Player Matchup

Ares
Ares
Advanced_C4
Ares
Level 6
God Stats
11W - 16L
1,715 SR
Queue Stats
79W - 88L
1,500 Elo+
Solo
Ra
Ra
Galka55
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
One AF 88
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,991 Elo+
Party 1
Merlin
Merlin
StevenSebast
Merlin
Level 24
God Stats
5W - 7L
1,721 SR
Queue Stats
17W - 22L
1,908 Elo+
Party 1
Aphrodite
Aphrodite
thespiritbear00
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,680 Elo+

VS

Team Averages
Level 21
1,575 SR
1,553 Elo+
Ra
Ra
Knotthebard
Ra
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Solo
Thanatos
Thanatos
OgSCrEwHeAd_211
Thanatos
Level 26
God Stats
21W - 11L
1,761 SR
Queue Stats
52W - 47L
1,633 Elo+
Party 2
Heimdallr
Heimdallr
Oylie
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
Teej32
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Merlin
Merlin
cyesloks
Merlin
Level 28
God Stats
39W - 31L
1,613 SR
Queue Stats
397W - 388L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
6,118
382
1,998
12,658
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 10 / 0
6,839
427
3,282
9,948
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
One AF 88
Hun Batz
11
1 / 8 / 0
6,876
430
3,158
14,104
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
1 / 5 / 0
6,783
424
5,005
9,820
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
thespiritbear00
Aphrodite
2
0 / 1 / 0
4,692
293
26
490
77
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
9,246
578
4,984
6,769
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
12 / 1 / 4
10,050
628
12,981
13,550
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Oylie
Heimdallr
5
1 / 2 / 0
5,772
361
1,245
2,700
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
Teej32
Odin
17
8 / 0 / 8
10,732
671
8,057
7,887
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
cyesloks
Merlin
14
1 / 1 / 4
8,636
540
5,870
5,513
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
28
31
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
2
10
0
0.2
W
6
0
0
6
W
Thanatos
12
1
4
14
L
Hun Batz
One AF 88
Hun Batz
1
8
0
0.13
W
Heimdallr
Oylie
Heimdallr
1
2
0
0.5
L
Merlin
1
5
0
0.2
W
Odin
Teej32
Odin
8
0
8
12
W
Merlin
cyesloks
Merlin
1
1
4
3
L
Aphrodite
thespiritbear00
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,469
Damage
33,137
47,020
Taken
36,419
17,519
Mitigated
18,168
2,585
Healing
20,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,998
348
0
484
12,658
7,913
216
3,044
9,576
12,760
0
L
3,282
747
0
84
9,948
2,934
366
3,032
6,830
29,970
0
W
4,984
929
353
3,186
6,769
2,313
1,097
2,363
4,406
48,697
0
W
Thanatos
12,981
3,178
0
13,492
13,550
5,441
1,078
1,895
11,655
0
58,702
L
Hun Batz
One AF 88
Hun Batz
3,158
287
0
2,017
14,104
3,907
0
2,705
11,133
0
35,308
W
Heimdallr
Oylie
Heimdallr
1,245
839
0
796
2,700
700
145
946
1,754
0
5,826
L
Merlin
5,005
413
0
0
9,820
2,688
0
1,521
7,987
36,886
0
W
Odin
Teej32
Odin
8,057
2,450
0
1,892
7,887
7,924
1,866
1,704
6,183
3,788
56,019
W
Merlin
cyesloks
Merlin
5,870
517
0
951
5,513
1,790
1,841
3,403
2,110
42,979
0
L
Aphrodite
thespiritbear00
Aphrodite
26
26
0
0
490
77
0
3
487
932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
44,436
209
Minions Killed
401
0
Camps Cleared
0
1,121,643
Distance Traveled
1,258,505
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,118
382
15
1
0
267,823
0
L
Ra
6,839
427
58
4
0
255,576
1
W
Ra
9,246
578
98
6
0
303,781
5
W
Thanatos
10,050
628
90
6
0
298,045
0
L
Hun Batz
6,876
430
73
5
0
293,716
0
W
Heimdallr
5,772
361
5
0
0
97,751
0
L
Merlin
6,783
424
63
4
0
260,259
5
W
Odin
10,732
671
116
7
0
307,382
0
W
Merlin
8,636
540
92
6
0
251,546
2
L
Aphrodite
4,692
293
0
0
0
44,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role