Player Matchup

Janus
Janus
NKLse
Janus
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
187W - 131L
1,500 Elo+
Party 1
Chiron
Chiron
RafaelSteinYM
Chiron
Level 100
God Stats
4W - 2L
1,551 SR
Queue Stats
12W - 10L
1,138 Elo+
Party 1
Anhur
Anhur
Suuxxx
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,290 Elo+
Party 1
Bakasura
Bakasura
TRP_Lactobaclius
Bakasura
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 328L
1,623 Elo+
Solo
Ymir
Ymir
iiwwa
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 101
1,510 SR
1,410 Elo+

VS

Team Averages
Level 54
1,493 SR
1,509 Elo+
Athena
Athena
Infinitywar81
Athena
Level 16
God Stats
9W - 7L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Cupid
Cupid
MyNameIsDean
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,517 Elo+
Party 2
Discordia
Discordia
Star34
Discordia
Level 61
God Stats
3W - 5L
1,500 SR
Queue Stats
109W - 124L
1,422 Elo+
Party 2
Anhur
Anhur
enemygordo
Anhur
Level 34
God Stats
4W - 4L
1,465 SR
Queue Stats
165W - 192L
1,606 Elo+
Solo
Serqet
Serqet
xXxCeCiSxXx
Serqet
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NKLse
Janus
15
9 / 2 / 4
9,351
623
8,229
7,408
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
15 / 1 / 6
9,156
610
14,398
10,760
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Suuxxx
Anhur
15
6 / 0 / 3
9,416
628
5,662
7,819
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 5
9,356
624
6,365
8,171
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
iiwwa
Ymir
11
2 / 2 / 11
8,027
535
5,764
9,657
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,352
423
3,685
13,021
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 6 / 0
6,467
431
2,059
8,739
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Star34
Discordia
12
1 / 7 / 1
7,358
491
7,307
7,405
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
5
0 / 12 / 1
4,708
314
492
10,321
1,896
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Serqet
10
4 / 6 / 3
7,230
482
7,042
11,512
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
37
Kills
7
7
Deaths
37
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
6
0
0.17
W
Janus
NKLse
Janus
9
2
4
5.5
W
15
1
6
18
L
Discordia
Star34
Discordia
1
7
1
0.21
W
Anhur
Suuxxx
Anhur
6
0
3
7.5
W
5
2
5
3.75
L
Anhur
0
12
1
0.04
W
Ymir
iiwwa
Ymir
2
2
11
3.75
L
Serqet
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
20,585
43,815
Taken
50,998
22,299
Mitigated
16,187
13,635
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,685
1,380
0
1,079
13,021
6,324
0
6,916
6,080
13,680
0
L
2,059
520
61
2,222
8,739
1,915
0
548
8,066
0
26,713
W
Janus
NKLse
Janus
8,229
1,551
0
1,163
7,408
2,180
465
2,169
5,059
55,157
0
W
14,398
7,465
826
4,122
10,760
3,955
209
3,266
7,494
0
51,127
L
Discordia
Star34
Discordia
7,307
249
0
487
7,405
2,259
234
2,631
4,725
46,318
0
W
Anhur
Suuxxx
Anhur
5,662
2,246
0
5,245
7,819
2,801
2,325
603
6,966
0
54,691
W
6,365
4,341
0
1,642
8,171
5,373
0
288
7,301
8,402
54,304
L
Anhur
492
101
87
495
10,321
1,896
0
1,966
8,215
0
3,580
W
Ymir
iiwwa
Ymir
5,764
1,116
0
637
9,657
7,990
135
4,666
4,991
19,862
0
L
Serqet
7,042
1,640
0
2,511
11,512
3,793
0
2,580
8,664
0
29,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
32,115
420
Minions Killed
252
0
Camps Cleared
0
1,437,322
Distance Traveled
1,239,755
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,352
423
25
2
0
261,584
4
L
Cupid
6,467
431
62
4
0
237,633
2
W
Janus
9,351
623
106
7
0
308,800
0
W
Chiron
9,156
610
64
4
0
291,604
2
L
Discordia
7,358
491
99
7
0
256,453
4
W
Anhur
9,416
628
109
7
0
257,820
4
W
Bakasura
9,356
624
114
8
0
317,787
0
L
Anhur
4,708
314
6
0
0
194,111
3
W
Ymir
8,027
535
27
2
0
261,311
1
L
Serqet
7,230
482
60
4
0
289,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role