Player Matchup

Sylvanus
Sylvanus
Leprakon
Sylvanus
Level 117
God Stats
1W - 2L
1,715 SR
Queue Stats
199W - 175L
1,929 Elo+
Party 2
Hel
Hel
NotNiloc
Hel
Level 81
God Stats
1W - 1L
1,701 SR
Queue Stats
219W - 189L
1,929 Elo+
Party 2
Danzaburou
Danzaburou
Teotoru
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
fallen050
Baron Samedi
Level 26
God Stats
12W - 5L
1,500 SR
Queue Stats
66W - 50L
1,732 Elo+
Party 2
Nox
Nox
minus01
Nox
Level 43
God Stats
8W - 4L
1,875 SR
Queue Stats
103W - 71L
1,929 Elo+
Party 2
Team Averages
Level 66
1,658 SR
1,804 Elo+

VS

Team Averages
Level 79
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
Dylstroyed
Kukulkan
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
Grim Nosferatu
Hachiman
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 101L
1,500 Elo+
Party 1
Ravana
Ravana
IGranuja666I
Ravana
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Sobek
Sobek
OlDaveyBoy
Sobek
Level 37
God Stats
14W - 17L
1,500 SR
Queue Stats
172W - 183L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dawnofdan
Cu Chulainn
Level 104
God Stats
11W - 9L
1,500 SR
Queue Stats
121W - 133L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Leprakon
Sylvanus
18
2 / 4 / 7
12,373
687
9,869
29,143
39,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 6 / 7
11,308
628
12,925
20,148
9,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Teotoru
Danzaburou
18
0 / 6 / 3
11,073
615
12,946
16,878
7,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
fallen050
Baron Samedi
18
2 / 3 / 7
11,084
616
13,338
18,481
21,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
20
5 / 6 / 5
13,857
770
9,056
18,003
8,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dylstroyed
Kukulkan
19
2 / 1 / 12
12,177
677
15,028
7,949
3,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
20
11 / 2 / 9
15,167
843
28,788
14,799
7,421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
20
2 / 2 / 18
12,970
721
15,790
15,004
8,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
20
6 / 3 / 13
14,101
783
17,256
26,199
38,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
dawnofdan
Cu Chulainn
19
4 / 3 / 8
12,427
690
14,760
16,868
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
11
Kills
25
25
Deaths
11
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dylstroyed
Kukulkan
2
1
12
8
W
Hachiman
11
2
9
7.75
W
Ravana
2
2
18
5.5
L
Sylvanus
Leprakon
Sylvanus
2
4
7
1.38
L
2
6
7
0.92
W
Sobek
6
3
13
4.17
L
Danzaburou
Teotoru
Danzaburou
0
6
3
0.25
W
Cu Chulainn
dawnofdan
Cu Chulainn
4
3
8
2.67
L
Baron Samedi
fallen050
Baron Samedi
2
3
7
1.83
L
Nox
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,134
Damage
91,622
102,653
Taken
80,819
86,703
Mitigated
75,648
46,966
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dylstroyed
Kukulkan
15,028
979
0
298
7,949
3,500
626
5,746
2,103
50,078
0
W
Hachiman
28,788
13,877
0
4,621
14,799
7,421
1,932
9,791
4,858
0
70,046
W
Ravana
15,790
2,916
0
5,458
15,004
8,992
1,218
8,087
6,842
0
57,946
L
Sylvanus
Leprakon
Sylvanus
9,869
1,858
4,973
9,622
29,143
39,137
48
10,764
18,104
21,509
0
L
12,925
1,614
6,317
6,896
20,148
9,902
357
4,744
15,254
35,907
0
W
Sobek
17,256
579
0
5,660
26,199
38,425
243
11,923
13,866
40,989
0
L
Danzaburou
Teotoru
Danzaburou
12,946
5,281
0
3,823
16,878
7,461
1,168
4,590
12,238
0
46,739
W
Cu Chulainn
dawnofdan
Cu Chulainn
14,760
1,489
0
1,446
16,868
17,310
0
8,946
7,600
0
40,169
L
Baron Samedi
fallen050
Baron Samedi
13,338
1,763
5,582
7,942
18,481
21,729
35
6,381
12,017
40,501
0
L
Nox
9,056
1,031
0
1,811
18,003
8,474
0
5,805
12,098
41,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,695
Gold Earned
66,842
345
Minions Killed
415
3
Camps Cleared
10
1,565,254
Distance Traveled
1,704,524
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,177
677
98
5
1
353,573
0
W
Hachiman
15,167
843
108
6
2
314,900
1
W
Ravana
12,970
721
89
5
6
354,331
4
L
Sylvanus
12,373
687
45
3
1
322,296
0
L
Hel
11,308
628
55
3
0
325,368
3
W
Sobek
14,101
783
51
3
0
359,974
1
L
Danzaburou
11,073
615
91
5
2
308,985
10
W
Cu Chulainn
12,427
690
69
4
1
321,746
2
L
Baron Samedi
11,084
616
53
3
0
302,089
0
L
Nox
13,857
770
101
6
0
306,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role