Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AVM KaZy
Chaac
Level 89
God Stats
7W - 7L
1,500 SR
Queue Stats
413W - 384L
1,802 Elo+
Party 2
Izanami
Izanami
Da-GodfatherBear
Izanami
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
238W - 207L
1,067 Elo+
Solo
Hera
Hera
GERSl0
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MasterMax042
Fenrir
Level 75
God Stats
14W - 7L
1,500 SR
Queue Stats
196W - 179L
1,500 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,474 Elo+

VS

Team Averages
Level 89
1,537 SR
1,441 Elo+
Nemesis
Nemesis
Amatera__-
Nemesis
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 230L
1,238 Elo+
Solo
Cabrakan
Cabrakan
Avery T123
Cabrakan
Level 66
God Stats
5W - 9L
1,481 SR
Queue Stats
20W - 29L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
Bulge Budder
Kukulkan
Level 64
God Stats
27W - 35L
1,504 SR
Queue Stats
32W - 48L
1,520 Elo+
Party 1
Arachne
Arachne
ChaFourGuy
Arachne
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 69L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trekken214
Ah Muzen Cab
Level 66
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 8L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 2 / 7
9,391
522
6,082
16,873
9,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
AVM KaZy
Chaac
16
1 / 1 / 3
9,568
532
8,099
12,270
9,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 2 / 2
9,351
520
10,216
10,316
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
GERSl0
Hera
16
2 / 1 / 1
9,900
550
6,151
6,357
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
4 / 3 / 2
9,090
505
4,351
14,123
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amatera__-
Nemesis
14
0 / 4 / 2
8,613
479
6,743
10,460
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Avery T123
Cabrakan
12
0 / 3 / 3
7,728
429
4,944
9,648
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Bulge Budder
Kukulkan
15
2 / 1 / 4
9,453
525
7,752
5,217
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ChaFourGuy
Arachne
14
6 / 2 / 0
9,165
509
7,350
13,962
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Trekken214
Ah Muzen Cab
13
1 / 5 / 4
7,932
441
7,837
11,002
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
9
9
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
7
3.25
W
Chaac
AVM KaZy
Chaac
1
1
3
2.5
L
Nemesis
Amatera__-
Nemesis
0
4
2
0.25
L
Cabrakan
Avery T123
Cabrakan
0
3
3
0.5
L
Kukulkan
Bulge Budder
Kukulkan
2
1
4
4
L
Arachne
ChaFourGuy
Arachne
6
2
0
3
W
5
2
2
3
W
Hera
GERSl0
Hera
2
1
1
2.5
W
Fenrir
4
3
2
1.67
L
Ah Muzen Cab
Trekken214
Ah Muzen Cab
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,899
Damage
34,626
59,939
Taken
50,289
32,291
Mitigated
25,225
20,079
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,082
1,771
366
3,237
16,873
9,915
139
4,985
11,888
31,575
0
W
Chaac
AVM KaZy
Chaac
8,099
1,590
0
9,581
12,270
9,060
87
848
11,422
0
66,104
L
Nemesis
Amatera__-
Nemesis
6,743
2,447
0
1,924
10,460
6,911
0
1,474
8,986
4,826
46,090
L
Cabrakan
Avery T123
Cabrakan
4,944
438
465
2,236
9,648
7,187
0
2,619
6,985
31,476
0
L
Kukulkan
Bulge Budder
Kukulkan
7,752
671
0
0
5,217
2,323
0
1,708
3,395
59,339
0
L
Arachne
ChaFourGuy
Arachne
7,350
5,307
0
5,882
13,962
5,169
0
3,893
9,915
0
44,888
W
10,216
6,768
0
3,780
10,316
4,118
826
3,471
6,845
0
72,305
W
Hera
GERSl0
Hera
6,151
1,285
0
962
6,357
2,773
484
1,852
4,505
66,417
0
W
Fenrir
4,351
706
0
2,153
14,123
6,425
0
2,094
12,029
0
54,855
L
Ah Muzen Cab
Trekken214
Ah Muzen Cab
7,837
2,496
0
3,454
11,002
3,635
42
2,201
8,775
0
41,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,300
Gold Earned
42,891
609
Minions Killed
433
0
Camps Cleared
0
1,659,644
Distance Traveled
1,653,882
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,391
522
46
3
0
346,510
4
W
Chaac
9,568
532
145
8
0
327,044
2
L
Nemesis
8,613
479
108
6
0
333,189
4
L
Cabrakan
7,728
429
54
3
0
324,743
3
L
Kukulkan
9,453
525
124
7
0
340,903
5
L
Arachne
9,165
509
67
4
0
364,204
5
W
Izanami
9,351
520
160
9
0
283,714
4
W
Hera
9,900
550
157
9
0
341,189
12
W
Fenrir
9,090
505
101
6
0
361,187
3
L
Ah Muzen Cab
7,932
441
80
4
0
290,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role