Player Matchup

King Arthur
King Arthur
BISHx14
King Arthur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Poseidon
Poseidon
Cameinyabox
Poseidon
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 18L
1,359 Elo+
Party 1
Achilles
Achilles
DARKAKUMA777448
Achilles
Level 58
God Stats
142W - 179L
1,487 SR
Queue Stats
561W - 1,066L
1,483 Elo+
Solo
Danzaburou
Danzaburou
JT0AST
Danzaburou
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
71W - 57L
1,359 Elo+
Party 1
Ne Zha
Ne Zha
Jesseballoon
Ne Zha
Level 26
God Stats
2W - 2L
1,264 SR
Queue Stats
63W - 41L
1,359 Elo+
Party 1
Team Averages
Level 43
1,450 SR
1,412 Elo+

VS

Team Averages
Level 98
1,500 SR
1,550 Elo+
Pele
Pele
Flashh_IV
Pele
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 40L
1,500 Elo+
Party 2
Osiris
Osiris
Michael_22b3st
Osiris
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
54W - 50L
1,748 Elo+
Party 2
Janus
Janus
NeoOmni-
Janus
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 62L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Rimyknows
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Roofer For Life
Anhur
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
303W - 315L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BISHx14
King Arthur
17
0 / 6 / 3
10,385
472
5,398
20,903
10,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Cameinyabox
Poseidon
18
5 / 6 / 2
11,640
529
11,725
10,700
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
13
2 / 7 / 2
8,460
385
3,076
16,252
8,291
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Danzaburou
JT0AST
Danzaburou
19
11 / 3 / 4
12,656
575
21,918
18,133
7,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
17
5 / 6 / 7
10,982
499
10,466
19,743
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
3 / 5 / 7
11,721
533
9,905
16,823
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 1
13,168
599
17,507
24,676
19,629
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
NeoOmni-
Janus
20
8 / 3 / 3
13,210
600
10,805
12,092
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Rimyknows
Cthulhu
17
3 / 2 / 5
10,733
488
9,876
14,925
10,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 10 / 1
9,672
440
5,750
19,014
6,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
23
Kills
24
28
Deaths
23
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BISHx14
King Arthur
0
6
3
0.25
L
Poseidon
Cameinyabox
Poseidon
5
6
2
1
L
Achilles
2
7
2
0.43
W
Pele
3
5
7
1.3
L
Danzaburou
JT0AST
Danzaburou
11
3
4
4.33
L
Ne Zha
5
6
7
1.42
W
9
3
1
3.17
W
Janus
NeoOmni-
Janus
8
3
3
3.17
W
Cthulhu
Rimyknows
Cthulhu
3
2
5
2.75
W
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
53,843
85,731
Taken
87,530
36,472
Mitigated
49,455
25,384
Healing
31,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BISHx14
King Arthur
5,398
255
279
3,866
20,903
10,307
332
3,461
17,426
0
57,295
L
Poseidon
Cameinyabox
Poseidon
11,725
1,174
0
1,208
10,700
3,602
255
6,717
3,702
68,401
0
L
Achilles
3,076
946
0
3,360
16,252
8,291
0
8,384
7,850
217
23,698
W
Pele
9,905
2,525
0
6,210
16,823
8,745
0
4,297
12,420
0
81,913
L
Danzaburou
JT0AST
Danzaburou
21,918
14,505
0
10,163
18,133
7,045
1,464
3,669
14,464
0
85,066
L
Ne Zha
10,466
2,940
0
6,508
19,743
7,227
0
5,268
14,332
0
63,888
W
17,507
7,419
0
12,582
24,676
19,629
507
2,230
22,286
0
84,116
W
Janus
NeoOmni-
Janus
10,805
170
0
2,268
12,092
4,222
528
4,519
7,331
90,664
0
W
Cthulhu
Rimyknows
Cthulhu
9,876
261
1,276
3,066
14,925
10,441
196
2,941
11,900
48,336
0
W
5,750
4,094
429
5,851
19,014
6,418
801
977
17,955
0
57,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
58,504
504
Minions Killed
567
0
Camps Cleared
0
1,914,867
Distance Traveled
2,011,171
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,385
472
133
6
0
388,457
2
L
Poseidon
11,640
529
126
6
0
410,350
3
L
Achilles
8,460
385
33
2
0
318,417
0
W
Pele
11,721
533
124
6
0
430,381
2
L
Danzaburou
12,656
575
123
6
0
371,086
6
L
Ne Zha
10,982
499
89
4
0
426,557
4
W
Osiris
13,168
599
142
6
0
378,366
0
W
Janus
13,210
600
147
7
0
436,329
5
W
Cthulhu
10,733
488
65
3
0
442,832
1
W
Anhur
9,672
440
89
4
0
323,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role