Player Matchup

Scylla
Scylla
AwwTheyLoveYou
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,736 Elo+
Party 1
Ullr
Ullr
FrankOcean2032
Ullr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,857 Elo+
Party 1
Fenrir
Fenrir
J4wGod
Fenrir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
1,857 Elo+
Party 1
Yemoja
Yemoja
Kageyama7568
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,857 Elo+
Party 1
Chiron
Chiron
PhoenixBLAZE5
Chiron
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
268W - 217L
1,543 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,770 Elo+

VS

Team Averages
Level 21
1,506 SR
1,688 Elo+
Mercury
Mercury
DeathStree
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 47L
1,679 Elo+
Party 2
Yemoja
Yemoja
StrayAdventurer
Yemoja
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 186L
1,565 Elo+
Solo
Danzaburou
Danzaburou
WackaWacka90
Danzaburou
Level 25
God Stats
6W - 9L
1,529 SR
Queue Stats
35W - 39L
1,528 Elo+
Solo
Bellona
Bellona
ZeusCamp
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 169L
1,776 Elo+
Solo
Anubis
Anubis
iTzXHoNoR
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 93L
1,894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 9
9,496
633
12,835
6,661
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 2
9,410
627
8,227
10,250
3,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
J4wGod
Fenrir
15
11 / 1 / 5
9,770
651
9,103
11,916
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
13
0 / 1 / 13
8,219
548
2,986
7,238
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 0 / 7
9,338
623
11,200
10,636
3,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeathStree
Mercury
11
0 / 8 / 2
6,673
445
6,092
11,774
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 0
5,387
359
2,252
9,530
2,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
WackaWacka90
Danzaburou
11
0 / 7 / 0
6,401
427
4,474
12,068
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ZeusCamp
Bellona
13
2 / 6 / 0
7,918
528
6,537
12,518
13,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
iTzXHoNoR
Anubis
10
1 / 9 / 0
6,226
415
5,287
9,930
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
33
Kills
3
3
Deaths
33
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
L
Mercury
DeathStree
Mercury
0
8
2
0.13
W
7
1
2
8
W
Fenrir
J4wGod
Fenrir
11
1
5
13.5
W
Yemoja
0
1
13
6.5
W
8
0
7
11.5
L
0
3
0
0
L
Danzaburou
WackaWacka90
Danzaburou
0
7
0
0
L
Bellona
ZeusCamp
Bellona
2
6
0
0.33
L
Anubis
iTzXHoNoR
Anubis
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
24,642
46,701
Taken
55,820
18,967
Mitigated
28,308
19,547
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,835
1,851
0
2,125
6,661
2,137
1,727
2,868
3,793
60,067
0
L
Mercury
DeathStree
Mercury
6,092
3,508
0
585
11,774
5,980
0
3,494
8,196
4,720
39,253
W
8,227
3,023
0
3,628
10,250
3,847
0
1,103
9,147
0
52,377
W
Fenrir
J4wGod
Fenrir
9,103
3,014
0
6,080
11,916
5,095
44
2,721
9,195
0
56,610
W
Yemoja
2,986
342
1,601
1,924
7,238
4,263
127
1,493
5,745
21,980
0
W
11,200
4,374
1,255
2,934
10,636
3,625
0
1,052
9,584
0
69,251
L
2,252
136
1,140
1,406
9,530
2,685
0
3,528
5,964
16,710
0
L
Danzaburou
WackaWacka90
Danzaburou
4,474
2,496
0
2,870
12,068
2,917
576
3,269
8,749
0
42,638
L
Bellona
ZeusCamp
Bellona
6,537
2,991
0
2,102
12,518
13,480
595
582
11,903
8,979
36,340
L
Anubis
iTzXHoNoR
Anubis
5,287
213
0
1,094
9,930
3,246
0
4,480
5,187
26,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
32,605
493
Minions Killed
339
0
Camps Cleared
0
1,451,540
Distance Traveled
1,277,544
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,496
633
138
9
0
296,281
6
L
Mercury
6,673
445
82
5
0
287,250
2
W
Ullr
9,410
627
98
7
0
300,204
2
W
Fenrir
9,770
651
104
7
0
313,998
2
W
Yemoja
8,219
548
33
2
0
260,156
2
W
Chiron
9,338
623
120
8
0
280,901
6
L
Yemoja
5,387
359
28
2
0
270,299
3
L
Danzaburou
6,401
427
89
6
0
229,685
4
L
Bellona
7,918
528
92
6
0
275,309
4
L
Anubis
6,226
415
48
3
0
215,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role