Player Matchup

Fafnir
Fafnir
IC0-N1x
Fafnir
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 197L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MegaMald
Zhong Kui
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 198L
1,642 Elo+
Party 1
Chronos
Chronos
Ur Mald
Chronos
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 204L
1,680 Elo+
Party 1
Tyr
Tyr
Willyboiboi
Tyr
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 197L
1,680 Elo+
Party 1
Janus
Janus
imaqtpi3
Janus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,545 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,610 Elo+

VS

Team Averages
Level 131
1,500 SR
1,655 Elo+
Neith
Neith
AbaddonsInferno
Neith
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 152L
1,806 Elo+
Party 2
Anubis
Anubis
Bird Gang Inc
Anubis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,500 Elo+
Party 2
Vulcan
Vulcan
DeathsGamer666
Vulcan
Level 127
God Stats
12W - 5L
1,500 SR
Queue Stats
270W - 240L
1,806 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KFCilovechicken
Cu Chulainn
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,662 Elo+
Solo
Raijin
Raijin
gbdfytusvf
Raijin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IC0-N1x
Fafnir
16
2 / 5 / 11
10,298
687
8,536
21,843
24,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
MegaMald
Zhong Kui
17
3 / 8 / 6
10,098
673
14,828
20,194
12,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Ur Mald
Chronos
17
4 / 6 / 8
10,954
730
12,607
23,437
10,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 9 / 7
10,776
718
12,337
21,330
21,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
imaqtpi3
Janus
17
1 / 7 / 10
10,506
700
12,833
14,644
6,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 21
11,977
798
15,595
14,758
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
8 / 4 / 13
11,986
799
14,286
10,945
6,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
10 / 2 / 12
12,693
846
24,558
9,092
4,783
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
KFCilovechicken
Cu Chulainn
18
5 / 4 / 20
11,710
781
14,955
20,012
26,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
gbdfytusvf
Raijin
19
7 / 4 / 19
12,279
819
19,504
13,766
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
120
15
Kills
35
35
Deaths
15
42
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
W
8
4
13
3.63
W
10
2
12
8
L
Fafnir
IC0-N1x
Fafnir
2
5
11
1.5
W
Cu Chulainn
KFCilovechicken
Cu Chulainn
5
4
20
3.75
L
Zhong Kui
MegaMald
Zhong Kui
3
8
6
0.75
L
Chronos
Ur Mald
Chronos
4
6
8
1.33
L
5
9
7
0.94
W
Raijin
gbdfytusvf
Raijin
7
4
19
4.13
L
Janus
imaqtpi3
Janus
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,141
Damage
88,898
101,448
Taken
68,573
76,155
Mitigated
51,793
36,241
Healing
34,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,595
5,138
2,893
7,929
14,758
7,250
1,679
9,501
5,155
0
32,313
W
14,286
167
3,888
3,270
10,945
6,592
1,432
8,961
1,765
32,480
0
W
24,558
13,608
3,066
1,987
9,092
4,783
371
7,155
1,869
37,702
0
L
Fafnir
IC0-N1x
Fafnir
8,536
1,360
1,970
6,443
21,843
24,156
20
13,003
7,956
11,402
0
W
Cu Chulainn
KFCilovechicken
Cu Chulainn
14,955
2,481
1,116
4,778
20,012
26,611
650
12,852
6,718
374
23,793
L
Zhong Kui
MegaMald
Zhong Kui
14,828
1,254
2,290
5,706
20,194
12,886
355
13,110
6,238
31,327
0
L
Chronos
Ur Mald
Chronos
12,607
2,868
1,940
7,189
23,437
10,983
982
11,763
10,722
33,035
0
L
12,337
1,625
2,419
1,828
21,330
21,689
0
10,371
10,285
0
16,972
W
Raijin
gbdfytusvf
Raijin
19,504
1,931
2,336
3,205
13,766
6,557
1,156
9,364
4,262
30,664
0
L
Janus
imaqtpi3
Janus
12,833
264
2,753
3,703
14,644
6,441
394
7,247
6,881
44,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,632
Gold Earned
60,645
148
Minions Killed
161
0
Camps Cleared
0
1,202,985
Distance Traveled
1,311,546
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,977
798
29
2
0
296,528
5
W
Anubis
11,986
799
46
3
0
214,747
2
W
Vulcan
12,693
846
39
3
0
279,582
3
L
Fafnir
10,298
687
0
0
0
213,217
0
W
Cu Chulainn
11,710
781
15
1
0
271,464
1
L
Zhong Kui
10,098
673
37
2
0
241,551
0
L
Chronos
10,954
730
52
3
0
246,867
1
L
Tyr
10,776
718
5
0
0
255,896
0
W
Raijin
12,279
819
32
2
0
249,225
0
L
Janus
10,506
700
54
4
0
245,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role