Player Matchup

Artio
Artio
CombatKill2134
Artio
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 57L
1,806 Elo+
Party 1
Chang'e
Chang'e
JamZKarma
Chang'e
Level 160
God Stats
2W - 0L
1,711 SR
Queue Stats
239W - 114L
1,912 Elo+
Party 1
Susano
Susano
Mantiiiiis
Susano
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 101L
1,806 Elo+
Party 1
Cernunnos
Cernunnos
Skrillmau
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crustar63
Tsukuyomi
Level 155
God Stats
14W - 10L
1,500 SR
Queue Stats
529W - 438L
1,806 Elo+
Party 1
Team Averages
Level 153
1,542 SR
1,766 Elo+

VS

Team Averages
Level 149
1,500 SR
1,496 Elo+
Kali
Kali
DeXternivelAlto
Kali
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,479 Elo+
Solo
Izanami
Izanami
JCHVX
Izanami
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 77L
1,500 Elo+
Party 2
Chang'e
Chang'e
Ozahn
Chang'e
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Ganesha
Ganesha
ULLOA_10
Ganesha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,500 Elo+
Party 2
Osiris
Osiris
kemo52
Osiris
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 41L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
8,630
508
6,551
19,572
16,192
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
JamZKarma
Chang'e
16
5 / 2 / 9
9,558
562
17,473
12,596
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Mantiiiiis
Susano
17
5 / 2 / 6
10,207
600
9,242
13,644
6,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Skrillmau
Cernunnos
16
3 / 0 / 5
9,778
575
9,706
9,156
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
crustar63
Tsukuyomi
16
7 / 2 / 6
9,737
573
9,176
14,902
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,490
499
8,321
15,117
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
JCHVX
Izanami
14
1 / 4 / 3
8,904
524
9,254
9,641
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Ozahn
Chang'e
14
4 / 5 / 1
8,990
529
8,716
11,617
8,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
ULLOA_10
Ganesha
12
0 / 4 / 5
7,952
468
6,837
16,182
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
kemo52
Osiris
14
1 / 3 / 2
8,595
506
6,192
12,379
12,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
20
Kills
8
9
Deaths
20
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
L
2
4
2
0.75
L
Izanami
JCHVX
Izanami
1
4
3
0.63
W
Chang'e
JamZKarma
Chang'e
5
2
9
4.75
W
Susano
Mantiiiiis
Susano
5
2
6
4
L
Chang'e
Ozahn
Chang'e
4
5
1
0.9
W
Cernunnos
Skrillmau
Cernunnos
3
0
5
5.5
L
Ganesha
ULLOA_10
Ganesha
0
4
5
0.63
W
Tsukuyomi
crustar63
Tsukuyomi
7
2
6
5
L
Osiris
kemo52
Osiris
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,148
Damage
39,320
69,870
Taken
64,936
36,956
Mitigated
44,588
32,668
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,551
619
1,518
7,490
19,572
16,192
0
7,492
12,080
19,326
0
L
8,321
3,983
0
4,700
15,117
6,162
0
6,490
8,345
0
46,565
L
Izanami
JCHVX
Izanami
9,254
5,260
0
2,293
9,641
5,243
1,420
1,454
8,178
5,025
65,840
W
Chang'e
JamZKarma
Chang'e
17,473
1,485
4,407
5,635
12,596
4,860
696
3,523
9,073
67,886
0
W
Susano
Mantiiiiis
Susano
9,242
2,626
0
2,620
13,644
6,662
56
1,428
12,216
0
57,968
L
Chang'e
Ozahn
Chang'e
8,716
361
2,605
3,271
11,617
8,086
0
5,343
6,088
45,787
0
W
Cernunnos
Skrillmau
Cernunnos
9,706
5,115
0
6,496
9,156
3,359
3,316
1,752
7,404
0
72,189
L
Ganesha
ULLOA_10
Ganesha
6,837
1,018
0
3,263
16,182
12,727
0
8,068
7,887
28,481
0
W
Tsukuyomi
crustar63
Tsukuyomi
9,176
1,963
0
4,502
14,902
5,883
1,137
2,806
12,096
0
58,772
L
Osiris
kemo52
Osiris
6,192
1,587
0
1,747
12,379
12,370
908
1,919
10,414
5,081
43,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,910
Gold Earned
42,931
474
Minions Killed
474
0
Camps Cleared
0
1,691,582
Distance Traveled
1,492,218
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,630
508
21
1
0
342,691
5
L
Kali
8,490
499
95
6
0
329,989
3
L
Izanami
8,904
524
155
9
0
267,243
6
W
Chang'e
9,558
562
102
6
0
353,095
3
W
Susano
10,207
600
117
7
0
344,178
5
L
Chang'e
8,990
529
107
6
0
297,087
2
W
Cernunnos
9,778
575
128
8
0
293,989
3
L
Ganesha
7,952
468
6
0
0
314,238
7
W
Tsukuyomi
9,737
573
106
6
0
357,629
5
L
Osiris
8,595
506
111
7
0
283,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role