Player Matchup

Nemesis
Nemesis
GoneBlinky
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RaveMom
Sylvanus
Level 25
God Stats
8W - 2L
1,500 SR
Queue Stats
169W - 105L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Shadowcrusnik
Cthulhu
Level 28
God Stats
4W - 2L
1,328 SR
Queue Stats
16W - 10L
1,644 Elo+
Solo
Kukulkan
Kukulkan
bebesneke
Kukulkan
Level 21
God Stats
9W - 5L
1,500 SR
Queue Stats
86W - 82L
1,876 Elo+
Solo
Neith
Neith
nomeprohibeporfa
Neith
Level 26
God Stats
20W - 11L
1,709 SR
Queue Stats
111W - 86L
1,578 Elo+
Solo
Team Averages
Level 25
1,507 SR
1,577 Elo+

VS

Team Averages
Level 42
1,541 SR
1,592 Elo+
Nike
Nike
EATG95
Nike
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 68L
1,500 Elo+
Solo
Poseidon
Poseidon
Kasar1
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,721 Elo+
Solo
Thor
Thor
YarmsTheCarry
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 33L
1,500 Elo+
Solo
Izanami
Izanami
logster1315
Izanami
Level 11
God Stats
3W - 2L
1,703 SR
Queue Stats
59W - 35L
1,620 Elo+
Party 1
Nox
Nox
tangybasilisk19
Nox
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoneBlinky
Nemesis
14
8 / 2 / 3
8,782
627
7,554
9,091
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
RaveMom
Sylvanus
11
0 / 2 / 5
6,307
451
4,840
8,343
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
13
3 / 2 / 3
7,552
539
7,079
9,726
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
bebesneke
Kukulkan
13
3 / 3 / 3
7,568
541
4,067
5,274
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 1 / 2
7,117
508
4,501
5,170
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
EATG95
Nike
13
2 / 3 / 1
7,624
545
4,155
9,234
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Kasar1
Poseidon
13
5 / 4 / 0
8,065
576
5,135
9,386
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 5 / 1
6,590
471
2,732
10,663
2,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
logster1315
Izanami
15
1 / 0 / 0
8,069
576
4,102
8,754
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 2
6,113
437
4,042
7,120
2,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
10
10
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
EATG95
Nike
2
3
1
0.83
W
Nemesis
GoneBlinky
Nemesis
8
2
3
4.75
L
Poseidon
Kasar1
Poseidon
5
4
0
1.25
W
Sylvanus
RaveMom
Sylvanus
0
2
5
1.25
W
Cthulhu
3
2
3
2.25
L
1
5
1
0.3
W
Kukulkan
bebesneke
Kukulkan
3
3
3
1.5
L
Izanami
logster1315
Izanami
1
0
0
1
W
0
1
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
20,166
37,604
Taken
45,157
21,822
Mitigated
16,767
13,466
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
EATG95
Nike
4,155
752
0
1,297
9,234
6,150
0
5,244
3,622
0
43,090
W
Nemesis
GoneBlinky
Nemesis
7,554
2,168
0
3,738
9,091
3,351
215
2,035
6,937
0
49,220
L
Poseidon
Kasar1
Poseidon
5,135
661
0
1,791
9,386
2,601
0
3,626
5,735
52,126
0
W
Sylvanus
RaveMom
Sylvanus
4,840
1,175
1,145
3,051
8,343
7,242
0
2,873
5,353
32,244
0
W
Cthulhu
7,079
963
0
2,275
9,726
7,310
363
145
9,257
36,552
0
L
2,732
1,341
0
2,279
10,663
2,839
0
1,890
8,748
65
32,745
W
Kukulkan
bebesneke
Kukulkan
4,067
370
0
340
5,274
2,472
292
3,677
1,489
39,822
0
L
Izanami
logster1315
Izanami
4,102
3,155
0
4,876
8,754
2,761
0
1,026
7,728
0
68,910
W
4,501
1,507
0
2,917
5,170
1,447
408
172
4,998
0
47,033
L
4,042
442
360
1,870
7,120
2,416
0
3,777
3,338
19,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
36,461
417
Minions Killed
432
0
Camps Cleared
0
1,265,170
Distance Traveled
1,242,176
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,624
545
88
6
0
252,778
1
W
Nemesis
8,782
627
90
6
0
279,667
5
L
Poseidon
8,065
576
110
8
0
252,343
5
W
Sylvanus
6,307
451
59
4
0
256,791
4
W
Cthulhu
7,552
539
84
6
0
244,423
3
L
Thor
6,590
471
61
4
0
240,360
1
W
Kukulkan
7,568
541
87
6
0
255,030
8
L
Izanami
8,069
576
139
10
0
255,747
4
W
Neith
7,117
508
97
7
0
229,259
8
L
Nox
6,113
437
34
2
0
240,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role