Player Matchup

Neith
Neith
Apollogan
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Solo
Discordia
Discordia
GreenedRacer
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,875 Elo+
Party 1
Cabrakan
Cabrakan
Skerty7
Cabrakan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,875 Elo+
Party 1
Susano
Susano
Steeleremi777
Susano
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 265L
1,875 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UNDRETHEDARKNES
Cu Chulainn
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 83L
1,875 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,857 Elo+

VS

Team Averages
Level 26
1,415 SR
1,565 Elo+
Vamana
Vamana
JeanleMagicien
Vamana
Level 27
God Stats
1W - 4L
1,278 SR
Queue Stats
19W - 16L
1,573 Elo+
Party 2
Chaac
Chaac
KingRevenous
Chaac
Level 17
God Stats
6W - 6L
1,298 SR
Queue Stats
122W - 107L
1,477 Elo+
Solo
Heimdallr
Heimdallr
MsLara1313
Heimdallr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 193L
1,500 Elo+
Solo
Susano
Susano
SaltyJoey149466
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,701 Elo+
Solo
Merlin
Merlin
vini347
Merlin
Level 28
God Stats
7W - 9L
1,500 SR
Queue Stats
49W - 54L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apollogan
Neith
15
5 / 1 / 7
9,802
545
7,485
8,783
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
GreenedRacer
Discordia
16
2 / 3 / 1
9,747
542
5,114
9,443
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Skerty7
Cabrakan
14
7 / 2 / 7
9,815
545
12,500
13,923
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 2
9,415
523
7,702
15,031
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
UNDRETHEDARKNES
Cu Chulainn
16
4 / 2 / 4
10,441
580
11,020
13,110
12,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,036
446
4,343
11,672
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 1
8,478
471
5,949
12,961
10,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MsLara1313
Heimdallr
10
0 / 9 / 1
6,632
368
4,405
14,648
4,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 4 / 2
9,708
539
8,892
17,075
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
vini347
Merlin
15
2 / 3 / 5
8,644
480
9,025
8,297
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
10
10
Deaths
20
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Apollogan
Neith
5
1
7
8.5
W
Discordia
GreenedRacer
Discordia
2
3
1
0.83
L
1
2
6
2
L
0
2
1
0.25
L
Heimdallr
MsLara1313
Heimdallr
0
9
1
0.06
L
7
4
2
2
W
Cabrakan
Skerty7
Cabrakan
7
2
7
5.25
W
2
2
2
1.5
W
Cu Chulainn
UNDRETHEDARKNES
Cu Chulainn
4
2
4
3
L
Merlin
vini347
Merlin
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
32,614
60,290
Taken
64,653
38,001
Mitigated
33,134
15,816
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Apollogan
Neith
7,485
4,117
0
4,858
8,783
2,988
1,682
686
7,890
0
54,657
W
Discordia
GreenedRacer
Discordia
5,114
351
0
1,034
9,443
3,041
116
1,189
7,970
71,951
0
L
4,343
1,227
0
3,780
11,672
8,550
0
3,353
8,296
0
31,868
L
5,949
1,597
0
6,976
12,961
10,523
722
1,170
11,341
0
52,518
L
Heimdallr
MsLara1313
Heimdallr
4,405
2,169
0
2,441
14,648
4,664
0
6,212
8,436
0
35,530
L
8,892
2,712
0
5,690
17,075
6,566
0
4,777
12,223
0
57,340
W
Cabrakan
Skerty7
Cabrakan
12,500
2,384
0
2,157
13,923
14,240
0
1,633
11,846
40,774
0
W
7,702
1,459
0
5,637
15,031
5,267
0
3,100
11,700
0
62,597
W
Cu Chulainn
UNDRETHEDARKNES
Cu Chulainn
11,020
3,333
0
2,130
13,110
12,465
624
1,654
11,276
0
58,816
L
Merlin
vini347
Merlin
9,025
739
0
976
8,297
2,831
228
2,102
6,170
41,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
41,498
488
Minions Killed
393
0
Camps Cleared
0
1,655,432
Distance Traveled
1,591,644
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,802
545
78
4
0
301,359
2
W
Discordia
9,747
542
132
7
0
322,786
7
L
Vamana
8,036
446
52
3
0
349,931
3
L
Chaac
8,478
471
99
6
0
328,065
4
L
Heimdallr
6,632
368
60
3
0
265,962
3
L
Susano
9,708
539
108
6
0
322,654
4
W
Cabrakan
9,815
545
55
3
0
400,303
7
W
Susano
9,415
523
111
6
0
339,642
6
W
Cu Chulainn
10,441
580
112
6
0
291,342
1
L
Merlin
8,644
480
74
4
0
325,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role