Player Matchup

Ra
Ra
CrimsonHeaven
Ra
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
360W - 264L
1,921 Elo+
Party 1
Skadi
Skadi
Deøny
Skadi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,830 Elo+
Party 1
Achilles
Achilles
LeoxViper
Achilles
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
368W - 355L
1,887 Elo+
Party 1
Arachne
Arachne
Oxideopy
Arachne
Level 149
God Stats
16W - 10L
1,909 SR
Queue Stats
141W - 83L
1,887 Elo+
Party 1
Xing Tian
Xing Tian
TROLLENCIO2000
Xing Tian
Level 146
God Stats
6W - 0L
1,500 SR
Queue Stats
371W - 260L
1,921 Elo+
Party 1
Team Averages
Level 149
1,582 SR
1,889 Elo+

VS

Team Averages
Level 57
1,509 SR
1,458 Elo+
Bakasura
Bakasura
ASCOLIX
Bakasura
Level 45
God Stats
22W - 17L
1,500 SR
Queue Stats
492W - 490L
1,543 Elo+
Party 2
King Arthur
King Arthur
FrancoArgen
King Arthur
Level 155
God Stats
2W - 7L
1,500 SR
Queue Stats
428W - 494L
1,160 Elo+
Solo
Nu Wa
Nu Wa
SmokingSexyStyle
Nu Wa
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 35L
1,543 Elo+
Party 2
Yemoja
Yemoja
SorrizoPeniano
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
YYmir
Ymir
Level 41
God Stats
180W - 153L
1,544 SR
Queue Stats
238W - 230L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 8
10,329
689
10,058
8,898
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Deøny
Skadi
14
5 / 2 / 0
9,093
606
6,759
7,507
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
LeoxViper
Achilles
13
0 / 3 / 2
7,311
487
3,411
14,235
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Oxideopy
Arachne
14
6 / 2 / 8
8,708
581
6,526
10,539
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
TROLLENCIO2000
Xing Tian
13
2 / 1 / 8
8,449
563
4,519
9,884
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ASCOLIX
Bakasura
12
2 / 6 / 3
7,431
495
5,300
11,060
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
FrancoArgen
King Arthur
15
5 / 1 / 0
8,859
591
10,389
10,094
5,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 8 / 1
6,807
454
3,635
8,049
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,501
367
1,643
5,705
1,641
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
YYmir
Ymir
10
1 / 4 / 2
6,110
407
5,241
11,100
4,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
8
8
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ASCOLIX
Bakasura
2
6
3
0.58
W
8
0
8
12
W
Skadi
Deøny
Skadi
5
2
0
2.5
L
King Arthur
FrancoArgen
King Arthur
5
1
0
5
W
Achilles
LeoxViper
Achilles
0
3
2
0.33
W
Arachne
Oxideopy
Arachne
6
2
8
5
L
0
8
1
0.06
L
0
2
2
0.5
W
Xing Tian
TROLLENCIO2000
Xing Tian
2
1
8
6
L
Ymir
YYmir
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
26,208
51,063
Taken
46,008
31,665
Mitigated
21,014
16,248
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ASCOLIX
Bakasura
5,300
3,533
0
2,072
11,060
6,150
633
3,775
7,206
6,222
29,116
W
10,058
741
3,020
4,471
8,898
3,466
0
3,391
5,507
97,513
0
W
Skadi
Deøny
Skadi
6,759
3,480
0
552
7,507
2,337
84
3,353
3,923
0
60,181
L
King Arthur
FrancoArgen
King Arthur
10,389
1,654
0
2,583
10,094
5,477
0
1,036
8,575
0
50,763
W
Achilles
LeoxViper
Achilles
3,411
1,056
0
3,721
14,235
12,551
0
1,657
12,472
0
33,064
W
Arachne
Oxideopy
Arachne
6,526
3,585
0
3,087
10,539
6,817
0
1,792
8,607
8,238
45,508
L
3,635
732
0
40
8,049
2,801
0
5,333
2,580
36,016
0
L
1,643
460
1,641
1,398
5,705
1,641
0
934
4,761
9,465
0
W
Xing Tian
TROLLENCIO2000
Xing Tian
4,519
495
0
1,397
9,884
6,494
0
4,880
4,954
19,777
0
L
Ymir
YYmir
Ymir
5,241
455
0
3,208
11,100
4,945
0
3,783
7,249
30,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
34,708
444
Minions Killed
327
0
Camps Cleared
0
1,438,650
Distance Traveled
1,256,215
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,431
495
80
5
0
266,881
5
W
Ra
10,329
689
177
12
0
326,067
3
W
Skadi
9,093
606
107
7
0
262,114
0
L
King Arthur
8,859
591
103
7
0
299,384
6
W
Achilles
7,311
487
60
4
0
257,781
5
W
Arachne
8,708
581
80
5
0
285,543
5
L
Nu Wa
6,807
454
80
5
0
231,372
3
L
Yemoja
5,501
367
18
1
0
218,681
0
W
Xing Tian
8,449
563
20
1
0
307,145
9
L
Ymir
6,110
407
46
3
0
239,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role