Player Matchup

Khepri
Khepri
FocaMF
Khepri
Level 12
God Stats
9W - 4L
1,500 SR
Queue Stats
40W - 42L
1,376 Elo+
Party 1
Bellona
Bellona
Sonicclyde
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
YoutubeEcu
Bakasura
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 38L
1,290 Elo+
Party 1
Izanami
Izanami
babydonut
Izanami
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
324W - 312L
1,500 Elo+
Solo
Zeus
Zeus
munchiezzzz
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,631 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,459 Elo+

VS

Team Averages
Level 14
1,564 SR
1,443 Elo+
Odin
Odin
AlbinoCactus
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Edpoggers
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Megaheems
Ao Kuang
Level 16
God Stats
13W - 5L
1,812 SR
Queue Stats
17W - 11L
1,634 Elo+
Party 3
Artio
Artio
Spartan11738
Artio
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
32W - 23L
1,500 Elo+
Party 3
Ra
Ra
duomaxwhell
Ra
Level 29
God Stats
23W - 51L
1,509 SR
Queue Stats
310W - 500L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FocaMF
Khepri
14
1 / 8 / 13
10,279
467
9,518
16,362
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Sonicclyde
Bellona
14
2 / 4 / 5
9,349
425
6,262
13,145
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
YoutubeEcu
Bakasura
17
10 / 4 / 4
11,464
521
16,557
16,895
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
babydonut
Izanami
14
4 / 3 / 0
9,439
429
5,361
11,361
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 4 / 8
10,961
498
14,330
8,481
3,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
8,525
388
4,506
9,561
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Edpoggers
Tsukuyomi
12
1 / 4 / 7
8,647
393
5,067
12,540
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Megaheems
Ao Kuang
16
13 / 4 / 1
10,724
487
19,262
21,476
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 13
9,692
441
8,497
18,647
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 1
10,208
464
6,725
12,081
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
18
Kills
20
23
Deaths
19
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Tsukuyomi
Edpoggers
Tsukuyomi
1
4
7
1.13
W
Khepri
FocaMF
Khepri
1
8
13
0.94
L
Ao Kuang
Megaheems
Ao Kuang
13
4
1
3.38
W
Bellona
Sonicclyde
Bellona
2
4
5
1.13
L
1
4
13
1.88
W
Bakasura
YoutubeEcu
Bakasura
10
4
4
3
W
Izanami
babydonut
Izanami
4
3
0
1.33
L
4
3
1
1.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
44,057
66,244
Taken
74,305
39,826
Mitigated
45,605
16,633
Healing
31,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,506
1,392
0
459
9,561
8,553
258
916
7,933
0
19,703
L
Tsukuyomi
Edpoggers
Tsukuyomi
5,067
1,917
0
3,801
12,540
4,531
608
3,661
8,457
0
32,633
W
Khepri
FocaMF
Khepri
9,518
1,802
0
1,137
16,362
13,436
872
12,689
3,025
22,894
0
L
Ao Kuang
Megaheems
Ao Kuang
19,262
5,842
0
12,401
21,476
9,222
0
7,221
13,940
54,247
0
W
Bellona
Sonicclyde
Bellona
6,262
1,710
0
3,522
13,145
11,299
474
5,198
7,556
0
18,097
L
8,497
1,247
1,170
6,931
18,647
17,719
0
6,283
11,970
32,447
0
W
Bakasura
YoutubeEcu
Bakasura
16,557
10,434
0
4,694
16,895
7,827
1,212
5,652
11,143
0
59,012
W
Izanami
babydonut
Izanami
5,361
3,607
0
4,216
11,361
3,987
5,387
6,003
5,358
0
52,571
L
6,725
1,545
1,042
5,999
12,081
5,580
644
5,767
6,009
69,481
0
W
14,330
1,362
0
3,064
8,481
3,277
1,851
4,942
3,514
69,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
47,796
366
Minions Killed
329
0
Camps Cleared
0
1,853,330
Distance Traveled
1,837,277
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,525
388
28
1
0
324,378
3
L
Tsukuyomi
8,647
393
64
3
0
376,279
4
W
Khepri
10,279
467
17
1
0
380,257
0
L
Ao Kuang
10,724
487
58
3
0
370,507
0
W
Bellona
9,349
425
25
1
0
368,286
1
L
Artio
9,692
441
41
2
0
400,986
4
W
Bakasura
11,464
521
117
5
0
431,843
4
W
Izanami
9,439
429
101
5
0
357,975
0
L
Ra
10,208
464
138
6
0
365,127
0
W
Zeus
10,961
498
106
5
0
314,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role