Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
VimerVadim
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
iGhost159
Merlin
Level 6
God Stats
3W - 1L
1,468 SR
Queue Stats
7W - 4L
1,896 Elo+
Party 2
Artemis
Artemis
kerambitik
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
yungwilt
Neith
Level 17
God Stats
0W - 3L
1,323 SR
Queue Stats
31W - 37L
1,283 Elo+
Solo
Team Averages
Level 31
1,458 SR
1,536 Elo+

VS

Team Averages
Level 24
1,540 SR
1,491 Elo+
Chaac
Chaac
ARich10
Chaac
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 54L
1,500 Elo+
Party 4
Thanatos
Thanatos
JarkorShileno
Thanatos
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 31L
1,500 Elo+
Party 1
Fafnir
Fafnir
LordHyperius
Fafnir
Level 18
God Stats
10W - 5L
1,500 SR
Queue Stats
36W - 23L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Protobrain
Zhong Kui
Level 34
God Stats
10W - 8L
1,500 SR
Queue Stats
39W - 53L
1,500 Elo+
Party 4
Skadi
Skadi
lavolamagik
Skadi
Level 23
God Stats
7W - 6L
1,702 SR
Queue Stats
34W - 25L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 1 / 0
4,772
477
3,165
4,634
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 7 / 0
3,947
395
1,879
5,975
1,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
iGhost159
Merlin
9
1 / 1 / 0
5,517
552
1,565
2,107
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kerambitik
Artemis
3
0 / 4 / 0
3,634
363
854
3,145
729
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
yungwilt
Neith
7
0 / 1 / 1
4,590
459
1,848
5,650
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARich10
Chaac
9
3 / 1 / 3
5,590
559
1,885
3,751
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JarkorShileno
Thanatos
11
4 / 0 / 0
6,305
631
526
4,253
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
8
0 / 0 / 2
5,269
527
2,340
6,251
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Protobrain
Zhong Kui
10
6 / 0 / 2
6,326
633
5,404
5,778
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 0
4,733
473
4,638
4,808
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
14
14
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Chaac
ARich10
Chaac
3
1
3
4.5
W
Thanatos
JarkorShileno
Thanatos
4
0
0
4
W
Fafnir
0
0
2
1
W
Zhong Kui
Protobrain
Zhong Kui
6
0
2
7
L
0
7
0
0
L
Merlin
iGhost159
Merlin
1
1
0
1
L
Artemis
kerambitik
Artemis
0
4
0
0
W
1
1
0
1
L
Neith
yungwilt
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,311
Damage
14,793
21,511
Taken
24,841
7,405
Mitigated
13,009
5,368
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,165
1,287
165
1,289
4,634
2,880
0
1,515
3,119
7,270
0
W
Chaac
ARich10
Chaac
1,885
54
183
1,474
3,751
2,475
137
1,164
2,587
0
16,522
W
Thanatos
JarkorShileno
Thanatos
526
20
0
5,059
4,253
1,279
0
26
4,227
0
29,630
W
Fafnir
2,340
617
0
1,954
6,251
3,913
30
1,759
4,492
13,430
0
W
Zhong Kui
Protobrain
Zhong Kui
5,404
1,180
0
2,830
5,778
3,869
1,714
2,285
3,493
29,494
0
L
1,879
555
0
578
5,975
1,809
279
3,331
2,594
10,580
0
L
Merlin
iGhost159
Merlin
1,565
88
0
290
2,107
692
72
995
1,062
24,410
0
L
Artemis
kerambitik
Artemis
854
492
0
19
3,145
729
19
1,078
1,967
0
3,947
W
4,638
2,532
0
1,670
4,808
1,473
132
1,375
3,433
0
19,673
L
Neith
yungwilt
Neith
1,848
774
0
3,027
5,650
1,295
0
825
4,825
0
18,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,460
Gold Earned
28,223
133
Minions Killed
225
0
Camps Cleared
0
773,443
Distance Traveled
963,566
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,772
477
6
1
0
185,525
4
W
Chaac
5,590
559
22
2
0
199,125
0
W
Thanatos
6,305
631
81
8
0
232,648
0
W
Fafnir
5,269
527
30
3
0
192,424
2
W
Zhong Kui
6,326
633
59
6
0
169,109
1
L
Ra
3,947
395
14
1
0
150,317
0
L
Merlin
5,517
552
56
6
0
181,259
8
L
Artemis
3,634
363
5
1
0
135,216
0
W
Skadi
4,733
473
33
3
0
170,260
0
L
Neith
4,590
459
52
5
0
121,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role