Player Matchup

Medusa
Medusa
Forgottenzs
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 73L
1,281 Elo+
Solo
Olorun
Olorun
Poseides
Olorun
Level 108
God Stats
2W - 1L
1,824 SR
Queue Stats
7W - 6L
1,694 Elo+
Party 2
Guan Yu
Guan Yu
eHinro
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
psyko305
Cthulhu
Level 17
God Stats
1W - 2L
1,786 SR
Queue Stats
1W - 2L
1,807 Elo+
Solo
Nemesis
Nemesis
railyd
Nemesis
Level 12
God Stats
10W - 6L
1,500 SR
Queue Stats
432W - 309L
1,512 Elo+
Solo
Team Averages
Level 32
1,622 SR
1,559 Elo+

VS

Team Averages
Level 36
1,529 SR
1,480 Elo+
Anubis
Anubis
Sunchipkiller
Anubis
Level 89
God Stats
70W - 36L
1,315 SR
Queue Stats
355W - 273L
1,660 Elo+
Party 1
Nemesis
Nemesis
Windfall103
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 65L
1,543 Elo+
Solo
Camazotz
Camazotz
ZakeJardon
Camazotz
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 166L
1,085 Elo+
Solo
Neith
Neith
jsid02
Neith
Level 16
God Stats
44W - 26L
1,622 SR
Queue Stats
255W - 180L
1,557 Elo+
Party 1
Ymir
Ymir
xNewZx
Ymir
Level 21
God Stats
15W - 5L
1,710 SR
Queue Stats
46W - 29L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 7 / 4
9,764
465
12,635
16,497
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Poseides
Olorun
14
1 / 9 / 3
9,107
434
12,351
14,486
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
eHinro
Guan Yu
13
0 / 8 / 2
8,024
382
4,370
17,647
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
psyko305
Cthulhu
14
2 / 7 / 4
8,499
405
7,579
17,256
12,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
railyd
Nemesis
17
11 / 7 / 1
11,588
552
13,784
19,691
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
13,137
626
18,011
13,194
7,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Windfall103
Nemesis
20
6 / 3 / 4
12,490
595
11,638
14,575
9,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
ZakeJardon
Camazotz
20
11 / 1 / 9
13,270
632
21,199
24,269
14,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
jsid02
Neith
17
6 / 6 / 5
11,481
547
5,481
11,337
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
xNewZx
Ymir
15
4 / 3 / 5
10,513
501
7,947
16,861
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
15
Kills
38
38
Deaths
15
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
4
0.43
L
Olorun
Poseides
Olorun
1
9
3
0.28
W
11
2
6
7
W
Nemesis
Windfall103
Nemesis
6
3
4
2.67
W
Camazotz
ZakeJardon
Camazotz
11
1
9
15.5
L
Guan Yu
eHinro
Guan Yu
0
8
2
0.13
W
Neith
jsid02
Neith
6
6
5
1.42
L
Cthulhu
psyko305
Cthulhu
2
7
4
0.57
L
Nemesis
railyd
Nemesis
11
7
1
1.64
W
Ymir
xNewZx
Ymir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,719
Damage
64,276
85,577
Taken
80,236
40,144
Mitigated
48,076
18,306
Healing
34,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,635
5,871
0
4,387
16,497
5,440
352
5,996
10,501
0
79,868
L
Olorun
Poseides
Olorun
12,351
6,552
158
2,121
14,486
6,537
738
4,529
9,957
57,811
0
W
18,011
1,084
0
8,482
13,194
7,752
1,056
4,415
8,754
93,690
0
W
Nemesis
Windfall103
Nemesis
11,638
5,241
0
2,625
14,575
9,905
772
2,516
12,037
13,565
111,565
W
Camazotz
ZakeJardon
Camazotz
21,199
9,069
0
16,712
24,269
14,626
708
6,978
17,066
0
96,712
L
Guan Yu
eHinro
Guan Yu
4,370
782
338
2,930
17,647
9,638
162
4,555
13,092
0
27,545
W
Neith
jsid02
Neith
5,481
1,868
0
2,101
11,337
3,440
1,717
2,359
8,978
0
56,942
L
Cthulhu
psyko305
Cthulhu
7,579
1,042
931
1,507
17,256
12,136
87
5,187
12,069
31,528
0
L
Nemesis
railyd
Nemesis
13,784
7,738
0
5,934
19,691
6,393
0
6,798
12,893
0
66,601
W
Ymir
xNewZx
Ymir
7,947
1,442
0
5,066
16,861
12,353
393
6,097
10,764
32,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
60,891
458
Minions Killed
591
0
Camps Cleared
0
1,860,797
Distance Traveled
1,993,867
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,764
465
128
6
0
341,267
9
L
Olorun
9,107
434
119
6
0
319,159
6
W
Anubis
13,137
626
145
7
0
365,243
3
W
Nemesis
12,490
595
156
7
0
430,641
5
W
Camazotz
13,270
632
146
7
0
430,713
6
L
Guan Yu
8,024
382
68
3
0
396,278
2
W
Neith
11,481
547
111
5
0
379,460
5
L
Cthulhu
8,499
405
41
2
0
368,869
4
L
Nemesis
11,588
552
102
5
0
435,224
2
W
Ymir
10,513
501
33
2
0
387,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role