Player Matchup

Fenrir
Fenrir
DarkCon
Fenrir
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 94L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
ExpiredMilk11
Erlang Shen
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 94L
1,500 Elo+
Party 4
Fafnir
Fafnir
Rudwin
Fafnir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 3
Neith
Neith
TrëyWay
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
finLörd
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 136
1,500 SR
1,499 Elo+

VS

Team Averages
Level 149
1,548 SR
1,578 Elo+
Fafnir
Fafnir
BlackandredBld
Fafnir
Level 160
God Stats
16W - 23L
1,500 SR
Queue Stats
202W - 190L
1,712 Elo+
Party 2
Fenrir
Fenrir
Dingletronn
Fenrir
Level 138
God Stats
7W - 5L
1,500 SR
Queue Stats
64W - 63L
1,484 Elo+
Party 1
Chaac
Chaac
JarJarBinks
Chaac
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 23L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
StudMcBeast
Danzaburou
Level 160
God Stats
16W - 9L
1,738 SR
Queue Stats
299W - 284L
1,712 Elo+
Party 2
Nu Wa
Nu Wa
ironmannn
Nu Wa
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
165W - 172L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkCon
Fenrir
15
1 / 12 / 4
9,189
400
8,862
24,561
9,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ExpiredMilk11
Erlang Shen
16
1 / 7 / 1
9,559
416
8,395
18,953
19,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Fafnir
Rudwin
Fafnir
14
3 / 14 / 6
9,393
408
11,762
21,612
20,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
TrëyWay
Neith
14
1 / 12 / 2
9,524
414
11,425
21,831
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
finLörd
Kukulkan
18
5 / 5 / 1
11,750
511
16,998
13,693
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 27
14,335
623
14,929
21,223
27,653
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
8 / 1 / 9
13,467
586
10,208
19,444
10,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 6
13,425
584
11,194
18,738
24,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
StudMcBeast
Danzaburou
20
20 / 4 / 15
16,783
730
31,775
30,011
15,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
ironmannn
Nu Wa
20
6 / 3 / 19
14,126
614
14,902
11,516
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
11
Kills
50
50
Deaths
11
14
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
3
27
8.17
L
Fenrir
DarkCon
Fenrir
1
12
4
0.25
W
Fenrir
8
1
9
12.5
L
Erlang Shen
ExpiredMilk11
Erlang Shen
1
7
1
0.21
W
5
0
6
8
L
Fafnir
Rudwin
Fafnir
3
14
6
0.43
W
Danzaburou
StudMcBeast
Danzaburou
20
4
15
6.88
L
Neith
TrëyWay
Neith
1
12
2
0.17
L
Kukulkan
finLörd
Kukulkan
5
5
1
1.1
W
Nu Wa
ironmannn
Nu Wa
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,442
Damage
83,008
100,650
Taken
100,932
60,019
Mitigated
82,894
17,706
Healing
44,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,929
4,741
0
5,945
21,223
27,653
166
7,174
13,949
34,142
0
L
Fenrir
DarkCon
Fenrir
8,862
2,004
0
5,540
24,561
9,002
0
6,362
17,936
0
56,971
W
Fenrir
10,208
3,033
0
10,171
19,444
10,812
2,090
2,477
16,892
0
100,559
L
Erlang Shen
ExpiredMilk11
Erlang Shen
8,395
3,281
0
3,900
18,953
19,874
0
4,021
14,295
120
48,428
W
11,194
3,096
0
8,907
18,738
24,455
1,958
1,492
16,764
601
82,853
L
Fafnir
Rudwin
Fafnir
11,762
1,979
0
2,861
21,612
20,025
6
5,545
15,888
31,854
0
W
Danzaburou
StudMcBeast
Danzaburou
31,775
16,333
0
17,950
30,011
15,598
9,099
10,670
19,316
0
133,723
L
Neith
TrëyWay
Neith
11,425
5,735
0
5,011
21,831
6,392
0
6,415
15,358
0
63,952
L
Kukulkan
finLörd
Kukulkan
16,998
238
0
394
13,693
4,726
0
7,396
6,071
98,081
0
W
Nu Wa
ironmannn
Nu Wa
14,902
2,272
0
1,932
11,516
4,376
1,680
7,041
4,447
101,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,415
Gold Earned
72,136
508
Minions Killed
688
0
Camps Cleared
0
1,924,067
Distance Traveled
2,094,180
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,335
623
29
1
0
431,843
4
L
Fenrir
9,189
400
92
4
0
397,444
2
W
Fenrir
13,467
586
145
6
0
482,060
11
L
Erlang Shen
9,559
416
84
4
0
393,434
2
W
Chaac
13,425
584
150
7
0
401,207
1
L
Fafnir
9,393
408
33
1
0
376,144
4
W
Danzaburou
16,783
730
188
8
0
390,628
2
L
Neith
9,524
414
109
5
0
346,083
2
L
Kukulkan
11,750
511
190
8
0
410,962
4
W
Nu Wa
14,126
614
176
8
0
388,442
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role