Player Matchup

Arachne
Arachne
DinoChef2209
Arachne
Level 120
God Stats
4W - 5L
1,505 SR
Queue Stats
751W - 712L
1,456 Elo+
Solo
Sol
Sol
DroxC2
Sol
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Party 3
Cupid
Cupid
Spencer1234
Cupid
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Party 3
Khepri
Khepri
nighttime6
Khepri
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
ugottabelieve
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,318 Elo+
Party 2
Team Averages
Level 133
1,501 SR
1,419 Elo+

VS

Team Averages
Level 136
1,501 SR
1,553 Elo+
Chaac
Chaac
HADRON VII
Chaac
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 57L
1,505 Elo+
Party 1
Thoth
Thoth
Renegado15
Thoth
Level 140
God Stats
12W - 8L
1,500 SR
Queue Stats
93W - 80L
1,500 Elo+
Party 4
Cerberus
Cerberus
SirGreeenBean
Cerberus
Level 120
God Stats
16W - 13L
1,500 SR
Queue Stats
436W - 470L
1,753 Elo+
Solo
King Arthur
King Arthur
ToxicTyhunter
King Arthur
Level 146
God Stats
7W - 8L
1,505 SR
Queue Stats
41W - 48L
1,505 Elo+
Party 1
Neith
Neith
silentjozef
Neith
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
39W - 32L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DinoChef2209
Arachne
15
2 / 6 / 3
9,083
433
10,260
17,830
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
DroxC2
Sol
16
1 / 6 / 2
9,472
451
8,804
13,886
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 5 / 2
10,615
505
14,777
12,191
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
nighttime6
Khepri
13
3 / 2 / 4
8,973
427
8,008
17,264
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
ugottabelieve
Sun Wukong
16
2 / 2 / 1
9,960
474
9,807
22,230
22,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
7 / 1 / 7
11,909
567
11,532
15,771
9,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thoth
20
9 / 2 / 5
12,960
617
16,728
9,923
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SirGreeenBean
Cerberus
14
1 / 5 / 5
8,754
417
5,383
18,425
12,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
ToxicTyhunter
King Arthur
18
1 / 2 / 6
11,145
531
19,688
18,345
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 2 / 3
10,445
497
10,931
14,636
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
12
Kills
21
21
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
DinoChef2209
Arachne
2
6
3
0.58
L
Sol
DroxC2
Sol
1
6
2
0.33
W
Chaac
7
1
7
10.5
W
Thoth
9
2
5
5.75
W
Cerberus
SirGreeenBean
Cerberus
1
5
5
0.7
L
4
5
2
1
W
King Arthur
ToxicTyhunter
King Arthur
1
2
6
2
L
Khepri
nighttime6
Khepri
3
2
4
2.5
W
3
2
3
2.25
L
Sun Wukong
ugottabelieve
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,656
Damage
64,262
83,401
Taken
77,100
57,583
Mitigated
50,601
21,792
Healing
34,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DinoChef2209
Arachne
10,260
5,753
0
2,975
17,830
11,979
0
2,650
14,938
12,574
65,933
L
Sol
DroxC2
Sol
8,804
1,567
0
4,316
13,886
4,630
0
8,002
5,263
59,894
0
W
Chaac
11,532
2,018
0
9,719
15,771
9,138
0
3,942
11,703
0
84,156
W
Thoth
16,728
531
0
2,505
9,923
3,746
48
4,094
5,509
87,281
0
W
Cerberus
SirGreeenBean
Cerberus
5,383
365
831
4,335
18,425
12,407
415
4,054
14,249
35,089
0
L
14,777
8,262
885
1,682
12,191
4,533
0
2,588
9,389
0
75,312
W
King Arthur
ToxicTyhunter
King Arthur
19,688
2,102
0
8,948
18,345
19,719
418
2,297
15,991
0
85,629
L
Khepri
nighttime6
Khepri
8,008
781
0
3,643
17,264
13,932
0
6,348
10,669
25,972
0
W
10,931
3,436
441
7,879
14,636
5,591
2,772
3,472
11,160
0
70,780
L
Sun Wukong
ugottabelieve
Sun Wukong
9,807
1,149
0
8,291
22,230
22,509
0
1,491
19,532
0
67,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
55,213
524
Minions Killed
702
0
Camps Cleared
0
1,841,283
Distance Traveled
1,947,202
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,083
433
111
5
0
391,025
7
L
Sol
9,472
451
110
5
0
352,668
4
W
Chaac
11,909
567
165
8
0
432,852
2
W
Thoth
12,960
617
166
8
0
415,452
9
W
Cerberus
8,754
417
77
4
0
354,540
6
L
Cupid
10,615
505
147
7
0
348,016
3
W
King Arthur
11,145
531
160
8
0
400,129
0
L
Khepri
8,973
427
23
1
0
396,734
4
W
Neith
10,445
497
134
6
0
344,229
2
L
Sun Wukong
9,960
474
133
6
0
352,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role