Player Matchup

Sol
Sol
FETTYJOP23
Sol
Level 27
God Stats
32W - 34L
1,718 SR
Queue Stats
116W - 120L
1,776 Elo+
Party 1
Jormungandr
Jormungandr
KingNeo120
Jormungandr
Level 22
God Stats
36W - 21L
1,715 SR
Queue Stats
101W - 76L
1,642 Elo+
Party 1
Osiris
Osiris
Polud
Osiris
Level 12
God Stats
10W - 11L
1,667 SR
Queue Stats
13W - 12L
1,752 Elo+
Party 1
Neith
Neith
Pullout4ever
Neith
Level 4
God Stats
4W - 8L
1,667 SR
Queue Stats
7W - 10L
1,800 Elo+
Party 1
Hou Yi
Hou Yi
TheRicanRiot88
Hou Yi
Level 25
God Stats
3W - 1L
1,715 SR
Queue Stats
18W - 12L
1,756 Elo+
Party 1
Team Averages
Level 18
1,697 SR
1,745 Elo+

VS

Team Averages
Level 16
1,479 SR
1,632 Elo+
Cthulhu
Cthulhu
DjWolverine189
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,735 Elo+
Party 2
Thanatos
Thanatos
Grimm Serenity
Thanatos
Level 13
God Stats
11W - 18L
1,394 SR
Queue Stats
119W - 164L
1,657 Elo+
Solo
Da Ji
Da Ji
LITTLE_JAY_J
Da Ji
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SDG GEARS
Tsukuyomi
Level 15
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Ra
Ra
dawson1103
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
8,796
1,100
5,528
3,684
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
KingNeo120
Jormungandr
15
4 / 0 / 7
9,530
1,191
2,603
3,955
3,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Polud
Osiris
14
1 / 2 / 10
8,624
1,078
5,888
6,521
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 1 / 7
8,884
1,111
8,589
6,197
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 11
8,563
1,070
4,475
5,196
1,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

395

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,354
919
1,497
1,372
874
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
13
3 / 0 / 2
8,662
1,083
6,458
8,244
3,334
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 2 / 0
7,337
917
599
2,076
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
SDG GEARS
Tsukuyomi
13
0 / 8 / 2
7,639
955
3,005
10,943
4,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 9 / 4
7,843
980
6,381
9,216
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
19
Kills
5
5
Deaths
19
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
5
0
9
9.5
L
Thanatos
3
0
2
4
W
Jormungandr
KingNeo120
Jormungandr
4
0
7
7.5
L
1
2
0
0.5
W
Osiris
Polud
Osiris
1
2
10
3
W
6
1
7
9.5
L
Tsukuyomi
SDG GEARS
Tsukuyomi
0
8
2
0.13
W
3
2
11
4.25
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
17,940
25,553
Taken
31,851
14,026
Mitigated
12,531
5,267
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,497
168
58
290
1,372
874
0
215
1,132
3,991
0
W
5,528
2,161
0
1,912
3,684
1,355
0
2,026
1,658
13,825
0
L
Thanatos
6,458
439
294
2,905
8,244
3,334
0
2,128
5,916
0
17,782
W
Jormungandr
KingNeo120
Jormungandr
2,603
409
0
155
3,955
3,694
0
658
3,297
36,026
0
L
599
72
0
94
2,076
639
0
198
1,778
0
2,428
W
Osiris
Polud
Osiris
5,888
2,596
0
371
6,521
4,787
0
1,334
4,542
71
18,225
W
8,589
5,490
0
1,611
6,197
2,361
0
2,380
3,817
0
15,150
L
Tsukuyomi
SDG GEARS
Tsukuyomi
3,005
883
0
872
10,943
4,197
0
2,321
8,447
0
15,031
W
4,475
2,567
0
1,218
5,196
1,829
0
1,480
3,716
0
14,002
L
6,381
1,504
0
0
9,216
3,487
0
3,120
5,926
12,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
38,835
165
Minions Killed
70
9
Camps Cleared
3
808,958
Distance Traveled
435,942
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,354
919
3
0
0
37,934
0
W
Sol
8,796
1,100
17
2
0
193,640
0
L
Thanatos
8,662
1,083
19
2
0
163,062
0
W
Jormungandr
9,530
1,191
72
9
6
138,984
1
L
Da Ji
7,337
917
1
0
0
44,333
0
W
Osiris
8,624
1,078
35
4
2
179,100
1
W
Neith
8,884
1,111
12
2
0
153,705
1
L
Tsukuyomi
7,639
955
34
4
2
108,333
0
W
Hou Yi
8,563
1,070
29
4
1
143,529
0
L
Ra
7,843
980
13
2
1
82,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role