Player Matchup

Loki
Loki
Aesthix
Loki
Level 12
God Stats
10W - 10L
1,727 SR
Queue Stats
84W - 91L
1,823 Elo+
Solo
Kukulkan
Kukulkan
AzokMG
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
BigPapaGod
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
VictorCoomerhand
Skadi
Level 16
God Stats
35W - 34L
1,298 SR
Queue Stats
56W - 74L
1,500 Elo+
Solo
Hercules
Hercules
greengumq8
Hercules
Level 35
God Stats
22W - 31L
1,500 SR
Queue Stats
172W - 214L
1,500 Elo+
Party 2
Team Averages
Level 14
1,505 SR
1,565 Elo+

VS

Team Averages
Level 17
1,500 SR
1,370 Elo+
Arachne
Arachne
CIFUUX
Arachne
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 56L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
DARKSOULDS
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,253 Elo+
Party 1
Loki
Loki
NevermindImDead
Loki
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SamitosaPc
Baron Samedi
Level 19
God Stats
6W - 7L
1,500 SR
Queue Stats
73W - 93L
1,253 Elo+
Party 1
Jing Wei
Jing Wei
Seiji7
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aesthix
Loki
11
2 / 9 / 0
7,212
424
3,247
13,743
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
AzokMG
Kukulkan
10
1 / 9 / 0
6,607
389
4,310
9,768
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
1 / 6 / 5
6,898
406
7,039
10,708
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 1
6,932
408
2,927
10,883
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
greengumq8
Hercules
12
4 / 3 / 2
7,983
470
8,245
16,545
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CIFUUX
Arachne
16
11 / 1 / 6
9,785
576
10,870
11,344
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DARKSOULDS
Cthulhu
12
0 / 1 / 10
7,927
466
8,486
12,173
10,572
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 1 / 1
12,033
708
11,512
8,944
4,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
SamitosaPc
Baron Samedi
15
6 / 1 / 7
9,085
534
6,843
4,241
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Seiji7
Jing Wei
13
6 / 4 / 4
8,512
501
7,466
12,170
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
33
34
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
Aesthix
Loki
2
9
0
0.22
L
Kukulkan
AzokMG
Kukulkan
1
9
0
0.11
L
Neith
1
6
5
0.58
W
Arachne
CIFUUX
Arachne
11
1
6
14
W
Cthulhu
DARKSOULDS
Cthulhu
0
1
10
5
W
10
1
1
10.5
W
Baron Samedi
SamitosaPc
Baron Samedi
6
1
7
9.5
W
Jing Wei
Seiji7
Jing Wei
6
4
4
2
L
0
7
1
0.07
L
Hercules
greengumq8
Hercules
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
45,177
61,647
Taken
48,872
24,362
Mitigated
26,595
10,149
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Aesthix
Loki
3,247
714
0
2,252
13,743
4,517
0
0
13,743
0
37,783
L
Kukulkan
AzokMG
Kukulkan
4,310
467
0
250
9,768
3,389
91
3,509
6,259
28,754
0
L
Neith
7,039
3,539
0
2,699
10,708
3,606
758
5,129
5,579
0
32,201
W
Arachne
CIFUUX
Arachne
10,870
7,694
0
4,671
11,344
5,033
250
1,320
10,024
0
48,688
W
Cthulhu
DARKSOULDS
Cthulhu
8,486
412
158
3,540
12,173
10,572
532
1,104
11,069
28,904
0
W
11,512
3,383
0
2,233
8,944
4,916
366
0
8,944
974
71,239
W
Baron Samedi
SamitosaPc
Baron Samedi
6,843
923
455
1,115
4,241
2,207
1,205
1,405
2,836
39,898
0
W
Jing Wei
Seiji7
Jing Wei
7,466
5,730
0
4,674
12,170
3,867
1,191
481
11,689
0
44,105
L
2,927
1,710
0
1,534
10,883
3,285
0
0
10,883
0
32,169
L
Hercules
greengumq8
Hercules
8,245
2,315
0
3,414
16,545
9,565
154
6,691
9,854
0
33,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
47,342
299
Minions Killed
404
0
Camps Cleared
0
1,329,473
Distance Traveled
1,561,631
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,212
424
76
4
0
279,861
1
L
Kukulkan
6,607
389
50
3
0
209,180
1
L
Neith
6,898
406
49
3
0
266,420
1
W
Arachne
9,785
576
80
5
0
342,480
1
W
Cthulhu
7,927
466
45
3
0
286,261
4
W
Loki
12,033
708
147
9
0
391,569
2
W
Baron Samedi
9,085
534
72
4
0
237,614
1
W
Jing Wei
8,512
501
60
4
0
303,707
0
L
Skadi
6,932
408
69
4
0
250,185
1
L
Hercules
7,983
470
55
3
0
323,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role