Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lostsoul999
Nemesis
Level 67
God Stats
3W - 2L
1,621 SR
Queue Stats
69W - 70L
1,590 Elo+
Party 3
Chaac
Chaac
Samtoraak
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,941 Elo+
Party 1
Aphrodite
Aphrodite
ScoobysDream
Aphrodite
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 31L
1,941 Elo+
Party 1
Scylla
Scylla
lilG0rd0
Scylla
Level 45
God Stats
4W - 2L
1,725 SR
Queue Stats
27W - 25L
1,398 Elo+
Party 3
Team Averages
Level 59
1,569 SR
1,674 Elo+

VS

Team Averages
Level 87
1,423 SR
1,318 Elo+
Horus
Horus
FlamingPhaser
Horus
Level 123
God Stats
1W - 1L
1,308 SR
Queue Stats
69W - 74L
1,226 Elo+
Party 2
Jormungandr
Jormungandr
RAG3 Vultex
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,150 Elo+
Party 2
Ao Kuang
Ao Kuang
World Onlock
Ao Kuang
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 216L
1,455 Elo+
Party 2
Ra
Ra
World Unlock
Ra
Level 97
God Stats
27W - 22L
1,308 SR
Queue Stats
396W - 354L
1,261 Elo+
Party 2
Danzaburou
Danzaburou
ghostfreak8769
Danzaburou
Level 82
God Stats
9W - 4L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
5 / 4 / 6
9,264
403
10,031
17,296
8,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Lostsoul999
Nemesis
16
4 / 7 / 6
10,152
441
16,573
20,787
11,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Samtoraak
Chaac
15
0 / 5 / 2
8,807
383
6,357
14,592
11,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
ScoobysDream
Aphrodite
15
5 / 5 / 5
9,334
406
11,877
13,267
11,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
lilG0rd0
Scylla
16
5 / 8 / 4
11,034
480
10,117
17,416
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 6
12,994
565
11,424
14,606
17,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
RAG3 Vultex
Jormungandr
13
1 / 4 / 9
10,741
467
8,333
17,379
12,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
World Onlock
Ao Kuang
20
10 / 5 / 8
14,131
614
18,809
25,934
11,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 2 / 7
13,756
598
15,963
18,231
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ghostfreak8769
Danzaburou
16
3 / 6 / 5
11,498
500
7,897
15,889
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
19
Kills
29
29
Deaths
19
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
4
6
2
W
3
2
6
3
L
Nemesis
Lostsoul999
Nemesis
4
7
6
1
W
Jormungandr
RAG3 Vultex
Jormungandr
1
4
9
1.38
L
Chaac
Samtoraak
Chaac
0
5
2
0.2
L
Aphrodite
ScoobysDream
Aphrodite
5
5
5
1.5
W
Ao Kuang
World Onlock
Ao Kuang
10
5
8
2.8
W
12
2
7
7.75
W
Danzaburou
ghostfreak8769
Danzaburou
3
6
5
0.92
L
Scylla
lilG0rd0
Scylla
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,955
Damage
62,426
83,358
Taken
92,039
49,653
Mitigated
55,147
23,974
Healing
39,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,031
3,251
1,074
4,743
17,296
8,119
0
8,415
8,881
0
40,386
W
11,424
6,225
1,384
6,232
14,606
17,178
607
2,632
11,829
7,363
67,744
L
Nemesis
Lostsoul999
Nemesis
16,573
6,562
0
1,712
20,787
11,909
0
12,160
8,627
8,346
72,962
W
Jormungandr
RAG3 Vultex
Jormungandr
8,333
1,544
0
0
17,379
12,092
0
4,013
13,097
29,953
0
L
Chaac
Samtoraak
Chaac
6,357
926
0
4,671
14,592
11,785
0
3,670
10,922
0
43,555
L
Aphrodite
ScoobysDream
Aphrodite
11,877
1,578
4,811
5,099
13,267
11,141
0
9,040
4,227
41,996
0
W
Ao Kuang
World Onlock
Ao Kuang
18,809
4,411
0
11,704
25,934
11,972
4,315
5,459
20,337
107,917
0
W
15,963
222
5,826
9,606
18,231
8,377
886
4,973
13,156
67,548
0
W
Danzaburou
ghostfreak8769
Danzaburou
7,897
2,696
0
4,505
15,889
5,528
5,105
5,118
10,606
0
56,712
L
Scylla
lilG0rd0
Scylla
10,117
1,139
0
1,864
17,416
6,699
558
11,050
6,366
55,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
63,120
420
Minions Killed
512
0
Camps Cleared
0
2,033,745
Distance Traveled
2,093,249
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,264
403
48
2
0
430,206
2
W
Horus
12,994
565
139
6
0
389,574
3
L
Nemesis
10,152
441
114
5
0
412,656
2
W
Jormungandr
10,741
467
26
1
0
364,393
0
L
Chaac
8,807
383
72
3
0
395,921
4
L
Aphrodite
9,334
406
75
3
0
395,859
1
W
Ao Kuang
14,131
614
151
7
0
465,335
2
W
Ra
13,756
598
109
5
0
473,210
0
W
Danzaburou
11,498
500
87
4
0
400,737
2
L
Scylla
11,034
480
111
5
0
399,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role