Player Matchup

Fenrir
Fenrir
MsGalaxyHuntress
Fenrir
Level 109
God Stats
5W - 8L
1,190 SR
Queue Stats
58W - 66L
1,289 Elo+
Party 2
Discordia
Discordia
RaykuBlazer
Discordia
Level 79
God Stats
1W - 1L
1,306 SR
Queue Stats
39W - 39L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
mtmeeks13
Cthulhu
Level 80
God Stats
1W - 2L
1,306 SR
Queue Stats
125W - 102L
1,362 Elo+
Party 2
Team Averages
Level 89
1,267 SR
1,314 Elo+

VS

Team Averages
Level 59
1,545 SR
1,531 Elo+
Neith
Neith
GotHitReg
Neith
Level 41
God Stats
12W - 17L
1,635 SR
Queue Stats
32W - 33L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
R3cIus3
Baron Samedi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Sylvanus
Sylvanus
chubymonkey11
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
9,521
732
9,235
10,959
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
RaykuBlazer
Discordia
12
4 / 2 / 4
8,639
665
8,343
6,071
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
mtmeeks13
Cthulhu
13
1 / 3 / 9
9,302
716
11,590
13,202
8,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GotHitReg
Neith
11
2 / 5 / 4
8,522
656
5,422
9,416
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
R3cIus3
Baron Samedi
11
4 / 6 / 4
9,005
693
6,581
13,990
9,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
chubymonkey11
Sylvanus
13
3 / 0 / 6
8,833
679
9,005
12,051
10,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
9
9
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
GotHitReg
Neith
2
5
4
0.8
W
6
4
4
2
L
Baron Samedi
R3cIus3
Baron Samedi
4
6
4
1
W
Discordia
RaykuBlazer
Discordia
4
2
4
3
L
Sylvanus
chubymonkey11
Sylvanus
3
0
6
6
W
Cthulhu
mtmeeks13
Cthulhu
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
21,008
30,232
Taken
35,457
14,951
Mitigated
24,817
3,242
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GotHitReg
Neith
5,422
2,182
0
1,527
9,416
4,071
233
5,470
3,635
0
31,046
W
9,235
2,861
245
2,502
10,959
4,325
62
6,617
4,342
0
21,999
L
Baron Samedi
R3cIus3
Baron Samedi
6,581
701
1,354
4,553
13,990
9,763
403
7,351
6,255
37,622
0
W
Discordia
RaykuBlazer
Discordia
8,343
327
0
31
6,071
2,122
342
3,349
2,722
22,456
0
L
Sylvanus
chubymonkey11
Sylvanus
9,005
3,213
2,456
5,143
12,051
10,983
120
6,017
5,618
26,827
0
W
Cthulhu
mtmeeks13
Cthulhu
11,590
290
214
250
13,202
8,504
0
5,771
7,431
39,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
26,360
132
Minions Killed
146
0
Camps Cleared
0
705,037
Distance Traveled
540,221
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,522
656
51
4
0
185,121
0
W
Fenrir
9,521
732
30
2
0
224,006
0
L
Baron Samedi
9,005
693
53
4
0
162,893
1
W
Discordia
8,639
665
35
3
0
240,044
0
L
Sylvanus
8,833
679
42
3
0
192,207
1
W
Cthulhu
9,302
716
67
5
0
240,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role