Player Matchup

Sun Wukong
Sun Wukong
BYRDMAN 7769607
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,391 Elo+
Solo
Mulan
Mulan
DARKMONEY44
Mulan
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 24L
1,500 Elo+
Solo
Thoth
Thoth
KILLJWOODZZZ
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Sackary6
He Bo
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
15W - 14L
1,345 Elo+
Solo
Artemis
Artemis
gremlinears666
Artemis
Level 25
God Stats
50W - 41L
1,399 SR
Queue Stats
201W - 213L
1,416 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,431 Elo+

VS

Team Averages
Level 21
1,608 SR
1,615 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DADDY MUNCH
Jormungandr
Level 14
God Stats
39W - 12L
1,754 SR
Queue Stats
42W - 20L
1,760 Elo+
Party 1
Kukulkan
Kukulkan
EQ7QE
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
RUN-IT-BaacK
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
TristoMisto007
Nemesis
Level 15
God Stats
6W - 1L
1,785 SR
Queue Stats
17W - 8L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BYRDMAN 7769607
Sun Wukong
11
0 / 6 / 3
6,095
1,016
3,763
10,886
6,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 3 / 2
6,196
1,033
5,102
6,209
3,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,721
954
307
2,371
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Sackary6
He Bo
11
0 / 3 / 3
6,177
1,030
4,137
7,856
2,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 8 / 0
7,074
1,179
6,253
10,435
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 1 / 11
7,873
1,312
9,788
6,157
2,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
DADDY MUNCH
Jormungandr
14
5 / 1 / 10
8,087
1,348
9,328
7,622
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
EQ7QE
Kukulkan
14
3 / 0 / 6
7,433
1,239
4,840
1,292
505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 0 / 8
8,226
1,371
5,605
4,658
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 5
7,163
1,194
4,893
4,691
1,663
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
3
Kills
21
21
Deaths
3
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
11
10.5
L
Sun Wukong
BYRDMAN 7769607
Sun Wukong
0
6
3
0.25
W
Jormungandr
DADDY MUNCH
Jormungandr
5
1
10
10
L
0
3
2
0.33
W
Kukulkan
EQ7QE
Kukulkan
3
0
6
6
L
0
1
0
0
W
5
0
8
9
L
He Bo
Sackary6
He Bo
0
3
3
0.5
W
3
1
5
5.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
34,454
37,757
Taken
24,420
17,760
Mitigated
12,773
2,682
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,788
8,465
0
0
6,157
2,283
0
1,246
4,836
0
15,048
L
Sun Wukong
BYRDMAN 7769607
Sun Wukong
3,763
1,350
0
401
10,886
6,929
0
4,296
6,331
129
7,074
W
Jormungandr
DADDY MUNCH
Jormungandr
9,328
2,068
0
2,698
7,622
5,010
0
1,335
6,103
22,333
0
L
5,102
874
0
288
6,209
3,136
0
3,023
3,136
36
8,680
W
Kukulkan
EQ7QE
Kukulkan
4,840
632
0
144
1,292
505
0
223
1,069
17,777
0
L
307
0
0
0
2,371
1,161
0
762
1,559
3,952
0
W
5,605
1,214
195
1,643
4,658
3,312
0
1,089
3,537
0
16,369
L
He Bo
Sackary6
He Bo
4,137
277
32
463
7,856
2,707
0
2,554
5,152
7,240
0
W
4,893
2,033
0
618
4,691
1,663
0
707
3,884
0
11,058
L
6,253
4,004
0
1,498
10,435
3,827
0
3,168
7,167
0
22,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
38,782
62
Minions Killed
113
1
Camps Cleared
5
517,592
Distance Traveled
680,168
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,873
1,312
15
3
1
149,878
0
L
Sun Wukong
6,095
1,016
6
1
0
142,890
2
W
Jormungandr
8,087
1,348
34
6
0
136,982
0
L
Mulan
6,196
1,033
12
2
1
106,417
0
W
Kukulkan
7,433
1,239
30
5
0
121,133
0
L
Thoth
5,721
954
8
1
0
55,490
0
W
Chaac
8,226
1,371
22
4
3
122,667
0
L
He Bo
6,177
1,030
8
1
0
108,237
0
W
Nemesis
7,163
1,194
12
2
1
149,508
1
L
Artemis
7,074
1,179
28
5
0
104,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role