Player Matchup

Zhong Kui
Zhong Kui
AR_527
Zhong Kui
Level 21
God Stats
19W - 10L
1,488 SR
Queue Stats
202W - 196L
1,486 Elo+
Solo
Achilles
Achilles
Anhtid0te
Achilles
Level 17
God Stats
5W - 7L
1,270 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Izanami
Izanami
SuaveKhi
Izanami
Level 14
God Stats
4W - 9L
1,500 SR
Queue Stats
19W - 24L
1,715 Elo+
Solo
Ravana
Ravana
TheBadTouch420
Ravana
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Cthulhu
Cthulhu
literary-zigzag9
Cthulhu
Level 29
God Stats
16W - 7L
1,500 SR
Queue Stats
350W - 316L
1,500 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,540 Elo+

VS

Team Averages
Level 18
1,457 SR
1,548 Elo+
Hel
Hel
DroppedSoap3375
Hel
Level 13
God Stats
0W - 3L
1,285 SR
Queue Stats
29W - 34L
1,905 Elo+
Party 1
Agni
Agni
Edi06-_-
Agni
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Solo
Artemis
Artemis
muchoservesa
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
penguin attackz
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 160L
1,708 Elo+
Party 1
Nemesis
Nemesis
yoyo_is_me
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AR_527
Zhong Kui
12
3 / 0 / 1
7,117
547
3,168
8,638
6,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Anhtid0te
Achilles
10
3 / 0 / 4
6,390
492
3,441
5,849
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Izanami
SuaveKhi
Izanami
12
3 / 4 / 1
7,178
552
5,624
7,040
1,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 1 / 5
7,556
581
7,833
5,626
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 7
7,019
540
9,343
6,768
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,111
470
3,838
7,732
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
0 / 4 / 1
6,964
536
6,131
7,245
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
muchoservesa
Artemis
10
2 / 5 / 2
6,151
473
6,418
12,087
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,101
392
1,017
10,744
6,757
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
yoyo_is_me
Nemesis
12
1 / 2 / 0
6,781
522
1,572
6,452
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AR_527
Zhong Kui
3
0
1
3.5
W
Achilles
Anhtid0te
Achilles
3
0
4
5
L
2
4
2
0.75
L
Agni
0
4
1
0.13
W
Izanami
SuaveKhi
Izanami
3
4
1
0.88
W
7
1
5
9.5
W
2
0
7
5.5
L
Artemis
muchoservesa
Artemis
2
5
2
0.6
L
0
3
0
0
L
Nemesis
yoyo_is_me
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
18,976
33,921
Taken
44,260
17,791
Mitigated
15,722
10,065
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AR_527
Zhong Kui
3,168
694
0
3,663
8,638
6,242
0
4,704
3,592
36,817
0
W
Achilles
Anhtid0te
Achilles
3,441
942
0
1,062
5,849
3,167
0
1,029
4,812
0
15,005
L
3,838
507
873
3,609
7,732
1,467
0
0
7,732
25,099
0
L
Agni
6,131
1,256
0
1,482
7,245
2,262
78
3,028
4,217
45,056
0
W
Izanami
SuaveKhi
Izanami
5,624
4,181
0
1,629
7,040
1,756
1,379
2,336
4,704
0
39,962
W
7,833
2,556
0
1,382
5,626
1,917
544
1,632
3,913
0
31,103
W
9,343
808
78
2,251
6,768
4,709
0
854
5,914
35,528
0
L
Artemis
muchoservesa
Artemis
6,418
3,592
0
5,085
12,087
3,251
745
3,528
8,359
0
34,393
L
1,017
494
0
2,726
10,744
6,757
343
4,642
5,814
9,525
0
L
Nemesis
yoyo_is_me
Nemesis
1,572
233
0
3,690
6,452
1,985
0
800
5,627
0
42,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
31,108
306
Minions Killed
312
0
Camps Cleared
0
1,152,785
Distance Traveled
1,126,133
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,117
547
80
6
0
240,774
2
W
Achilles
6,390
492
22
2
0
191,225
3
L
Hel
6,111
470
45
3
0
254,638
2
L
Agni
6,964
536
94
7
0
214,157
1
W
Izanami
7,178
552
79
6
0
226,141
0
W
Ravana
7,556
581
56
4
0
243,767
0
W
Cthulhu
7,019
540
69
5
0
250,878
1
L
Artemis
6,151
473
58
4
0
200,791
1
L
Kuzenbo
5,101
392
22
2
0
197,850
0
L
Nemesis
6,781
522
93
7
0
258,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role