,967
23,222
0
W
1,112
250
0
1,319
4,614
2,503
40
773
3,841
15,083
0
L
Danzaburou
Sithilia
Danzaburou
3,602
1,544
0
1,572
5,744
1,922
0
495
5,249
0
32,527
L
1,766
65
0
560
7,656
2,720
0
537
7,103
0
23,473
L
Olorun
3,345
1,485
0
1,642
5,880
1,973
0
2,070
3,564
19,271
0
L
Bastet
3,081
847
0
2,570
6,153
1,727
0
527
5,610
0
26,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
27,576
274
Minions Killed
234
0
Camps Cleared
0
949,552
Distance Traveled
906,553
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,357
536
22
2
0
200,794
0
W
Hachiman
4,941
494
61
6
0
152,862
1
W
Fenrir
6,169
617
53
5
0
226,329
1
W
Cu Chulainn
7,319
732
91
9
0
206,456
4
W
Merlin
5,527
553
56
6
0
173,495
1
W
Kuzenbo
5,311
531
13
1
0
190,410
2
L
Danzaburou
6,134
613
72
7
0
173,548
2
L
Nike
5,072
507
60
6
0
181,081
1
L
Olorun
5,019
502
33
3
0
159,496
0
L
Bastet
5,994
599
47
5
0
191,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role